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Seraphi

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Everything posted by Seraphi

  1. Strike one Hex. You're pretty much asking to be banned from the thread here.
  2. That would depend whether everyone wants to talk in circles some more or not.
  3. Seraphi replied to paul191600's topic in Falador Tavern
    Enigma heads outside and heads to where he remembers the ecologist's new base was going to be.
  4. Seraphi replied to paul191600's topic in Falador Tavern
    Enigma asks if there are any scientists around.
  5. Seraphi replied to paul191600's topic in Falador Tavern
    Enigma senses that something isn't right. He walks around the building and looks for anything strange.
  6. Seraphi replied to paul191600's topic in Falador Tavern
    Enigma notes this location on his PDA, before thanking the people for the help and setting out to the ecologists noted destination.
  7. Seraphi replied to paul191600's topic in Falador Tavern
    Enigma thanks the man, and places the outfit on underneath his suit. He then asks how he got here and what happened to the light orb.
  8. Seraphi replied to paul191600's topic in Falador Tavern
    Enigma looks at his surroundings and checks for his equipment.
  9. Seraphi replied to paul191600's topic in Falador Tavern
    Enigma tries to regain conciousness and examine his surroundings.
  10. Seraphi replied to paul191600's topic in Falador Tavern
    Enigma reaches out to touch the orb. He holds his gun ready, in case it is a lure of some kind. If nothing happens, he sends pictures of it to the ecologists.
  11. Seraphi replied to paul191600's topic in Falador Tavern
    Enigma shoots all four corpses in the head before walking carefully through the forest, trying to stay alert to any danger.
  12. Seraphi replied to paul191600's topic in Falador Tavern
    Enigma thanks the Ecologists, puts the suit on, takes some instructions from them, and then heads deeper into the zone to find them a new base of operations. He buys another 30-40 9mm rounds first, if he has the money.
  13. And I keep telling you that the chances of that are next to nil.
  14. Seraphi replied to paul191600's topic in Falador Tavern
    "I'd like to know if you obtained any information on the psychic creature I bought back earlier, and whether it would be possible to endow myself with such abilities. Failing that, repairs on this damaged suit I found, and the ability to take some missions for you. Honourary membership, if you will."
  15. Mather, basically, they have no body heat to lose and will continue going at their usual, sluggish pace no matter what. You, on the other hand, do have body heat to lose, and will die if trapped in the cold.
  16. Seraphi replied to paul191600's topic in Falador Tavern
    Enigma hangs around with the ecologists, waiting for the data to be analysed, and wondering what kind of reward he could ask for.
  17. Pretty much. The chances of the virus mutating the ability to give it's host resistance to the cold would be next to nil.
  18. Earth, why don't you try reading what I said before. THEY WILL NOT GAIN RESISTANCE TO THE COLD SINCE THEY DO NOT REPRODUCE, THEREFORE, EVOLUTION CANNOT TAKE EFFECT.
  19. Seraphi replied to paul191600's topic in Falador Tavern
    "There was a recording and some files on a dead body, and we bought those back." He hands the ecologist the PDA with the data on. He then proceeds to tell the Ecologists what the soldiers looked like.
  20. They will not gain invulnerability to the cold. They have no blood flow, or body heat. I have no idea where you are getting this from.
  21. Seraphi replied to paul191600's topic in Falador Tavern
    Enigma explains everything they found, and describes everything that was killed. He then asks what the importance of this way, and why dozens of troops started pouring in.
  22. Not really, that is just where the virus is most concentrated. The water will be out during a zombie apocalypse, and having frozen rivers will make things much more difficult. Snow would do as much to impede you as it would impede the zombies. Essentially, it's not a good plan.
  23. Seraphi replied to paul191600's topic in Falador Tavern
    Enigma goes back to the Ecologist base, and grabs equipment from the zombies if possible. He throws a rock to check if the turrets shoot at anything, or just zombies. If they shoot at just zombies, he goes inside.
  24. Mather, if Where you live drops to -20/-30, and it is still a populated area, then you're even more screwed. The power and water will inevitably be out, and you wont be able to get any from rivers/streams since it will be frozen. Plus, since the decay is much lower, the zombies will be around until you are out of food. Virus stays as a virus.
  25. Seraphi replied to paul191600's topic in Falador Tavern
    Enigma heads to the Duty HQ instead, checking if it is okay.

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