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benar

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Everything posted by benar

  1. I certainly believe that there will be more than one, eventually. The only reason why I think that is because of the value which Jagex places on teamwork and group activities. We've seen an increase in content like this recently, and I'm sure it will continue. I'd say unsoloable monsters falls under that category.
  2. This is why I save practically every drop. Eventually I'll have enough to put it all into good use.
  3. I'm well aware. However that's only on either steel or rune helmets and kite shields... not the answer I'm looking for now is it? The issue isn't so much the armor, though it's an area I'm pushing for improvement in, as it is the general diversity, or the lack thereof, of everything. That is not true either. The items in the game may not be so diverse, but people sure are. While you, hypothetically, may enjoy [bleep]y armor with huge bulky shoulders, I'm more for smooth and sleek... just an example.
  4. Would you happen to be exaggerating on that claim? Not to personally attack you or anything, it's just that I really don't think that's true...
  5. There are certain items out there which I have, quite frankly, become bored with looking at. What I am really talking about is armor. I'm just sick of the same old same old, and having everyone look the same. I just have a wish to be able to take my standard armor and have it converted, possibly for a price, into something of my own creation. I know the idea of 'customizable everything' has been around for a long time, but I feel as though it should be a pressing issue. Why should Jagex decide what we wear? Don't misinterpret; this thread is not a suggestion, but I do recommend that standard pieces of armor (bronze - dragon) be able to be taken to a smithy and redesigned by the player. I don't think many people have the desire to redesign pieces of dragon armor, but the point is to have the same bonuses with a more personally ideal look. Perhaps you could buy a "blank" piece of armor which possesses stats corresponding to each type of metal, which then can be designed. Just a though! How does everybody else feel? Anybody else a bit bored with the current options? I'm not saying that there aren't good options, just not enough to satisfy my taste and needs at the same time. What say you to a little variety, or are you just fine with what we have?
  6. Though I don't ignore the shooting star event and the nice prizes, I do try to ignore the fact that a alien pops out when you're done mining the "star". It's just... dumb..
  7. I wouldn't waste your money right now then... unless you're using members benefits to train those f2p skills faster.
  8. I can definitely relate. Now that I think of it, I also try to ignore chinchompas. The concept of animal grenades is something I find to be way too ridiculous. The way hunting is set up in general, too. Its almost the same thing as using a cow as an explosive beause of their methan content. :thumbsup: Heheh. Indeed, in WWII The United States utilized a secret deadly weapon which came to be known as the "Burger Bomb". Careful though, don't give Jagex any ideas... they'd totally do it. And I would totally ignore it.
  9. Now that I really think about it, summoning is something I ignore. I don't like the fact that you can just 'pull' animals, most of ridiculous design, out of little pouches. I was pretty much on the 'summoning will turn RuneScape into PetScape' boat from the start. I also try to ignore all of the game clutter. There really is TOO MUCH STUFF.. everywhere! You know what I mean? I hate how Jagex turns a once undeveloped, easy on the eyes area into something skill/quest related. Most recently would be how they just stuck that little witch caravan next to the Legend's Guild. It used to be nice there!
  10. I can definitely relate. Now that I think of it, I also try to ignore chinchompas. The concept of animal grenades is something I find to be way too ridiculous. The way hunting is set up in general, too.
  11. Whew! (it's been some time since my last post.) Runescape, being a world of fantasy by nature, is comprised of some pleasantly out-of-this-world elements. I'd like to know though; would you agree with me if I were to say that certain things found throughout the game are a bit too ridiculous? Yep, there are some aspects of RuneScape I would be quick to remove because of this. However, I lack that kind of power. As a result, I choose to ignore and painfully pretend the things which stray too far from my imagination don't exist. Why do I feel the way I do about them? Well, to me, some are just plain stupid! My examples -The entire penguin saga going on; pengin spys, and especially their KBG-esque organization. -Certain summoning familiars- especially that evil turnip and compost mound Discuss what you try to ignore about RuneScape, and why.
  12. Bon qui qui... without a doubt. Hah, or Charlie. That seems more likely.
  13. Well hey, if you come to just hang around safe zones the whole time, don't come at all. I still say do whatever it takes to stay alive. Oh, and to say that the point of pking is to kill is really stating the obvious. Thanks. Thanks once more for allowing me to make the point that if you are pking, along with the intent to kill is the necessity to stay alive. Hence if you feel the need to eat, I wouldn't call it safing, I would call it being smart. Not eating if you're going to die is.. well, for lack of a better word, stupid. Honor pking? Whatever. If there's a single way in which you can put your opponent at a disadvantage, then do it if you really want to win. If not, then have fun beating away at each-other with no result I get asked why I bother to train defense, and I say "so you can't hit me". (Duh. If all my combat stats are balanced, then I'm flawless relative to my combat level.) Similarly, when I get accused of safing (which as I said before, I tend not to "do" anyway) I just laugh and say "at least I'm not dead".
