Everything posted by Jard_Y_Dooku
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Holiday Emotes and Items Missed
It will, due to the fact there's an emote. Make a new account and try to use it. You'll see that it says "You can unlock this emote by doing a Thanksgiving seasonal event." I have more to say on this, so I created a new topic: viewtopic.php?f=30&t=783408
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Holiday Musings and a permanent solution to rares
'Ello, here's a little thing I'd like to discuss. It's about Holidays. Since the beginning of time RuneScape, holidays have been a special event in RuneScape. You got items, and more recently, music and events. Years ago, before the music update, you couldn't get music back. Due to Jagex's reconsideration of the situation, they realized that players should be able to get the music back, and did so. Now, no matter when a player joins, he has the same opportunity as everyone else, to get a full bank of songs, and hopefully display that achievement in the future with a Music Cape of Achievement. My memory's a bit old, and I don't remember if there was ever a point where we couldn't get old emotes if we didn't attend the original events, but I do know that the problem was remedied very quickly. Now, no matter when a player joins, he has the same opportunity as everyone else, to get all the emotes and have fun dancing around, turning into a chicken, or melting if he does the necessary event... in ANY year. But there's one thing left. The items. Why can't everyone get these? Why can't Joe Newb ever get a scythe? He just turned 13, and thus was of age to start playing RuneScape. It's not his fault that he didn't join 8 years ago. It's like blaming someone for being a particular race. He or she can't choose it, and should be given the same opportunity as a person from another race. With items, the situation is a bit more complex. There are untradeable items which can be remedied easily, but there are also rare, tradeable items which are a bit more complex to handle the transition. However, I've come up with a mostly foolproof way to solve it. This method WILL upset some people, but you know what? I'm going to make this VERY clear. DO NOT reply to this topic unless you've read the following sentence. THE WILDERNESS WAS REMOVED. THAT UPSET A LOT OF PEOPLE BUT THEY DID IT ANYWAYS FOR THE GREATER GOOD. AND WE GOT OVER IT. Type "nachalo" at the top of your post to assure me you've actually read it. And please don't reply unless you have a GOOD argument against my idea. Now, here it is. [*:165asekc]Give every player access to the holiday items from all past events whenever they play a holiday event (e.g. you play a Christmas 2009 event, you get all the music, emotes and items from all previous Christmases). Diango can offer all the previous items the same way as he does the newer ones. [*:165asekc]Give every player that owns partyhat(s) or other tradeable rares an amount of coins equal to the current market value of the items and delete the items. This ensures the economy will remain in relatively the same state due to the fact no money is put into the economy, or taken out. [*:165asekc]Make partyhats and other tradeable rares untradeable and let Diango offer them to anyone. I'll go item-by-item: Year 2001 Pumpkin Add a pumpkin patch and allow people to pick them. As stated earlier, all current pumpkins would be deleted and replaced with their current market value in coins. Their market value would then be reduced to something more reasonable like 300 gp, as they can be freely picked by anyone from the pumpkin patch. Attempting to get a lot of money for them could be considered scamming. Also, as they heal 14 HP, allowing them to be as freely picked as cabbages could hurt the market for fish, among other food items, so perhaps a particular farming level could be required to 'harvest' them, and/or an angry farmer that will yell at you and kick you out of the patch if you try to obtain more than a certain number of pumpkins per day. Christmas cracker Diango can give these out for fun. As stated earlier, all current Christmas crackers would be deleted and replaced with their current market value in coins. They would then be made untradeable. Partyhat Same situation as Christmas crackers. Year 2002 Easter egg Allow players to make these using the Cooking skill. [One of] the rewards for every future Easter event can be the knowledge to make them, if the player doesn't have it already. Hallowe'en masks Same situation as Christmas crackers. Santa hat Similar situation as Christmas crackers, except instead of having Diango give them out, combine them with the Christmas 2008 reward so they actually become PART of that Santa suit. It should also be renamed "Santa costume hat" to match the rest. It's very stupid to have 3/4 of a suit given for free on a holiday event, but the last 1/4 is a rare item that costs almost 20 million coins. IN 2003, JAGEX SMARTENED UP. I shall quote Tip.It's holiday items guide: Jagex agrees with me. Look at the bold part! The problem still exists! Jagex never fixed it, and it needs to be fixed. Year 2003 onward Give the holiday items from each event, at every subsequent event of the same type. E.G. Christmas 2009 unlocks items from 2004-2009, Christmas 2010 unlocks items from 2004-2010. Much more fair system. Other items Half full wine jug Simple solution. Bring them back into the game, or just delete them all entirely and replace them with coins. That should have been done IN THE FIRST PLACE. In my opinion they should be brought back. You'd likely choke drinking an ENTIRE jug of wine all at once. And don't mention sharks. I'm just making a point that if people don't want to see an item gone forever, there's a simple way and reason we can re-introduce it. Disk of returning Come on... Thurdor's black hole was COOL! Bring it back, OR delete the disk entirely and replace it with coins. Additionally, for those nostalgic people, let Diango give them out free (untradeable) to satisfy you. Or if the first option is