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pryomancer

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Everything posted by pryomancer

  1. Since there is no anti-aliasing (smoothing) in RS graphics, you can easily do it by removing pixel by pixel and getting a clean result.
  2. I only stay here for the gallery too, i quit rs ages ago. Shame you're leaving, but then again if you haven't got a community's repsect what have you got? Good luck with all your other stuff and after.
  3. Ratings do not help you to improve, they only tell you if someone likes it or not. So you might get the idea that someone loves your work, and then your next piece will be similar, and you might use the techniques that were bad from your previous artwork, thus leading to your second being sub-standard. Causing you to wonder why you now suck, and become discouraged from making anything else for a long time. See the misery you may have just caused yourself? The misery! Oh, the horrible misery!
  4. pryomancer replied to tttia's topic in Art and Media
    Yeah I agree with Terley, the rocks need some strong highlights, some cracks and moss/mould would look good. The water looks very realistic too, I might add. Good job.
  5. Noooo, why the sudden leaveage? And what's up with the 'temporarily banned' status? As for the work, it still looks good, the black on the right side is a little too domineering I think.
  6. Needs to be more atmospheric, and blend it better. I made this in 2 minutes- Just a simple bevel and emboss with a lighting effect. And it looks effective.
  7. I think the fire and gold tile definitely have potential. The ancient staff on the first one needs depth, it's only one colour atm.
  8. If they don't know anything about sigs, when they gave good advice, then why are you asking for C/C if it's apparently perfect?
  9. I think you went a bit excessive with the black, it's hard to see outlines on the upper body. I still like it though.
  10. Bad quality, bad renders, bad extractions. Work on backgrounds, make it more interesting. Text placement isn't bad, but could be better. At least you know to use complimenting colours.
  11. Wow, nicely done. Great anatomy, they look like a pro's.
  12. Looks like a cloud filter with some sort of distort/smudge tool/filter.
  13. I like it! Great style you got going, this should turn out to be very good.
  14. Thanks guys, I noticed it too, although I couldn't relaly work out what. Think there's a lack of depth there too, I'll try sort it next time. Lol, half of it was made on Elements and the final bits with CS2. #-o
  15. That's the main finished piece, but I might edit it again based on what you guys say. C/C welcome.
  16. pryomancer replied to Clown's topic in Art and Media
    Haven't actually seen this image, but perhaps the subject/execution was poor? That's why people didn't find it funny? Don't always blame other people, that's what bad artists do.
  17. Add some texture to the wood and metal etc Maybe add more detail on the whole thing, like research how they are actually constructed and follow that, don't just use the runescape reference. Also add more polygons? Is that it? Or faces or whatever you call it, make it look less jagged. Hope you understood that. Good though I like.
  18. The branches in the foreground need to be blended better, it's still obvious that you used a default brush for the lichen stuff. It looks too uniform, and nothing like that in nature is really that organised. It's all one colour as well, you need to have a few different shades to make it nice. Good job overall though, looks great.
  19. There's nothing that wrong with his grammar that can sicken you... Shame it couldn't be saved as a .png.
  20. Well, for one, you saved it as .jpg which auto-KO's it anyway. Second, these are just buddies with some slightly adjusted. Can't really pick a favourite, since they all have the same basis and model, which means no skill. Nothing innovative really. Little skill involved, and you didnt make it anyway.
  21. The pattern on the floor is inconsistent, fix that. You need to work on anatomy as well.
  22. Was that supposed to be sarcastic? You just need to learn how to use the program more, find some tutorials etc, then you will be able to produce some higher quality work.
  23. Take the sign out, it messes up the composition way too much. Nice image though, good job.
  24. Seconded.
  25. pryomancer replied to jsen's topic in Art and Media
    You need to work on making the plate look really cool and different. If you didn't notice all dragon items look unquie to their class, when bronze-rune look the same. As this is a plate, you will need to make it look uber-kewl. Nice result so far, though.

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