Skills = Money EG: 91 RC = 2x Nats Money = Skills EG: Buy bones, bury them, get prayer lvls. So it really goes round in a circle. I would prefere skills, so i could make money to spend on other skills.
If someone goes into the wildiness for ANY reason. It is their risk they take an cannot moan if they die. I think this goes for when these people die: RCers Herb Collecters People doing clues Miners Agility trainers Combat trainers