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compfreak847

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Everything posted by compfreak847

  1. So what about number of updates? Just because melee has gotten quite a few crappy updates that have been used by no one at all doesn't make up for it being drastically underpowered. The best weapon is still the same-ole same-ole whip that was release in '05. It's like saying that theving is better money then runecrafting because it's gotten more updates. Since when has 'number of updates' eclipsed 'actual usefulness of said updates'?
  2. *sigh* Adding a five dollar fee would screen out most of the requests and make for a nice little profit. Changing post count can't take that long :shock:
  3. Farming teles would be epically overpowered. A farming-hater like me could only dream of that update. But it would be a horrendous unbalancement of farming, and herb seeds would shoot up in price\herbs would fall.
  4. No record changes necessarily, you wouldn't have to ban Comp, I'll make the account myself. But I guess it's just wishful thinking :(
  5. More work? I thought postcount was easy to change :? I could make the account, you've just got to reset the PC on comp and give Devil a 4205 PC 8-)
  6. I remember this discussion a while ago with you, tripsis. I had another wondering. Would it be possible for you to ban this account, then let me make a new account under the name DeviledEgg24, and you could assign my postcount number to it? That's all I really care about; say what you want about postcount, but I think it represents the amount of time one has invested in the community. If I could get that transfered, I could simply move my sig\avatar over from the banned account and finally use my real name :P
  7. Also, the other player is losing 50k+ with a RTH and scimmy. Drops are NO problem at all, especally considering that the meleer probably doesn't have the mage level to tele.
  8. You can get 1-3 abby whips per non slayer 300 kills of something? That's odd, the drop rate of abby demons has always been 1/433. What monster are you killing? Now, as I was saying, I earn twice as much at avansies as at demons. Perhaps you could demonstrate this magical monster that gets you a whip every 100 kills? :roll:
  9. compfreak847 replied to TheValeyard's topic in Rants
    Both. Fury protects over spear, helm is more expensive.
  10. Dh is not as fast as void + SS. Bandos + SS is my fav outfit. I get around 115 crimson per hour, I never broke 105 with bandos. With exacliber, you should never have to pray with a pony in either void or bandos.
  11. compfreak847 replied to TheValeyard's topic in Rants
    And what's the difference? Having to click once every 10 minutes or not? No one truely AFKs longer then that, you'll log back in in lumby without your guthans helm.
  12. No, because the mage has much lower HP, thanks to non-combat methods of training mage. Due to his higher HP, the meleer maxes out at 42 strength and 1 prayer. If he takes a R2H, he's going to be losing 70k+ per kill thanks to no protect item.
  13. Nope, and pest control isn't *completely different* because your still fighting monsters.
  14. What elaboration? Using the game for tabs is a much slower alternative to training. Just like, y'know, pest control.
  15. Get more potential?
  16. Broad bolts do not do well in PVP. Diamond bolts if your cheap, dragon if you don't mind spending a bit more.
  17. And it's hard because it makes money. Make it easy to train, and the skill will turn into herblore - costing millions to train. Let me guess, you'd be back ranting about that too if that happened :roll:
  18. Not at all. In order to have d hide, they must have 40 defence; this will drastically penalize their range level and max hit. Mage is only 1 bar slower then a whip, and I wasn't aware that range can hit "rapid 18s" at level 40 range :roll: So now your argument is that "well, if they eat fast, they can eat faster then the mage can hit"? Really? Your forgetting the little incident of rune scimitars, along with the substantial profit of adamant arrows. One does not use "300+" casts of fire blast; that would be 2.1k+ damage, equivalent to 230+ salmon or 130+ lobsters in a single fight. Another made up number of yours, I suppose? :roll: Except that in this case, your max hit is 16 while your opponents is 11. You already have a built in KO, similar to DH. See above. As I said before, it's not that difficult to break even with mage PKing. Obviously your not going to make a huge profit, but that's true for any PKing.

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