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Lord_Shalaj

Clan Official
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Everything posted by Lord_Shalaj

  1. Lord_Shalaj replied to pureprayer's topic in Rants
    You do have the Teleblock and Freeze/Entangle/Snare ability. Fatal Thanks.. Lord Shalaj
  2. While camping out at Rock Crabs (for lower levels) is a lot of fun I presume. You are not worried about the melee max hit being the same as range as it will keep increasing slowly.. range doesn't remain constant :? Guaranteed you won't find all the skills interesting, even I don't, but the reasons you give for "hating" range don't look stable. Thanks.. Lord Shalaj
  3. No, no, you misunderstand me. I don't want the Debates Club to become a sub-forum for GD, rather I'm pointing out that, indirectly, it has already taken up the mantle of being a sub-forum of GD (looking at the quality of topics in DC). ;) I don't consider "What if?" topics worth any notice and most of the times, the same topic is always revived like skillcapes, F2P items, Skill1 is boring.. etc. Thanks.. Lord Shalaj
  4. A forum for debates, but this power is slowly transferring to General Discussions, which kind of makes the DC of no use. We do have some ingenious players in here who have some pretty good ideas (like Local Guy, Zierro), but to spur the maximum discussion/debate, all ideas are posted in the GD. Why? The posting of debateable topics at the GD is making it VERY crowded, and added to the normal spam, GD has only half of the page as reasonable GD topics. The only topics I see in DC today are the ones which may get flamed a lot on the GD (like Dragon armours and possible monsters) and others are just questionaires. There are quite a few topics on the DC asking us, our opinion directly without the owner himself making a comment. Better for the Questionaires forum if you take my opinion. And the "what if?" topics are not worth debating at all. Rarely do we get to see a reasonable debate in this forum which is kind of resulting in less visits. If we are going to use the GD for all the debates, what is the point in this forum? And if this forum has an objective of lessening the workload of the GD, then it isn't doing that great a job, is it? I, for one, enjoy reasonable debates. It shows me the point of view of another person on a matter which I oppose and his ability to make that matter equally reasonable to me. What I propose is, I think most of the threads that are worthy of DC should start being moved to the forum from GD. This would probably rekindle the DC. Constructive criticism is always welcome. Refrain from flaming. Thanks.. Lord Shalaj
  5. If it falls anywhere below 25m, then the Mithril Dragons wouldn't be worth killing due to the slowness and rarity. Thanks.. Lord Shalaj
  6. Armour can be gotten from clue scrolls, drops and pking. The biggest impact of Smithing would be on Fletching as there will be no more knives, darts and arrows. Thanks.. Lord Shalaj
  7. Firstly, F2P definitely doesn't need those. And also, most of the quests introduce a new item into the game, so even if a quest is released for F2P, it won't make the existing P2P items for F2P. Thanks.. Lord Shalaj
  8. People who don't know how to kill a particular boss monster but still come along and spoil the trip for others.. Thanks.. Lord Shalaj
  9. For Dagannoths, you have put the same inventory picture for both Lighthouse and Chaos Tunnels. Thanks.. Lord Shalaj
  10. Temple of Ikov II :D ~Lord Shalaj
  11. You'll be surprised.. I followed the same trick used before when at the login page when summoning came out.. I filled in random spaces with colour and got this image - Apparently, those rumours were right. You're welcome to expand the image by filling in more.. ;) Thanks.. Lord Shalaj
  12. If I reach a place thats already occupied, I hop. If I reach an empty world, stay for a while, and then someone comes, I will stay. :| Its not the 30 seconds that bother me, its the next 10 minutes that go in searching for an empty world. And if you play the game with the view of "stress buster", then this is going to frustrate you even more. :cry: Mostly, there is abundant resources to be arguing on. Only problems are seen at Cannon-able monsters and Boss monsters (preferably GWD). This population of players is decreasing slowly for now (due to CB [yes I know he's a boss too! :P], PvP and what not being added :P) Thanks.. Lord Shalaj
  13. I fall under "everyone else", so I'll stick to CT :D Thanks.. Lord Shalaj
  14. The only skills affected with skillcapes in my opinion were cooking and fletching, due to them making profit at that time and being quite fast. Herblore was never exploited for a cape due to the problem of collecting 3 ingredients and if they had to buy, world 2 was expensive. What really spoiled Herblore was the introduction of Grand Exchange. Being able to buy all raw materials at a blink was all that was needed. Same goes for smithing as previously, you had to mine the ores yourself (a little boring) or buy at quite high prices. Thanks.. Lord Shalaj
