[hide=] Or, they could make same leveled armor that have different kinds of bonuses. Like the melee barrows set. Have a set of melee armor that emphasizes strength, three defense, each one that, while still good overall, emphasizes stab, slash, or range, three offensive, one for stab, crush, and slash, and one emphasizing prayer. For range, have one emphasizing ranged offense, three for defense, magic, stab, and crush, and one for prayer. Magic would do the same, one for magic offensive, three defense, magic, slash, and crush, and one prayer. That gives you seven melee armors, five range armors, and five magic armors, making a total of seventeen different sets of armor. For variety is the spice of life. Also, each type could have an appearance similar to its function. [/hide] Best suggestion on the topic so far, it could really be developed on.