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la la la

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Everything posted by la la la

  1. *sigh* I think I'm done bleeding money now. Bye bye 100m.
  2. Ow sorry chickened out and didnt use swh spec
  3. Cant decide if I should use the hammer... I wonder if the healers will get his defence back up.
  4. Is this inv good enough for jad?
  5. Awesome ice strykewyrm task. Also got 94 slayer on it.
  6. inflation. that is all. + the idiotic maximum 1% rise on partyhats every couple GE updates means that inflation occurs more rapidly than the GE can account for.
  7. So your saying.. If you and I were duo'ing LS Bandos and we both did the following damage... You: 810 Me: 790 And a crasher runs in and hits 950 with claws... That the crasher should get the drop even though you and I did 62% of the overall damage :?: LS/CS worlds are designed for teams to kill in them, so it makes sense that the teams damage is added up to ensure the team that did the most overall damage receives the drop. If this was not the case, a single 138 could beat out a 20 man mass of level 100's almost every round. That is indeed true. Jagex changed it a while ago, no idea why. Kinda annoying. I think you miss the point. Before lootshare, whoever dealt the most damage received the drop, and they would share it with their team (assuming they are selfless with their team, like lootshare ensures). With lootshare, you would then expect whoever deals the most damage to receive the drop, with the drop going to their team. This means you have to focus on actually doing DAMAGE, not just piling tons of people onto a team to out-hit the other team. Sadly, Jagex went in the other direction, making masses so effective and smaller teams virtually useless in the crowded boss-hunting world.
  8. It's virtually impossible to duo any big boss during peak times. I love how Jagex supports the mass team over the small by calculating the kill based on sum of team damage, not the team of the player who did the most damage (like the old system)
  9. la la la replied to Maxingmck's topic in Help and Advice
    Do the headdresses sell? I seriously doubt you could get rid of a huge amount of them at once.
  10. Oh well, I'm not particularly sure what I expected. I know exactly how the drain works, and I've found a 4-5:1 ratio works pretty well.
  11. Yep, leesters drunk messaged me about a month back... I haven't seen him since.
  12. la la la replied to All_Is_Great's topic in Help and Advice
    There are two main types of junk. There is stable junk, which consists of your maple longbows (u) and adamant arrows (p++). These aren't worth their ge value, but they won't be going anywhere soon. Then there is crashing junk, which is far more dangerous. That's the stuff that bladewing mentioned above - stuff that has been dumped and is unsellable.
  13. I killed him on the second try ever by keeping MAGE PRAY on and only briefly switching out when I saw him stomp. It's a little different from the normal method, but I found it easier, and people I know who have used it have found it easier also.
  14. Yes, I'm asking you bandos soloers with overloads... what's the general brew : restore ratio I should aim for when I solo with overloads? I'll be using a tortoise, if that matters.
  15. I did my first two sets of stones getting both stones at a time (not alternating), and when I got my third set by alternating, it was noticeably faster. I managed to get all 30 in a span of about 6 hours. Either I am getting more efficient or it worked (hunter and woodcutting I found to be MUCH faster).
  16. very intriguing. Get 1 rock in 1 skill, get another rock in another skill, go back to the main skill not necessarily useful for all skills, but extremely useful for nightmare skills like hunter awesome find. I think (sadly) that the Mod might be mistaken on this issue. I rarely do farming runs as part of my daily RS activities. About 5-6 days ago, I decided to start doing some of this rock-collecting. The first thing I did was plant seeds, because I knew I needed to start doing that farming stuff since I dislike it, and it is the only skill that I cant "grind out" a rock for (i.e. you have to wait for plants to grow) Anyway, the point of this, is that I got my first farming rock on my first harvesting run. Since then, I have gotten many other rocks for the other skills. In between all this rock gathering, I still havent gotten a second farming rock. I have only done 5-6 harvesting runs (which doesnt seem too bad if my odds for that second rock are lower) but, if the odds were indeed reset to 1x, then I would have to be having some exceptionally bad luck with this second rock (it wouldnt be the first time ive had bad luck...) I mean, I dont have anything to prove this, and I would like to believe the Mod, but seeing that it would mean I am having an AWFUL bit of luck here, I'm witholding my belief atm. I do alotments and herbs btw. Mod Maz designed the minigame.
  17. Looks like herblore to me
  18. To sirhemen, try getting another stone in between. The reward for rebuilding the statue a third time - woo.
  19. I completely agree about the social fabric. I had a friend who I talked with sometimes at school, and when I found out he played RS, we played that a ton together. When he quit, we still hung out a ton and continue to be great friends today. Great talk. I really liked it.
  20. Credits to Smellysocks for getting this off the maxed forums.
  21. la la la replied to Rock Hard's topic in Rants
    It has nothing to do with that. If a pker can pressure you in any way to not safe or farcast, you are easier to kill, giving them an advantage. I think most pkers don't really care about the justice of it all; they just want it to be easier to kill you.
  22. I haven't seen you in forever! You should wander over to the general runescape forums every now and then.
  23. I must die every other black dragon task because I solo kbd for it, and I often don't notice when my super antifire runs out.
  24. The problem with lootshare mechanics is that the highest-damaging team gets the drop rather than the team with the highest-hitting person (like the old system), so quantity is favored over quality.

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