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SportsGuy

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Everything posted by SportsGuy

  1. Adviser Ghrim. :) Awesome! Thanks...I figured I'd make a note next time I visited my Kingdom, but that saves me trying to remember.
  2. No hint this week? I hope that doesn't mean no update. I know they've got competitions and stuff, but...aren't those looked after by different parts of the Jagex company? I don't even need massive updates each week - I'll take little ones every week and the occasional big update instead of absolutely none.
  3. In Tips and Tricks, it appears to infer that there is no use for most of the flatpacks. However, players who complete the Fremennik area diary can of course trade in flatpacks in non-noted form for cash to the guy in Miscellania's castle (forgot his name ATM). Construction skill guide
  4. ...and then there was Jad. I received a task from Kuradal and he offered to "update" it for me. I now have to kill just enough Volcanic creatures (280 of them) to kill the behemoth of the fiery caves. Sigh. It's not a task I'm excited about. I've got a mental block on my ability to take on that task, especially since I'm not particularly adept at "prayer switching" and in addition, Jagex recently changed the timing that prayer takes effect upon switching on. I've managed to make a few gains in some special areas of skill that have paid dividends. Most notably, my combat skills have advanced to Level 117. [hide=Combat Level 117!][/hide] Oh, you noticed that nice 1900 total for skill levels, huh? Yeah, not too shabby! In the meantime, I'm going to start practicing switching prayers and see if I can take on the big guy for a nice Slayer point bonus...oh, and that fire cape that's missing from my cape rack! Thanks! Good luck with yours as well!
  5. The quest calc seems to say I have 305 quest points in it, though I'm missing Nomad's Requiem and While Guthix Sleeps from my completed quests. In addition, it reds out Nomad's Requiem, though I've started it (saying that I need to finish King's Ransom, which I have and have checked off).
  6. Capitalization mistakes on the digsite mine, toktz-ket-dill mine, and the Hobgoblin mine sections (not the titles, but the types of ore) here Minor stuff, but something I noticed... [Crew edit: Thank you very much for this correction. Changes should display soon. :thumbup: - Speedyshel]
  7. I think many people have stated that the prayer timing changed (see many MANY posts on fighting Jad).
  8. Hmmm...so it might just be that you can't reflect damage to some monsters...of which the special slayer ones are included.
  9. I fought Bork and the Jade Vine for the first time in a little while and noticed that since I was on curses, I had to use them in the fights. Reflecting damage doesn't work. It seems that the curses do protect, but they do not reflect damage as you get the message "You are unable to reflect damage back to this creature." I usually flash curses between protect melee and magic at Bork, but either the timing was changed on it or the protect magic prayer doesn't work at all on the Elite Dagon'hai Mage.
  10. um i guess i would say from range lvl 30 to 70 would be the best exp range In order to successfully steal from the stalls and cook the level fish you steal, you'd need the corresponding thievery and cooking levels, remember...
  11. I watered them and paid for them and it worked...so watering has nothing to do with it.
  12. It's there, but it's under the "riddles" section instead of the search section. I think the crew was looking at one time to put search clues in both places and I think the way they have it under riddles is the correct way it appears on the clue scroll, from past experience.
  13. I don't know if this is an accurate or worthwhile tip. I had already had the sweetcorn grown in my patch (watered and paid for protection) then put the scarecrow in after to finish the task and it completed it for me.
  14. Awesome work DadieselDude05. I think we have a much better chance of getting this stuff dealt with by posting in one place. Perhaps it's a low priority group of updates, but I think it's something worth the time at some point.
  15. I got through however many levels I needed to do for the Karamja gloves 3 and that's it. That's as far as I've gone.
  16. Thanks folks. I'm gonna give it a try!
  17. I just selected the option from Kuradal to "bump" his task of 98 TzHaar to 280 of them and he mentioned a reward for beating Jad before that task "timer" runs out at 280 kills. I was wondering if it was worth it. Having never gotten a fire cape, I was wondering if it would be worth the time to get outfitted and go do it. Also, if anyone has an opinion on the best guide available to take Jad on, I'd be interested.
  18. I don't get it...this legend only gets a boost at this location only? Or can he move out of that location and have someone else gain some of that courage in that time (anyone who visits it) or can others come and visit and stay to get the boost there? Confusing to me... Oh, and apparently, it counts your exploration from what level it is when you finish exploring, not start...so I started on level 6 and it didn't finish until level 5...good to know.
  19. I've heard range boosting gear doesn't affect the cannon, but range potions do. That might explain a bit...
  20. is somewhere in Gielinor.

  21. I've had some special events and thought it might be nice to share the text and rewards. Perhaps there is some correlation and perhaps not, but this might be a nice place to collect that data anyway!
  22. Yeah...with 85 Ranging I've killed 109 with about 1750 cannonballs. Certainly, I'm not doing the right thing with it or something. I've got Range boosting gear on and praying melee, but it doesn't seem to be making a huge difference. It's not very cost effective, that's for sure, but TBH, I'm glad that this task is going fast. To me it's worth it, but I certainly don't want to see Bloodvelds every two tasks or whatever. THEN I might have to block it.
  23. Mutated bloodvelds...208 of them from Kuradal, so I'll probably need 3k+, I guess. Thanks!
  24. How many cannonballs is a reasonable amount to take to a single task of (208) Bloodvelds? Having gotten a dwarf cannon on the cheap and being sick and tired of this task (while not wanting to skip or block any) I'd like to speed things up in the Meyerditch tunnels. I've got about 1k cannonballs, but how long with that last if they fire at such a high rate? Do I need 4 times that? 8 times that? It's not like I won't be able to sell off the remainder, but I don't want to waste my time smithing them (and yes, I have the steel bars and want the meager experience by doing it myself).
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