  15. Knives totally made ranging training faster and cheaper. Darts are on their way there too :P Dark Bow isn't that great, the best factor of the Dark Bow is its special attack which can be used as a KO factor at PvP. I have seen 36-41, so its quite fatal :P Other than that, great summary! :) I encourage other people to get something similar on different topics.. :thumbsup: Thanks.. Lord Shalaj
  16. If you finish a Dagannoth task in Lighthouse and get 15k slayer experience and then you go recover your summoning experience lost at waterfiends...your slayer experience *remains the same!* You are only recovering the summoning experience. At the end of your collecting charms at waterfiends, your 30 minutes are up in which you could have not have bothered with the charms at waterfiends, would not be facing a nice chunk of loss and could have used money to help your slayering better and also your slayer xp from CT will be higher. I am not going by xp/hour, as you have mentioned, to recover you must go to waterfiends and get some charms otherwise Lighthouse dagannoths have no competition at all. Again, your slayer xp will not change when you are recovering your charms. Thanks.. Lord Shalaj Also: waterfiends require bunyip/or lots prayer potions for decent trip. So if your not 68 summon, waterfiends will cost alot. Dustdevils+Dagannoths=Best way for cheap leveling to 68 summon. I broke even every time when I was killing waterfiends before 68 summon, but nice try! =D> Lord, this is not a revolutionary way to kill dags, sorry, it's not. What you have found is a more profitable way of killing them, however, this provides slower slayer xp and slower range xp, as compared to the lighthouse. ~m4~ CT - Money: 150k+ profit Slayer Experience: More than Lighthouse per task Summoning Experience: More than Lighthouse Combat Experience (or Range): More than Lighthouse Speed: 18 minutes slower. Lighthouse - Money: 170k loss Slayer experience: More xp/hour rates, but if you seriously want to even be close to what you get at CT, you must recover some charms from waterfiends which makes the xp/hour even lower than that of CT. Summoning Experience: Lower Combat Experience: Halved ranged xp, no HP xp. Speed: 15 minutes + another 10 minutes at waterfiends and the extra 5 go in gearing/banking and reaching the falls. I leave the final verdict on you to see which is better. Thanks.. Lord Shalaj
  17. If you finish a Dagannoth task in Lighthouse and get 15k slayer experience and then you go recover your summoning experience lost at waterfiends...your slayer experience *remains the same!* You are only recovering the summoning experience. At the end of your collecting charms at waterfiends, your 30 minutes are up in which you could have not have bothered with the charms at waterfiends, would not be facing a nice chunk of loss and could have used money to help your slayering better and also your slayer xp from CT will be higher. I am not going by xp/hour, as you have mentioned, to recover you must go to waterfiends and get some charms otherwise Lighthouse dagannoths have no competition at all. Again, your slayer xp will not change when you are recovering your charms. Thanks.. Lord Shalaj
  18. Simply said - You can make all your summoning experience back at waterfiends by using the saved time but you *cannot* recover your money in the given time limit. And thats what makes the difference. Thanks SirHemen for the video :), just for confirmation, you use Restore Potion along with Dragon Battleaxe? If that is the case, I suggest you use super restore and kick off some prayer potions. Serves both purposes and saves space which is very important ;) Adding video to first page. :) Thanks.. Lord Shalaj
  19. You're messing up tasks and hours here. It's 170k/task, not per hour. Your charm xp rates are off, I tried to fix them in the quote above. That's what I get at 80 summoning. Let's assume we get 4 dagganoth tasks in a row of 171 dagganoths. Those tasks will take 1 hour to complete in the lighthouse, 2 hours in the Chaos tunnels. You will gain 600k (150k/task) in the chaos tunnels, and get 50400 summoning xp in charms. You will lose 700k (~175k/task) in the lighthouse, and get 23750 summoning xp in charms. The difference: 1.3m and 26650 summoning xp lost in the lighthouse. If we go by Inuashakent's number of 50k summoning xp/hour at waterfiends, it will take 32 minutes to get 26650 summoning xp. We'll have 28 minutes left to make 1.3m. You will have to make 2785k/hour for lighthouse to be more efficient. No matter how I calculate it, it seems like you always have to make at least 2.5m/hour. I guess the chaos tunnels are more efficient. The rates for Gold and Crimsons start from very low and go upto 93 and 450 odd respectively so it gets hard to calculate the average. Thanks anyway for helping me proving my point. :) Thanks.. Lord Shalaj