chosen, let Thurdor give them out for free. --- Now everyone's happy, except for grumpy people who will whine that noobs can get partyhats. Well, you know what? THAT WAS THE ORIGINAL IDEA. It was because of players' greed that partyhats were abused and raised to their ridiculous price. They are USELESS items that do absolutely nothing. And, remember what I mentioned earlier about the wilderness? That upset MANY people, probably MORE than would be upset by my suggested holiday event changes. The wilderness changes probably upset just about every single player in the entire game. I was never a PKer and never will be, and even I didn't like it too much. But it was for the greater good. It had to be done, and everyone got over it and continued with their RuneScape lives. I can tell you right now, the only people that will probably be upset by this change is high levels. But wait... I'm level 136 and I'm the one suggesting it! A purple partyhat is 9m more than my Armadyl godsword. No wait, let's use a better example. The abyssal whip is widely regarded as the best weapon ever introduced into the game, and it has never been surpassed since its release in 2005. Four years it's held its rank. And it costs only 1.5m. The most expensive partyhat is 220 times more expensive, yet far more than 220 times more useless. Imagine selling toy paper hats for millions of rubles/dollars/yen/whatever. It would be stupid. Toilet paper is far more useful, and that's cheap. You can... well, you know the primary use, you can use it as a tissue, you can wipe up stuff with it... such a useful item. But the paper hat... uhh, let's see. Walk around town and look silly? That's all I can think of. If I had my way, players wouldn't even get ANYTHING for their rares. I'd delete them and not give them any coins, because they shouldn't have had that value in the first place. But it would probably cause a lot of economic damage due to their high value and demand, so giving players coins back is unfortunately looking like the best possible solution. Undoubtedly, economic damage will STILL be caused by my solution due to the complete removal of demand for rare items since they will be available for free. I'm not an economist, but I don't think it can really harm THAT much. If a poster here knows a good deal about the economy, I'd really like to hear your thoughts on the economic effect the removal of rares would have. Would people work less hard and not bring certain items into the economy because they have no desire for rares and don't care to make money anymore? Or is the amount of people with that mentality so small it won't make a difference? I will repeat this again: the removal of the wilderness, the removal of free trade and especially the removal of goldfarmers caused great economic damage/alteration and we got through it OK. It was for the greater good, as this is. If nothing is done, rares will continue to influence the economy with their fluctuating prices, and continue to maintain imbalance. Also, MMORPGs are games where you can be anyone; no one player should have less "opportunity" than another because they joined the game at a later date. And again, if you actually read my post, add "konets" to the end of your reply. Thanks.
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The True World Map? Post your findings! [Updated 2014]
The area before you finish the quest. It has the skivid caves u sure? its a huge place...not small caverns.. Of the Skavid caves, there is one huge area surrounded by smaller ones. Look closely and you'll see. The largest area is the one you go into when you don't have the map during the quest, I believe. I am 100% certain it's the Skavid caves, though. West of that area is Slash Bash's lair from the Zogre quest. West of THAT... is the Observatory dungeon. I'm fairly sure that it's been much reduced since Bounty Hunter and such were added. Maybe half of that or less... All of these places in the Wilderness may not be as far off as we think. No, because otherwise the top of the wilderness wouldn't be level 56 anymore; it would be 112 or more if what you're suggesting was true. If someone can get me the coordinates for that Mr. Mordaut random event, I should be able to tell you what's north of it. --- Also, I'd like to point out a map peculiarity. Remember this? I'm not sure I believe that because it doesn't seem likely Jagex would create an area so near to the mainland. Also, why was it shaped so very oddly? Secondly, the POH location as seen on the other maps, is WAY far north... west of Braindeath Island in fact, which is the current world map's height-worth north of Lunar Isle... why not just use that for testing? Image that I hid. (from RuneScape Wikia... although *I* gave it to them, actually) Now take a look at THIS image: Image that I hid. Notice I have highlighted in red where the previous glob of land appeared. We cannot go to the east coast of the Soul Wars island, and if we could, might be able to see that area. Due to this restriction, I wonder if it's still there...? I love this post! Indeed, I do remember that small leak, and you have some good evidence that it may still be there. Great images! Reported for stealing from yourself :P[/hide] I remember you saying Braindeath Coordinates were ridiculous. Could that be part of the game (Braindeath's location is to remain anonymous so the pirates have some sort of coordinate blocking magic) or its true technical location? Yes. Due to Braindeath's technical location, its location as far as the game's story goes, will remain secret forever. Unless they pull something really stupid like showing Braindeath's actual location relative to the rest of the map, and just pretend the rest of all the area is water. I doubt it, though. I wish they'd just put it off the coast of Morytania... I suppose they could just move it later. How strange. There is a square bit of map north of Mos Le'Harmless which is part of Morytania... How new is that map? It must be from at least halfway through 2008 because the island from Rocking Out is on there...
