Everything posted by Yoko Kurama
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Future Update Discussions
That's the precisely the sort of thing that should be avoided, people paying money to leech content. Otherwise, you may as well add a "complete PVM requirement, or pay 50M instead" requirement to the cape instead. (Back in the day, when Monkey Madness came out, you could either do the puzzle or pay 200K to an NPC or something, not sure if that still exists). May as well counter some inflation as well (one of Jagex's priorities, according to them).
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Future Update Discussions
The 'riseofthe6' fc was doing it for 15M FC, complete leech. Sold by the top ranks who are extremely good at it and would rarely if ever fail. I believe a TIF member bought the trim requirement from that.
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200M in all Skills
LOL As if buying spins wasn't enough "Gain XP at all costs" should be his motto. That's the motto of every single top page player, and the motto for most of the high level community. Nothing shocking there. No need to single out Forsberg in particular. He's simply using every resource at his disposal, which is what everyone does.
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Future Update Discussions
Then what's the point of having a trimmed completionist cape? It's not about catering to anyone, it's about clearly defining what their official endgame is and what it isn't, and changing that definition at the drop of the hat because... why, exactly? I'm sick to death of them moving the goal posts because someone who's been playing for 13 years wants to feel special. I'm probably wrong but your argument sounds like this. Don't you think it's silly to call something a "completionist" cape if something so central to RS as PvM is omitted from the requirements? But it's not a literal title/name. Otherwise there are mounds and mounds and mounds of things that are not requirements but should be if we go by a literal definition. Everything must have limits, so the question becomes what should those limits me? It's not prima facie absurd to suggest to leave certain things out of it, such as certain PVM things. I am a highly PVM oriented player, and even I recognize that Runescape is more and more a skiller's game (that's also where the community is oriented towards). Like I said, PvM has become such a prominent part of the game that it doesn't really make sense to omit it from the requirements. Excluding PvM is like excluding minigames. A lot of minigames are also excluded from the Comp Cape. At the end 2013, there was an official poll asking which of the major updates during the year the players enjoyed the most. Do you know how much ROTS and Vorago had? One of them received 1% and the other one was 4% or so of the vote. I think, Diviniation by contrast had like 15-17% of the vote. High level PVM is a very elite activity that only a very few people engage in. Often, at times, the forum threads for finding Vorago and ROTS teams are completely dead.
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Future Update Discussions
Then what's the point of having a trimmed completionist cape? It's not about catering to anyone, it's about clearly defining what their official endgame is and what it isn't, and changing that definition at the drop of the hat because... why, exactly? I'm sick to death of them moving the goal posts because someone who's been playing for 13 years wants to feel special. I'm probably wrong but your argument sounds like this. Don't you think it's silly to call something a "completionist" cape if something so central to RS as PvM is omitted from the requirements? But it's not a literal title/name. Otherwise there are mounds and mounds and mounds of things that are not requirements but should be if we go by a literal definition. Everything must have limits, so the question becomes what should those limits me? It's not prima facie absurd to suggest to leave certain things out of it, such as certain PVM things. I am a highly PVM oriented player, and even I recognize that Runescape is more and more a skiller's game (that's also where the community is oriented towards).
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Future Update Discussions
Fair enough. Though, it stopped updating the PVM requirements quite some time ago. I am more amenable to Kiln/QBD requirements, at least you actually do those yourself.
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Future Update Discussions
I just don't see what's the point of PVM requirements if people are simply going to leech them. You always have the right the complain. ;)
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Future Update Discussions
The comp cape has always been this way. Keep in mind that adding PVM requirements is a very recent idea. The comp cape has been around for years, and has yet to have Nex, God Wars, DKS, KK, KQ, QBD, KBD, Giant Mole, TDS, or Vorago requirements. Up until now, a lot of the times, when new bosses were released, the comp cape requirement only went as far as saying "go, unlock song".
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Future Update Discussions
I don't think boss requirements is a bad idea in theory. I am not some sort of uber gamer by any means, I have done just about every boss in RS at some point or another without too much difficulty or headache, and with simply practice and effort. I just think this is going to have negative consequences on other aspects in the game. For one thing, a lot of players will simply pay others to leech kills - which sort of kills the purpose of this requirement. It's supposed to indicate that you have sufficiently engaged and mastered PVM content, not just leeched kills. It will also flood the forums for team grouping with high level skilling compers who are noobs at PVM trying to sneak into good teams to try and get the requirements, it's going to be a lot of trouble, headache for other people. Better to keep comp requirements at songs or whatever or say a few attempts. It just creates a lot of negative externalities for other people. In general, I think the Comp cape should have minimal update requirements (like at the moment, most of the time you just have to unlock a new song or do a bit of stuff). Then trim cape should have the requirement of having engaged with the content seriously, like 25-50% of it. The other 50% of it should be up to players, and be left to their choice as to whether they want to do it or not. At the moment, the trim cape is far too often a crutch for Jagex to buttress poorly thought-out updates by forcing people who are desperate and committed to a certain prestige item, by forcing them to do it.
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Post all RS Screenshots, Videos, and Sounds here!
From some Legacy thread on HLF:
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14-Jul-2014 — Legacy Mode Launch, Global Combat Improvements and Gear Guide
Not everyone is some reckless panic-seller. Many people have tested. Some have even posted their findings on RSOF. According to one such thread: Maybe the numbers are exagerated or whatever, the but it seems to be true in general.
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14-Jul-2014 — Legacy Mode Launch, Global Combat Improvements and Gear Guide
I have verified this through various people, forum theads, friends, clan chat, friends' chats, and the market itself. Simply observe the t90 DW market and the t75 2H market, and it should be clear what's happened. Or test it yourself if you can. Whatever method is more convenient. It's true though.