  20. And money grows on trees doesn't it for you? Cannon is not funded easily, and is a little cheaper if you make the balls yourself but that won't be "efficient", eh? And Slayer experience is of NO USE if your combat levels aren't high. Enjoy your 85 slayer with around 75 hitpoints and 70 attack and strength. Will it be any good to kill 10 Abyssal Demons a trip? :? You told me cannon is more efficient and kept repeating that in further posts. Well disputed =D> I still await your proper answer rather than one or two lines picked out of random. Zamorak help me..who in the world am I talking to? :roll: You agreed to 50 Gold Charms in 15 minutes from Lighthouse You agreed to 30 Crimson Charms in 33 minutes (make it 30 for easier calcs) from CT Also, if you look at the pictures clearly, the CT dagannoths drop a higher rate of charms (all charms), The Gold charms collected is nearly 40%+ of the crimsons, whereas at Lighthouse you get hardly 8-9 Crimsons per 50 of them. 1 hour at CT: 60 Crimsons, 25 Gold, 10 Green, 4 Blues (average for green and blues, yes, blue is more common at CT) 1 hour at Lighthouse: 200 Gold, 25 Crimsons, 5 Greens, 2 Blues Total xp for CT: 60 x 350 + 25 x 70 + 10 x 100 + 4 x 500 = 21000 + 1750 + 1000 + 2000 = 25750 Summoning experience Total xp for Lighthouse: 200 x 70 + 25 x 350 + 2 x 500 + 5 x 100 = 14000 + 8750 + 1000 + 500 = 24250 Summoning Experience And now your losing another 170k for the 24k Summoning experience whereas you could make upto 350k from the same task (saving the money spent for cannonballs added) and make 1k more summoning experience. I can quite see who is the one acting like a fool here... If the owner of a summoning guide cannot prioritise the value of charms based on quantity, what will the condition of the guide be? Thanks.. Lord Shalaj
  21. Is this a joke? As I said, the power factor of the cannon that is faster is compensated by far by the costs or even more. No HP experience and half ranging experience is another issue. I don't see how it is more efficient. Method is much better. Proved using above facts and lots of help from SirHemen What you "can" or "could" is garbage in relation to GWD. You can go on 5 dropless trips and then get a 5m split on your 6th Bandos trip. Will that count as 5m/hour money made? Your basing your money making abilities on luck and while dagannoths do have that small element of luck along too, it is divided into a variety of drops to ensure profit rather than a few rare drops which people hardly get. [i have GWD'ed a lot, so I know what I'm talking] Gold: 70 Average xp per pouch Experience: 70 x 2x [seeing that you can get double the golds by the time you get the amount of crimsons from CT] = 70 x 2 x 50 = 7000 Summoning experience Crimson: 350 average per pouch Experience: 350x = 350 x 30 = 10500 Summoning experience. :thumbdown: Rest assured, your guide is immediately ticked as "obsolete" in my list. [Couldn't find a more polite word 8-) ] Thanks.. Lord Shalaj
  22. Inuashakent, your claims that Lighthouse is better even after reading my guide surprise me. The only area where it lacks in ability is the speed, but does the cannon fire for free? I have timed myself at the Chaos Tunnels (using my Titans timer), and found out that I finished a task of 130 odd Dagannoths in 33 minutes. Using a cannon at lighthouse finishes the task for me in 15 minutes. Cannon uses 200k+ [often funded by a snapdragon seed, so 170k], and CT gets you 150k+ profit. You are ready to waste 170k for a matter of 18 minutes? (Yes, I do finish them in CT in half an hour, because as SirHemen rightly says, its only a matter of 3-4 hits)..Yes, Yes, Time = Money and all that is known..but totally throwing away nice chunks of money at a good task just for finishing it faster is well..a little foolish. Thats not all, I thought you, of all people, the owner of a humongous guide on summoning, is underrating the value of 30 Crimson Charms as compared to 50 Gold Charms? It doesn't take a genius to figure which charm will be better and more worth the time. (Taking average xp of Crimson as 350, and Gold as 70). It is your wish in the end..whether to spend extra 18 minutes (depends on quantity, but close) to make a profit of 150k+ and not lose another 170k and make around 15k Summoning experience (all charms included) or spend 170k, get a shiny, round snapdragon seed and start dancing with your excellent amount of 50 Gold Charms. Thanks.. Lord Shalaj PS: Thanks SirHemen for the video :)
  23. :D Thanks RobinHoodie, I feel honoured :thumbsup: Thanks.. Lord Shalaj

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