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The True World Map? Post your findings! [Updated 2014]
The area before you finish the quest. It has the skivid caves u sure? its a huge place...not small caverns.. Of the Skavid caves, there is one huge area surrounded by smaller ones. Look closely and you'll see. The largest area is the one you go into when you don't have the map during the quest, I believe. I am 100% certain it's the Skavid caves, though. West of that area is Slash Bash's lair from the Zogre quest. West of THAT... is the Observatory dungeon. I'm fairly sure that it's been much reduced since Bounty Hunter and such were added. Maybe half of that or less... All of these places in the Wilderness may not be as far off as we think. No, because otherwise the top of the wilderness wouldn't be level 56 anymore; it would be 112 or more if what you're suggesting was true. If someone can get me the coordinates for that Mr. Mordaut random event, I should be able to tell you what's north of it. --- Also, I'd like to point out a map peculiarity. Remember this? I'm not sure I believe that because it doesn't seem likely Jagex would create an area so near to the mainland. Also, why was it shaped so very oddly? Secondly, the POH location as seen on the other maps, is WAY far north... west of Braindeath Island in fact, which is the current world map's height-worth north of Lunar Isle... why not just use that for testing? (from RuneScape Wikia... although *I* gave it to them, actually) Now take a look at THIS image: Notice I have highlighted in red where the previous glob of land appeared. We cannot go to the east coast of the Soul Wars island, and if we could, might be able to see that area. Due to this restriction, I wonder if it's still there...?
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The True World Map? Post your findings! [Updated 2014]
If i remember correctly, 8 squares is equal to one wilderness level.
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To all the people that said 26k would never be banned.
What's 26k...?
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[lock please]
Personally, I think we'll see the release of an Archaeology skill, along with Kudos Island. I mean, it makes sense, right? They're building the barge to go there to explore dusty old bones and that sort of thing. :P Could be a good money making skill... because contrary to Jagex's beliefs summoning is NOT a moneymaker so we're due for another. Hunter was the last moneymaking skill we've had.
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Changing desktop background? (answered; lock please)
Try that. http://www.codeproject.com/KB/cs/WallRotate.aspx
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avatar thing
Perhaps those were players hitting you? I know I'm perfectly capable of hitting 70+ damage with my AGS.
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The Greatest Survival Story ever in runescape! 100400% Truth
I tend to get killed rather than make it out of nasty situations with 1 HP. :lol: Glad to hear you were all right, though.
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avatar thing
- LOCK D00d
"The doods name" is Awe2ome for anyone who would like to know. :D I love spoiling secrets.- Quest 150
This is probably a dead end, but you know what you be SUPER AWESOME? That island in the middle of the Poison Waste... being the entrance to Arposandra. Because we pretty much know it's underground of the Elf Lands now, seeing as the poison waste is coming from a pipe to the east of the waste, which comes FROM ARPOSANDRA. There's probably another entrance, because knowing Jagex and with tendencies, etc, etc, that little island is probably NOT the entrance but I'd lol if it turned out to be.- Ever been muted for something so dumb...
