Everything posted by Inuashakent
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Beserker Necklace
I'm pretty sure they do.
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Black Dragons
Why not kill Aviancies and make 5x more money guaranteed?
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Levelling Summoning
Summoning is a weird skill to train. If you train the cheapest way, you'll be making Dreadfowls and Talon beasts the whole time.
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Solo, LS, or CS Zilyana. And summoning.
But the person who gains the hilt loses LSP right? I'm not too experienced in the LS/CS system...
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Kent's guide to Slayer mastery! NEW SECTION!!!
I have revived this guide. Should I update anything?
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Smash Club.
It has less to do with %'s than it does with the comboer's consistency to predict.
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Maximum gp/h at aviansies.
If you kill everything outside the eyrie, you'll get faster kills than inside. If there are people outside, ignore them. Kill EVERYTHING. Well, that's how you get the fastest possible kills.
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Maximum gp/h at aviansies.
I know, but Compfreak's rates were in question. As for 2, you simply dismiss the statement with a "No," when you clearly are suffering a huge amount of kills/hour because of it. 3 + 6. The aviancies are stronger with higher hp IIRC and they are more spread apart, IIRC. As for 4, I stated that because your rates were far lower than mine.
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Smash Club.
Ahh... meant to say IC has infinites on 90%. 2 and 3 WILL force the opponent to predict which = not a 100% combo, especially on some characters. SNAKE. (and other big characters). And by saying 1 won't happen, you're assuming the player is absolutely perfect. No mistakes. And charizard has infinites due to his large Grab range. I forgot to mention Yoshi and his psuedo-infinites. Edit: Even the higher end sheiks admit this isn't an infinite.
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Smash Club.
vBrawl = vanilla brawl, just the unmodded version. And whatever, this argument is pointless. And about Sheik having infinites... MK has infinites on 90% of the casts. DDD has infinites on 5. Marth and Charizard on a few. Point is, we'll see if this isn't banned/enough to bring him to high tier. It's not a perfect combo, it requires some precision and prediction. It's not 100%.
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Smash Club.
Gallade cares about you quitting. I don't care... at all. I haven't once said it... I'm arguing something on a completely different basis. Brawl+ affecting Melee more than vBrawl makes no sense... They're both completely different from Melee.
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What would you do if Zezima pmed you and said hi?
Rofl mai waffles.
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Animal's Guide to 99 Fletching
Considering how cheap it is to fletch with Magic logs, I think it's pointless to cut Yews...
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Bunyip or Unicorn
This is a silly question. When you need more HP, go with the Unicorn. When it's not needed go with the Bunyip. That's really the answer to this question, I'm assuming it's been said. As for the is it worth leveling question, that's up to the player. Speaking in my experience, it's definitely worth leveling. It's 2 hp every 15 seconds, not 2 every 2 seconds. And the unicorn gives 42 hp/2 minutes.
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Smash Club.
Brawl+ and vBrawl should have the same effect on Melee, but vBrawl should effect your Brawl more than Melee.
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Summoning
And temple tracking can be a pretty fun minigame if you do it for a change. Albiet offtopic, I want to add a word, if you want to massgather snake hides (you can always do your best moneymaking activity and buy it instead) is to kill them slightly north of trouble brewing, there are two spawns and it's easy to collect 200 snake hides per hour. Sorry mods I just had to say it. Yes, pretty much do what Georgelemmons suggested, it works good. Sharks makes ~100k/hour and ~10k xp/hour IIRC... I do remember Monks gives ~3x more xp and the same cash, so you could sell monks and buy the sharks. Aw well,l this is pretty off topic :XD:
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Maximum gp/h at aviansies.
Half and half... prayer pots prices are pretty high right now. 1) Compfreak uses Unicorns. 2) Repot when around half the bonuses are gone from the pot, not all. This slows you down quite a bit... 3) Your equipment isn't very fast killing. Your shield, cape, and amulet are all messed up. 4) I'm guessing you aren't being very fast with your kills... 159/hour :XD: 5) You aren't praying, so that slows you down 10%. 6) You're killing inside Arma's fortress. All bad stuff if you're going for fast kills.
- Levelling Summoning
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Smash Club.
Well... if you mean they had no reason to do so, then that could be right. But just because Melee shows how slow Brawl is, doesn't mean it's a Melee clone. Japan saw how it should industrialize because the Europeans and US were dominating before WW1. Does that make Japan a US/Europe clone? It obviously could be, as shown by Brawl+. Air mobility, not air acceleration. You forgot the jump height of each character (longer jump = farther jumps) and... air "acceleration" =/= momentum. They lied to you. Isn't mediocre a lack of skill? If you're mediocre in Melee, you'll be spamming fsmashes with Marth, no? And... it's called mindgames.
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d claws vs. godswords
Remember that these are only for their specs... Whips are outdo them.
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Smash Club.
I just played Brawl, it hasn't effected me... I guess it depends on the person, then. Nono I said sarcastically if you expected Brawl+ to come from nothing. Ermm... this doesn't matter. If Smash64 wasn't there, Brawl wouldn't be here. And they have nothing to do with each other at a competitive level. As for the similarities, even if Melee didn't exist, it's common sense to add those. Think about it. In every other fighter game, faster attacks and hitstun adds to the competitiveness of a game. And... air mobility has NOTHING NADA ZICH to do with running speed. Yoshi, Wario, and jigglypuff have the best air mobility in Brawl. In the same game, all 3 have mediocre running speeds. And when you hit past a mediocre level...? And what skills could you possibly ruin if you're still mediocre. :XD:
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Why oh why! Higher levels left in the dust!
Fixed.
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Smash Club.
Wrecks... I doubt that. It's pretty much instinct when you play as much as we all have. There's no way that you can think, analyze, and come with a smart solution to counter your opponents tactics in 1/6th of a second (average gamers reaction time IIRC). And as such, you don't really lose that, but it takes a while to get back. And Brawl+ is NOT a Melee rip off. It started off by trying to become more fast paced and competitive, so they tried wavedashing and L-canceling BECAUSE IT WORKED BEFORE. It didn't. So, they kept patching it up until everything seemed to work. What, you expected Brawl+ to just magically start from nowhere and end up where it is now? I would just say it's a modified vBrawl. And Ray... I'll warn you now, but you will not get good at Melee unless you have people who are willing to play you a lot, and are good. People who are good at a competitive level. You have to learn how to predict DI, apply AT's, and general experience you can't obtain without playing people at or above your level. Most people don't have that. Obviously... these are my opinions.
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Kent's guide to Summoning mastery! Bork
IT'S OVER 9000!!!! Lol, that would be nice though.
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Smash Club.
I don't think Brawl+ wrecks either games in any ways. As of it's current state, Brawl+ has a few problems it has to work out. vBrawl and Brawl have a much deeper metagame and Brawl+ constantly fixing gameplay could be considered a disadvantage because it literally destroys all the metagame built up to that point.