Everything posted by Seraphi
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OVERLORDING!
Ares tries to fuse with the being again, and makes his smith create more parts, enough for several iron golems. His scouting team looks for a small human settlement.
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Dungeoneering
Earth- Some random person decides to give you a map, which looks like it has been drawn on a napkin, to a cave. He doesn't take any payment. Umbra- "Oh, them? They come here every night, usually. Never listened to their conversations, since they seem to clam up whenever somebody gets close." Grim- "Fool, I serve nobody!" shouts the demon, before jumping towards you. Some of your arrows hit it, damaging it moderately, and then it takes a swing at you, but it doesn't connect. Nexaduro- You create a set of soggy robes, which are always warm. The wisp (Jen, stop changing the name to sprite, it confuses me <_< ) says nothing. Hakon- "That...wont be necessary. Bye." You are teleported outside the room.
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OVERLORDING!
Ares attempts to fuse with the lich being, making himself much more powerful. He orders his minions to find another human settlement. He commands the smiths to create golem parts.
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Dungeoneering
Umbra- ??? Earth- 30g does not seem to attract any offers. Grim- The malacoda growls. "Escape." You try to control it, but fail. It draws it's halberd and prepares to fight. Nexaduro- You wouldn't be able to heal Jen if you wanted to now. Hakon- "Hm. Strange device. Very strange indeed." He attaches the rough telescope to the device.
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OVERLORDING!
Ares forces the animated skeletons into servitude. He creates 10 more smiths, and sends his entire slave force except 10 to gather minerals in the mine. He asks all of his smiths to create wire skeletons. He then sears the flesh from the bones of another 10 slaves, binding their skeletons to the wire, before forcing them into servitude.
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Dungeoneering
Hakon- "I'll 'ave no more part in your crazy schemes!" Grim- You get some fire xp. +.3 You create a portable alter, which is shattered when a malacoda materializes on it. +.2 ritualism Jen- You start to dream. You are in a room, on which every surface is a checkerboard pattern. There are no discerning features to anything, no doors, no objects, just a perfectly square room. Umbra- The men appear to have put away any objects they may have been holding. Earth- Where and how? Golems aren't exactly common on the surface. Nexaduro- You collect some items, and begin to descend the stairs, assisted by spiky shoes. The wind doesn't seem to have much effect as it is. +.1 geomancy.
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OVERLORDING!
Ares attempts to animate the skeletons again. His minions continue to attack the demon.
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OVERLORDING!
- Dungeoneering
Jen- Me and Archi differ on some things. I don't think that sort of thing works, so yeah. Jen slips into a coma. (two 1s in a row.) Grim- (To accomplish what...?) You detect nothing in the general vicinity. Umbra- The group stops talking as soon as they notice you sitting near them. Nexaduro- You use the air to stop your fall, and then you hit the sprite, dealing some damage. +.2 aeromancy. Hakon- You create a really rough version of a telescope. Earth- You arm the skeletons.- OVERLORDING!
Ares attempts to sear the flesh from several of his mindslaves, leaving the bones bear, and then attaches the wire mesh to it, before animating it again. He sends the rest of the slaves and minions to kill the creature, and then scout the general area.- Dungeoneering
Umbra- You hear nothing concerning the subject. Grim- You break the boulder. +.2 force magic. Portable alter? Wut? Earth- You successfully bind them to the crystal. Nexaduro- You create a geyser which blasts you several metres into the air. +.1 water. Jen- (Unless you have some spiked boots, naw.) Jen fails to recover. Hakon- The shots seem to be rather innacurate, but hit some of the targets regardless. +.2 marksman. Igos- The townsfolk accept that. another 7 people come to join, and equip themselves. Ikana now has a small guard force.- OVERLORDING!
Okay then. Ares has the smiths start creating wire frames in the shape of human skeletons. The slaves are again being sent to mine, and the minions are scouting for something interesting.- OVERLORDING!
Ares takes his loot back to his lair, and identifiies the artifact to be a health artifact. Ares creates five smith minions, and sends all of his slaves to the mine to gather minerals.- Dungeoneering
Earth- The life crystal can only maintain 5 of them, and you continue growing tired. You feel like passing out. Grim- You create a boulder, and move it a few feet with force magic. +.1. Hakon- The bullet is so small that you cannot get a direct focus on it. You load all three chambers, and then create some shoddy glass targets. Umbra- You listen to the conversation, and it appears to be some kind of thieves guild. Jen- You give Grim the mystril bar, but on the way up your ice stairs, you slip and fall, dropping unconcious. Nexaduro- You burst out of the stone near Jen's tower, but you fail to encase it in stone, and it has no ears to hear with. Your attempt at domination also ends in a mental backlash which gives you a headache. Igos- Some of the townsfolk are scepticle that you will just use them as personal bodyguards. 4 people offer to join anyway.- Dungeoneering
Earth- You manage to gain control of all 15 skeletons, but feel yourself growing tired due to controlling that many minions. +.4 necromancy. Jen- The cyan metal seems to hum when you touch it. You take the metals. (Also, plot-breaker, but I forgot about the rival fight, so expect that very soon #-o ) Umbra- There are several large groups of people. One is near the entrance, one near the back of the room , and another who are all wearing hooded cloaks. Grim- You fail miserably, and break your arm trying to smith the mystril. The Ivory mages tell you that mystril is incredibly hard to smith properly, and that the magesmith there will not be able to do it. Hakon- (Autopiloting things tends to result in poorer quality) You fire a small granite chunk from the device, which flies a few dozen metres. +.1 marksmanship. Nexaduro- You move around the obstruction without any trouble. +.1 geomancy.- Dungeoneering
Grim- You take the three ores and smelt them into bars. Jen- There is mystril, the red metal, the cyan metal, einherjarium, and then most of the common metals. Umbra- People don't seem to know much of anything about it. Earth- You fail to raise the dead, and the skeletons which were already there begin to notice you. Nexaduro- You hit a large vein of iron, which appears to be too hard to break. +.1 geomancy. Igos- Ikana is doing fine. People seem to be letting themselves in, and it's hard to keep track, but about 60 people have arrived. Hakon- You create a few dozen small granite chunks. +.2 geomancy.- Dungeoneering
- OVERLORDING!
Ares takes his loot back to his lair, and identifiies the artifact to be a health artifact. Ares creates five smith minions, and sends all of his slaves to the mine to gather minerals.- OVERLORDING!
Ares loots the temple, before razing it, and burning the earth around it so nothing can grow- OVERLORDING!
Ares surrounds the guards in a ring of fire, before attempting to mindwipe them. If this fails, they will all be killed.- OVERLORDING!
Ares takes his completed platerobe, and then takes 40 slaves and 5 minions to the outside of the temple. He leaves another 2 slaves at the mine.- OVERLORDING!
- OVERLORDING!
Ares hits the minions and tells them to go back and get the loot. He practises his fire magic.- OVERLORDING!
Ares decides to wait till his armour is finished before going to the temple. He practises his fire magic, and captures the caravan, looting it and turning all the people into mindslaves.- OVERLORDING!
Ares sends his scouts out again, while waiting for the smith to finish his armour. He looks for more human groups. - Dungeoneering
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