How do you get your blackmarks down?- The True World Map? Post your findings! [Updated 2014]
- You have the gold mine before and after quest, reversed. - Cabin Fever Other Boat IAs is incorrect. That's actually the Fishing Trawler. - Below "Legends Quest Dungeon 1", that foresty area is the cutscene from Recigide where you blast the king's tent. - North of Water Altar is the Uzer Dungeon from The Golem. - West of Blast Furnace is the big train maze from Forgettable Tale of a Drunken Dwarf. Most of the area is on height level 2 which is why it looks like a big empty square on this map. - Very small area south of Chaos Altar is the hermit's cave (west of Burthorpe, south of Death Plateau). - South of what I just mentioned is the KBD lair. - South of Gnome Hangar is the dungeon under Tree Gnome Village (used in The Eyes of Glouphire and a couple other quests). - Southeast of the Legends Quest Dungeon 1 (VERY TINY) is ???. (sorry I don't know this one) - East of the above is the Lighthouse, which you have marked, and east of THAT... I THINK is the area with the dragon K'klik from RFD, in the cutscene where he flambes your dish. - West of the Maze is NOT Temple Trekking. The northwest one is the place where you fight vampires during the In Aid of the Myreque quest. The southeast one doesn't look familiar to me but is probably from the same quest... now that I take a second look at it, I'm fairly certain it is. - The small area north of where you marked "Haunted Mine" is also part of the Haunted Mine... perhaps you should mark it twice? Or put a circle? - You'll hardly believe this, but that TINY dot north of the Abyss is the Rogues' Dungeon in Burthorpe. The reason you don't see it on the minimap is because the main area is on height level 1. - West of Mime is the Quizmaster. - South of that is the Keldagrim Rat Pits. - Again, you might want to mark that everything from east of "Randoms" to directly south of Fight Caves, is "Temple Trekking and Burgh de Rott Ramble". - East of POH Render and west of the lower part of Braindeath Island, is ???. (sorry I don't know this one) Also, you are correct about the second image being geographically north of the first. Also, to the comment about the blood and soul altars... Cosmic, Death, Chaos, , Nature, Law, Body, Fire, Earth, Water, Mind, Air, Rune Essence, , Abyss All the runecrafting stuff is near each other. There's conveniently two blanks, so you are probably right. Since that map is old, the blood altar is not present but I'll try to find out where it is.- The True World Map? Post your findings! [Updated 2014]
This made my day. This is so brilliant, I can't even begin to say how awesome this is. I had started on such an image, and had everything we had found so far, but this takes it to a whole new level, with countless things we haven't found. Although I would like to confirm some of them, I can confirm most of these already due to places I visited without taking pictures and such. Where did you get these images, or did you make them yourself? Brilliant find! Kudos to you! So basically I will begin work on the final map. I plan to make a clearer PNG version as well as a low quality JPEG, perhaps at a larger scale as well (100%). On top of that, I will add in all our finds not shown on the map. Also, since Jagex occasionally rearranges the map, some of these are inaccurate. Nevertheless, I commend whoever made that image. Superb work! Edit: I would like to think that some of these locations were found using coordinates before the update (which prevented that), as some are way too far apart to be seen from other locations, so they are not confirmable. A private server was definitely used to make this. Very good work though. Braindeath's location is stupid... coordinates 2150, 5100. :lol:- Jard Y Dooku's NEW Ultimate Monster Examine Guide v3.0
Tuesday, February 10, 2009 Added Avatar of Creation (level-525) Added Avatar of Destruction (level-525) Added Local mage (level-14)- Wow, cool username! game
I've seen a player called "Blow My4skin" more than once... he isn't in the highscores anymore, probably got banned.- Advertizements
Half-naked girls are GOOD. At least in Russia we think so...- Feb 9 2009: The Future of Runescape
Mod MMG is awesome, let's hope he realizes it's been long enough since we need MOURNING'S ENDS PART III and MYREQUE PART 5 and RISE OF THE RED AXE PART 3. LOL. Deny a JMod access to events in RuneScape. Good luck.- Karamel (level-136)
HP is wrong. Here is the correct value:- Dessourt (level-121)
HP is wrong. Here is the correct value:- Gelatinnoth Mother (level-130)
HP is wrong. Here is the correct value:- my bad, no breaking rules, sorry
Stop posting about the same topic. Most of the time, when a mod locks a topic, it's for a good reason. I say most of the time because, as always, there are some people that don't know what they're doing. But in this case it was right... Anyways as for "hush hush", this is not a Soviet Russian conspiracy. If you want help making money, post in Help & Advice.- Aggressive-ness
I was going to write a long post, but I'll just say this: good idea. - LOCK D00d
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