  14. I'm not saying that "safing" is bad, because really, if you need to eat, then you eat. Thats the point of having food, and the point of any fight, pvp or pvnpc is to not die. However I only eat at around 1/4 hp, or when I'm below my opponents max hit (which I'd hopefully be aware of), in order to conserve food. Maybe thats not a very good tactic, but hey, I do what works, and I do what I think wont get me killed. As many have said; screw you, I want to live.
  15. What I really can't stand is when other people say "my friend could pwn you!!" All you're doing by saying that is just reiterating the given fact that there are players out there with higher combat stats than others. That would be the nature of the game. And how does that make you tougher? I'm certain I have friends who could 'pwn' you, and me without trouble.
  16. We're doing great, but I'm pissed at the backstabbers. Thanks, now I'm out. What's your issue?! Regardless: tip.it... 'nuff said!
  17. I haven't done a huge amount of pking in my days, not since RSC, but with the release of PvP worlds, I'm getting on the bandwagon. For now, I'm sticking to f2p pking because there are a lot less stressing variables in opponents, such as those nasty crossbow attacks w/ binding, and super-potted-up players. I just have a huge problem with the attitude I'm getting from other pkers. I've gone to attack many different people in all different places, and they proceed in calling me a noob, etc. Really though? They're complaining? Ok, the POINT of PvP is to KILL. I mean, if you say off, then I'll get off, but don't get all pissy and disrespectful because I'm just doing what everybody is there on that world to do... like I'm going to waltz around in all the chaos and ask people for a fight. Thats not what the wilderness was about. You attack whoever you want and you kill them. What is it with the attitude?
  18. Thanks, my pictures haven't been working lately, but I just got it. So anyway... I like that analogy. Obviously nobody hit the target with 'sailing'.
  19. While quickly browsing the RSOF's, I found a little snippet under 'future updates'. Here is a screenshot. I had to laugh, naturally. Thankfully though, the poster wasn't serious, as it was meant to be a crack on all of the other skill speculation, namely sailing. So that had me thinking. The post has a very valid point, however satirical it may be. Even though we sometimes have "evidence" for future updates and skills, aren't we really just guessing, or at the least finding relativity's in game content, while ignoring inconsistencies? I sure think so... which is why the ROSF's are junk. Discuss. (the funny post, it's satire, it's validity and your opinion on most future update threads)
  20. Well, lets say those heading north are going forth to resurrect Zaros. If he cursed the ones who betrayed him, then they wont be heading north. Now which Mahjaratt are not reportedly heading north? If one isn't, and they happen to support Zamorak, then perhaps those going north are indeed looking to bring back Zaros.
  21. Ok, it's apparent that this thread has wandered away from the original topic. That was the posibility of Zemouregal getting a hold of the Staff of Armadyl (based on concept art), the speculation of the future quest lines involving that and all things relative to the whole 'mahjaratt moving north' story-line. So lets get back on it. I'm also changing the name of the thread to better fit it.
  22. Well if, as the concept art suggests, Zemouregal gets his hands on the Staff of Armadyl, then we'll be in for quite the future quest. In my opinion, that concept art is telling us, not suggesting, that he will.
  23. You'll end up breaking it and a mystical aura will surround you, rewarding you with 5,000 prayer experience. Congratulations, quest complete! Hehe, that sounds very Jagex-esque. They couldn't keep the real staff in the museum, I don't think, even though it was done with the Shield of Aarrav. Where and how Zemouregal will find the real one is a mystery so far.
  24. During the newest quest, 'Defender of Varrock', there are several moments where Zemouregal is in plain view. There's even a nice cutscene that gets us up close in personal with him! We already have a wallpaper released that confirms his image, so the significance is for comparison and speculation You see, it just hit me... Zemouregal bares a striking resemblance to some past concept art, which was described buy Jagex as "content aimed to be released in 2008". Below I have three images; the cutscene appearance of Zemouregal, the wallpaper image of him, and the unidentified concept art taken from the Dev. Diary 'RuneScape vs. Real-world Trading'. The major point in speculation? IF indeed the concept art is meant to depict Zemouregal, the largest hint towards the future would be that he is indeed holding the Staff of Armadyl. [hide=cutscene][/hide] [hide=wallpaper][/hide] [hide=concept][/hide] Discuss. Do you think Zemouregal has the Staff of Armadyl? (thats the point of my speculation) (p.s. - If the images wont load for you, as they aren't for me, I apologize, and I'm working on it)
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