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Seraphi

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Everything posted by Seraphi

  1. Oh yeah. Well, still, if people don't pay attention to something, it's their problem, and you should leave them to it in cases like this. Delete that, please.
  2. I don't think I ever stated the effects of that one.
  3. Why thank you for the plot breaker Icu. You aren't allowed to mention things which I might tell you at school. Now I will probably have to change it.
  4. And I don't see why it's that much different from every other fps game out there. They all follow the same basic plan, just with different weapon selection, textures and characters.
  5. He already said that the more powerful a weapon is, the less accurate it will be. Outside sources probably wont matter, rendering all the technical knowledge of guns which, worringly enough, you seem to have, basically useless. Also, you'll both be pretty much immobile, so yeah.
  6. Okay, I'm downloading it right now.
  7. Don't worry, we'll always remember you as the true arch nemesis in hegemony.
  8. Hehe. It doesn't really matter where it goes. Assuming the halo game doesn't suddenly break out into a roleplaying session :rolleyes:
  9. Mather, you realise Hakon still has that shade feather right? Also, Rocco, you suiciding whenever I try to put you in a plotline is rather annoying, actually. It may be a game, and "winning" may be possible, but it's still an RPG. Try not to be so much of a munchkin. Also, Retech, lol'd that you put that quote in your sig :thumbsup:
  10. Where can I download the demo?
  11. Foolishly brave is still foolish. You ran towards an army of several hundered soldiers. Anyways, going to play NWN. Ciao.
  12. Umbra, I'm pretty sure there are some others, but I'm not digging through 650 pages to find em. Okay, this is pretty random, but if you like D&D, I would really recommend listening to this, it's hilarious. http://nerdyshow.com/?page_id=452 Although each episode is like two hours long.
  13. There are going to be too many RPGs to keep track of, so count me out, sorry.
  14. Hurr.
  15. I might be interested. I'm rather hopeless at FPS games though.
  16. Seraphi replied to Sheepish's topic in Falador Tavern
    Age of Mythology was a fun game.
  17. Sunday is mah day off. Gives me a chance to un-[bleep] my sleep schedule slightly.
  18. Seraphi replied to Earth's topic in Falador Tavern
    Yes, I do.
  19. Seraphi replied to Earth's topic in Falador Tavern
    (I really have to go now, so last move.) Ares smashes the defenses guarding the red hive, and his other forces do the same to the blue.
  20. Seraphi replied to Earth's topic in Falador Tavern
    Ares goes to the red hive on his own, sending the rest of his forces to the blue hive.
  21. Seraphi replied to Earth's topic in Falador Tavern
    Oh. In that case, Ares destroys/steals the life force of everything, before getting his minions to search the ruins for information regarding a red hive.
  22. Seraphi replied to Nexaduro's topic in Falador Tavern
    Loving the wall of text. Neat storyline.
  23. Seraphi replied to Earth's topic in Falador Tavern
    Ares fires a beam of energy at the barrier using the life force taken from the settlement. If that fails, he smashes his hand against the ground and attempts to break the power source through a small earthquake.
  24. Seraphi replied to Earth's topic in Falador Tavern
    Okay then, in that case, I'll use 10 gems in each of the hands, 15 in armour and magic resistance, and 10 in regeneration. (I'd rather use the weapon which drains life straight away, then store it for use later, really.) Ares finishes loading the power metal, and pulls the lever to activate the dark engine, before climbing in, and uses his magic to supplement the power that the metal provides. The dark engine and 20 golems proceed to the final small settlement, and annihilate it, looting everything, before turning to the main citidel.
  25. Seraphi replied to Earth's topic in Falador Tavern
    Yeah, kay, except that instead of turning them into undead, I want it to absorb the life force and use it to power it's other weapons. Ares chooses a minion upgrade, and creates a team of 15 miner minions to gather power metal. He then asks his personal smith to create a steel arm to replace his regular one, and finally, he begins adding the power metal to the engine, adding all of 45 gems to it, 5 on one hand to steal life, 10 on another to use a fire beam attack which can be charged with life force, and 20 on the main body, to make it incredibly resistant to spells and physical damage, and the other 10 to the head to make sure it stays under control.

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