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Ned

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Everything posted by Ned

  1. Woot, 99 Summoning. Bs, I think you've seen it around 39,957 times.
  2. Pretty nice improved drop table for Abyssal Demons. 246 kill slayer task.
  3. Crowded world at Abyssal Demons picking up all the infernal ashes people leave on the ground, made some super easy millions while I was on a slayer task.
  4. True World map revealed via soul split omg 10 sec after teleporting out of Saradomin Solo ~30 sec later ~2 min later 5 min later still going strong...will these brave soul split clouds ever reach their destination? New true world map finding method OP.
  5. Announced on main helpsite: http://www.tip.it/runescape/news/view/2984-dungeoneering-puzzles-guide
  6. Used to play all the time with some awesome staff members a year or so ago.
  7. Demons Abyssal, Imps, Lesser, Greater Although it would seem like black demons were also buffed, but idk if TDs were part of the list to be buffed. They were. Said they would be updated on the BTS at the weekend :P Lol, that's what I get for being gone then, thanks.
  8. Demons Abyssal, Imps, Lesser, Greater Although it would seem like black demons were also buffed, but idk if TDs were part of the list to be buffed.
  9. Yeah, but look at those packages. If you wanted to buy out a skill, buying 450 keys is also buying you 300 (1 heart used per skill, max 10 frozen skills per key) treasure prizes with 10 skills cancelled out. Probably saving you a ton of money in the long run.
  10. Yeah, but how often do you get frozen hearts? Idk but when you buy keys you also buy a ton of hearts. So more buying = more freezing. Some drops from Black Demons: 2 x noted grapes 10 x laws 10 x bloods 1 x adamant bar 1 x wine of zamorak 1 x chilli potato 1 x rune helm 1 x rune chain 1 x ruby (all uncuts I assume) 1 x noted grimy herb 1 x black scimitar only change I can see really is noted drops which is cool I guess 2 noted grapes at once..yay. Still 1 charm at a time.
  11. This just made buying out skills even easier, now that you can freeze out up to ten skills. Bought some keys and got a massive amount of summoning bonus XP. Also, it said I won the treasure hunter mimic but nothing showed up in my bank or inventory?
  12. Please help the Tip.It Crew update the website with the new demon drops by posting on this topic: http://forum.tip.it/topic/323233-new-demon-drop-tables/ Treasure Hunter Free players and members Treasure Hunter - our reinvention of the Squeal of Fortune minigame - is here! With an improved interface and theme, prizes befitting your skill levels and handy new features to help get the prizes you want, Treasure Hunter's a great fit for RuneScape - and rewarding, too! You can try Treasure Hunter out in-game now, by clicking the treasure chest icon that pops up on log-in, or through the Extras interface. Read on for further details. Alternatively, log right in and give it a go! What's New? Open up the Treasure Hunter interface and you'll meet Alice - the Treasure Hunter hostess - who'll quickly take you through the new interface and the basics of the game. If you're used to Squeal of Fortune, you'll feel right at home with Treasure Hunter. Everyone has at least one opportunity per day to open a chest containing a randomly chosen prize. The chests are opened with keys, which replace spins and are obtained in the same ways: free players get one daily (two if you're a member, or three if you're a Gold or Silver Premier Club member), and you can get more through Daily Challenges, quests, killing monsters, non-combat skilling, and certain minigames. You can also buy extra keys through the website. Please note that any existing spins you had left over from Squeal of Fortune have automatically been converted to Treasure Hunter keys. The range of prizes on offer is similar to Squeal of Fortune, but you'll find that the prizes you receive are aimed at your current skill levels. Your prizes should be of immediate use in your skill training, and we hope you'll want to cash out less frequently and keep much more of what you win. That said, we've added a few new prizes to the roster: lucky versions of the Bandos helmet, Armadyl crossbow and the garb, gown and hood of subjugation, as well as an all-new mimic pet! To help you get what you want from Treasure Hunter, we've introduced Hearts of Ice. Prizes are categorised by the skill they're related to, and Hearts of Ice allow you to 'freeze' these categories when you next open a chest. For example, say you've maxed out the Cooking skill - you could use a Heart of Ice to freeze the Cooking category, to guarantee that your next chest contains something other than a Cooking-related item. Each time you open a chest, you can use up to 10 Hearts of Ice to freeze different categories. To get you started, we've given you 100 Hearts of Ice right away. You can get more through Daily Challenges, or bundled with Treasure Hunter keys bought via ourwebsite. Enjoy! We've designed Treasure Hunter to be in keeping with the spirit of RuneScape. We hope you agree that it's a good match for the game, as well as fun and rewarding. If you have any questions, please head over to our FAQ. As always, we're eager to hear your feedback. Let us know your thoughts over on the forums. The RuneScape Team How to start Treasure Hunter: Click the treasure chest icon that appears when you log in. Alternatively, access it via the Extras interface. Requirements: None, although members get two keys per day, and Gold and Silver Premier Club members get three. Demon Drop Table Improvements Free players and members Demons came out on top in our recent Diamond poll on drop table improvements. Today, those improvements are released, so everything from imps to tormented demons will - overall - drop better, more valuable loot. While some potential drops remain the same (imps are still fond of cabbage, for example), you'll find fighting demons to be much more rewarding than before. This includes two new weapons: the abyssal wand and the abyssal orb. These baleful beauties are made for dual-wielding mages of level 75 and up . They're non-degrading, and can be used to cast the Slayer Dart spell. Each weapon also has a one-in-eight chance to reduce the rune cost of any spell