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Seraphi

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Everything posted by Seraphi

  1. Hurrrrrr. Stop being an idiot.
  2. Mather, electric barbed wire wouldn't do all that much and would take a lot of power to run. I assume you have a large generator and a lot of fuel in your house then? Staying in an urban area during the zombie apocalypse is a bad option, you'll get surrounded, and slowly go mad due to lack of sleep/escape or they'll just climb over the stacked corpses (Killed due to electricity) of their zombie brethren and come to eat you. You'll then try to shoot them with a shotgun, creating more noise, and attracting more zombies. Hex, if you drop an explosive on a stack of zombies which are against a wall, it wont kill all of them, and the noise of the explosion will attract a whole lot more. I repeat, staying in an urban area is NOT smart.
  3. Thats when you blow up your own walls? I think not.
  4. I pull a rope and a bucket of water tips over above me.
  5. Our school toilets are nearly crossing the line to "Biological Danger Zone". Nobody uses them nowadays, luckily.
  6. I take my place on god's throne.
  7. They'll form a zombie tower, the piles of zombies will be climbed up and form a pyramid ramp up the walls. The more zombies which are outside the walls, the more are likely to be attracted, and eventually you're boxed in by hundereds, they slowly climb over the walls, and then you're basically gone.
  8. Seraphi replied to archimage_a's topic in Falador Tavern
    Wait, why does my island have to be destroyed? Does that mean I'm out of the game when that happens <_<
  9. Loving the festive chiptunes.
  10. I don't even know who that is! *Googles* Wow. Holy damn, the resemblence is uncanny...
  11. Derp. You're not a very good troll.
  12. The throne is an electric chair, so go right ahead Dusty. Nah, I have no idea, really.
  13. Seraphi replied to archimage_a's topic in Falador Tavern
    But we aren't harshly enforcing physics in this game. Hell, I have a floating continent. That would be totally impossible in real life.
  14. Moths are cool. Stop hating :sad:
  15. Grim, I can't find any of your point values or such on the Hegepedia.
  16. Seraphi replied to archimage_a's topic in Falador Tavern
    That sort of thing. It's fantasy and we're laxing physics a bit, so I don't think it's overpowered or anything. The upgrade tree that Archi did looks fine to me, but I think it should cost 200% of the unit cost for the first one, 10% to retrofit, then 250% of the unit cost for the second upgrade tier, still 10% of the unit cost etc. An example would be better. Okay, you have 3 airships that cost 5 million man-hours each. You buy an upgrade which costs 10 million-man hours(200% unit cost) and then you produce 3 more airships. The 3 airships you had at ths start will cost 500,000 man-hours to fit with the upgrade, wheras the 3 ships you produced after the upgrade will have it automatically. The 3 airships you produced afterwards DO NOT cost more than the 3 your produced before. It only costs extra to retrofit. How would that work?
  17. ...Why are you on a different account? Seems like, really pointless.
  18. Seraphi replied to archimage_a's topic in Falador Tavern
    Wait, don't you think we should just go with a one time research cost to gain the point on the upgrade tree and then all units produced from then on gain that bonus? If we did that, the upgrades would need to get progressivly more expensive, as well. Also, with airships I wasn't thinking zeplins, I was thinking literally a sailing ship that flies.
  19. Or I could use project Krypt to totally screw them over. That's a super computer virus, for the record. And I think it's finished tomorrow.
  20. Seraphi replied to archimage_a's topic in Falador Tavern
    Ugh. I was thinking Airships would be cheaper, since my airships are quite small, and I basically use them instead of aeroplanes. Also, I like that upgrade system. How much does it cost to get one upgrade point? I wanted to go with a non-time based research system, but apparently people like having an abusable time based system.
  21. Heh, funny stuff. I might think about making a video in the future, but not for a while due to the lack of camera.
  22. Seraphi replied to archimage_a's topic in Falador Tavern
    Paying a set amount per turn for a set amount of time.
  23. Seraphi replied to archimage_a's topic in Falador Tavern
    <_< You seem to be too lazy to do a lot of things lately...
  24. Yeah, that would be a horrible idea.
  25. Seraphi replied to archimage_a's topic in Falador Tavern
    Didn't you just post that, like 3 posts up? Okay Retech, lets complicate things and do both at once. You need to divide the amount of man-hours it takes with the time it takes. Is that annoying enough for you?

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