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14-Jul-2014 — Legacy Mode Launch, Global Combat Improvements and Gear Guide
I slept for quite a bit of the evening so apparently I missed out on a lot of stuff. Apparently t75 2h weapons are better than t90's, and the markets for everything have crashed significantly. Worse yet, for fixes to such problems we will probably have to wait week to week. Basically the live game is the beta now. Looks like this update was as ready as anything they'll ever put out.
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14-Jul-2014 — Legacy Mode Launch, Global Combat Improvements and Gear Guide
Some neat stuff: -138 Formula. Far superior to 200, though not perfect. -Legacy Slayer: what revolution/momentum slayer should have been. -Dharok's is sort of OP for a bit again. -Some buffs to shield, though not enough, IMO. A lot of the other stuff is up in the air, as it will be changed within the coming weeks, I am guessing (Jagex is still in beta mode, whether they want to admit it or not), and a lot of stuff has to be tried out before I can judge it. As for whether this will revitalize RS3 by bringing in lots of old players, well, probably not. ---- Any reason it shouldn't ? 1: it's a membership benefit 2: promotional items shouldn't out rank items in the same slot that have higher requirements for quests etc 3: the main focus was to help gather shards from skilling. Saying that combat/slayer is skilling is pure semantics It's not merely just a promotional item or a membership benefit. it's an item that's going to be around for 3 months, and effectively replace the necklace slot, hence it should compensate players. Secondly, slayer is a skill, and the purpose of the necklace was to help everyone (not just skillers) prepare for the Elf City which is not just about skilling, but also about combat and PVM, and bossing, and high level players in general. --- The kill all bosses is an incredibly stupid Comp Req. Here's why: (Before anyone says anything, it isn't personal, I can easily do this comp req when it comes out as I have done plenty of PVM over my RS career and killed every single boss). -It will flood the PVM scene with skillers/noobs who are awful at PVM but are desperate to get their comp capes back. They will try to sneak into teams and what not and it won't be a pleasant experience. -Most of them will try to buy their comp cape boss requirements. What's the point of that? How does leeching kills prove you've mastered PVM. Pointless.
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Was it really EoC that ruined RuneScape?
Well, many of the negative reviews have quite a lot of good things to say in the 'pro' section, so it's not just completely "Jagex sucks, the end" sort of stuff. One can't really dismiss their criticism altogether. If you want to learn what someone's up to, or what they're doing wrong, you can't go to their best friends or people they have treated well (or happy employees). At the same time, you can't go to their enemies either. You have to, more or less, examine everything and the various perspectives. It's not enough to say so-and-so is biased and butthurt. There's no way to verify the reviews (which is a major shortcoming), but a lot of it seems to describe Jagex well and seems to corroborate with what we have seen about Jagex.
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Legacy Mode – Launching Monday 14th (+Legacy Discussion)
They could solve this by making weapon special attacks consistent over the 2 modes. So no matter what mode you're in, you can only do 2 AGS specs per 5 minutes.
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Was it really EoC that ruined RuneScape?
One of the negative reviews was focused entirely on game updates as opposed to the themes found in other reviews (stuff to actually do with the job, compensation/benefits/management). I wonder which angry player wrote that one.
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Was it really EoC that ruined RuneScape?
Quite a few (both in favour, and unfavourable of Jagex) seem fabricated. Though, others, seem legit, but there's no way to verify that of course.
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Was it really EoC that ruined RuneScape?
You have to sign up to read the reviews on the second, so I did that. And my god, they are absolutely devastating. Jagex really is a mess if these reviews are to be believed.
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Was it really EoC that ruined RuneScape?
I just scanned Jagex's Glassdoor page after reading the post above. And wow, a lot of scathing reviews. It seems IVP, and MMG, as well as the senior management really are the problem. Who would have thought it. A bunch of shoddy businessmen use their money to buy shares into a company they have no knowledge or interest in, doing this only for a quick buck, and they end up ruining it. Didn't see that coming. I am a lot more sympathetic to individual J Mods now though (as of late, I have been very antipathetic to them for quite a while). Aside from certain ones that are pretty terrible, a lot of them seem to be pushed around by management.
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Royal Rhinos and New Seasonal Hiscores
I am more attuned to their plight already! I am determined to help as much as I can by gaining lots of experience.
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Royal Rhinos and New Seasonal Hiscores
You're not actually serious about this, are you? Surely it doesn't need to be stated that the real purpose of all of this is the rhino which will give you a permanent 10% boost for a whole month. No matter how you cook up a cost-benefit analysis, you can't deny that it is extremely useful. And for what? An extra minute or so in an area you're likely to visit for other stuff everyday anyways?
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Legacy Mode – Launching Monday 14th (+Legacy Discussion)
Or that revolution does like 1-3 auto-attacks before starting the rotation.
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Was it really EoC that ruined RuneScape?
A while back I was either on the Runescape Twitch channel or their Youtube channel and one of the lengthy videos was a Q and A from 2012 where MMG assured people that: a) MTX would be minimally about in-game advantage, mostly cosmetic stuff. b) Where it would be about in-game advantage it would never rival or supplant traditional in-game training and the integrity of the game and achievements would be preserved. c) Any in-game advantage it offered would also be available through some in-game method. He said all of that with a straight face. Fast forward to 2014 and all I can say is what a joke. I am sure Jagex would probably have a good laugh too if someone had them view that stream again.
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Royal Rhinos and New Seasonal Hiscores
It is for high-end PVM.