it casts to zero, much like the staff of light. The new weapons can be obtained as drops from abyssal demons, but only while on a slayer assignment to kill them. Note that a Slayer Tower contract from Markus does not give you the chance to obtain the drops. Drive back the fell hordes - and enjoy more shiny loot while you're at it! The RuneScape Team Patch Notes Graphical: Tiered slayer helmets now show the correct colour on chatheads.Exquisite longswords now display on the correct side when sheathed. Sergeant Slimetoes is now in the correct green armour. Flosi Dalksson's house no longer has flickering fish.Skills, D&Ds & Minigames: A right-click option has been added to Thok, to show the completion state of the various Dungeoneering hard mode floors.The Gatherer role on the ring of kinship now includes Divination. The Make X interface will now display the correct number of potions a player can create. Enriched sparkling springs no longer appear in the walled-off Golden Tree area. The camera shake at the end of the Bork fight has been restored. Quests, Challenges and Achievements: A camera issue in Diamond in the Rough has been fixed.The Elite Tasks reward listing for Falador now states the amended rewards, following the Giant Mole rework. Other: Clans with tier 6 or 7 kilns will now find they can more easily access this plot as the conveyor belt blocking the middle has been removed. The top-left skillplot in a clan citadel can now be teleported to regardless of citadel layout.Stat boosts are no longer reset when levelling up.The butterfly that is part of the Guthix's Blessing ability now will follow players through shortcuts in the Giant Mole lair. As a result, the healing effect is no longer cut short.An issue where text would stop appearing in the chat box has been fixed. It's now possible to drop items from the inventory via the action bar by simply holding down the keybinding, rather than having to hit it multiple times. An issue where using a hotkey would not activate Deflect Magic and Deflect Melee from the action bar has been resolved.The bank healing effect has been removed from Armadyl's tower, as there is no longer a bank chest there. Using a keepsaked pickaxe override now correctly overrides mining animations. A hint window now directs players to the polls interface if a new poll has been started since they last logged in.The coins value in the Hero interface is now visible on one line when passing the 1 billion mark. A typo in the Clan Quartermaster's dialogue has been fixed. Now, when stackable objects such as knives, darts and throwing axes are used with a Dragon Keepsake Key, only one is used rather than the entire stack. The title of the chatbox displayed when attempting to drop pets on a free world is now more readable. Audio no longer incorrectly loops when you fall from the broken bridge during the Temple of Ikov quest. Additional checks have been added to various slayer masks to ensure that cannons cannot be taken into the Chaos Tunnels. Force-walk properties have been removed from a few tiles outside the Lumbridge cow pen. Goutbones now correctly refers to Bandos as the "Big High War God". Players using the harpie bug lantern will no longer run within melee range if using magic or ranged attacks. Ninja Fixes:It's now possible to lend items for up to 72 hours - up from 24 hours.The player tanking the bombs during the Vorago boss fight now has a chance of earning drops from the kill.An equipped brown apron is no longer required to enter the Crafting Guild.A deposit box has been added to the Crafting guild for those that have completed Falador Hard Tasks.Right-click options for "Enter building mode" and "Enter friend's house" have been added to player-owned house portals.The aggro range of tribesman near the Divination colony on Karamja has been reduced to allow for safer training. The cooldown for adrenaline potions has been added to the debuff bar. The granite mace now has stats befitting a level 55 weapon, up from level 40.The "drink" option has been removed from juju hunter and cooking potions.A 'dig' option has been added to all relevant clue scrolls, allowing use of the spade from the tool belt. The pottery crafting and spinning animations have been smoothed out.Resting animations have been tweaked to match the player's stance when entering/exiting the resting poses.The Player-Owned Ports flavour messages have been added to the game's spam filter.Dagannoth kings now respawn more quickly. The Salve amulet bonus against undead creatures has been updated to make it more useful.200m XP achievements are now broadcast across all worlds. The Falador Shield prayer restore function can no longer be used with full prayer points.
  13. Hey TIF, If you receive a drop not currently on a particular demon's drop table as a result of the update, please post here with a screenshot of the drop! We'd like to get our entries updated as soon as possible. Thanks, ~WMX
  14. The XP from them is already ridiculously high...I'm not complaining. Went 95-99 Slayer/96-97 Summoning, in addition to 83-90 Construction. Not bad for AFK.
  15. Should buff snipe more or add some kind of interesting factor like damage/accuracy increases with distance from target, or something. Or just put it in line with a magic ability and call it a day.
  16. Seren won't be involved in the elf city update? That seems like a missed opportunity seeing as the grandmaster quest is supposed to culminate the entire elf storyline. I guess future world events could take care of it though.
  17. This was a pretty good answer, lol. Clever response to deal with that lore issue...cause they totally were thinking of that when the update actually happened.
  18. Desert spot is not as easily AFKable because the wisps wander so far away to the west of the rift. That leads to a lot of time running around. Radiant wisps are almost always right by the rift so there's less walking around chasing them, which also can affect XP/Hr slightly.
  19. Cool project, best of luck with it :) I'm a DJ/producer irl and it's a lot of fun.
  20. I think it's two cutscenes, not one. There's a cutscene in the forest and then a cutscene in Varrock, and they put the cutscene areas together but i'm guessing you'd never know with the camerawork.
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