Skip to content
View in the app

A better way to browse. Learn more.

Tip.It Forum

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Seraphi

Members
  • Joined

  • Last visited

Everything posted by Seraphi

  1. Seraphi replied to archimage_a's topic in Falador Tavern
    Right, I'll go look for a new one I guess...
  2. Seraphi replied to archimage_a's topic in Falador Tavern
    Sigh. When I asked about it, there was no response saying it had been taken. You could have at least dropped the slightest hint.
  3. Seraphi replied to archimage_a's topic in Falador Tavern
    Planet Vika in the Gamma Quadrans system. Unless you'd like me to edit that in, which is also fine.
  4. Seraphi replied to archimage_a's topic in Falador Tavern
    *Realise that I've just put a bunch of coloured boxes in psuedo-randomly and then used the box tool to work out how many house and job pixels there are* Heh? [spoiler=Spaceport development] 270 house pixels, 285 job pixels. [spoiler=Standard development] 1200 job pixels 1500 house pixels Am I doing this right? Somehow, I doubt it.
  5. Seraphi replied to archimage_a's topic in Falador Tavern
    Righto. So, just blocks of colour which represent different things. Is it judged on a rough basis, or will I have to do an exact pixel count?
  6. Seraphi replied to archimage_a's topic in Falador Tavern
    Seems easy enough. Could I make most of them exactly the same, though? I'd like to standardise everything I can (As I imagine a logic-based computer would)
  7. Seraphi replied to archimage_a's topic in Falador Tavern
    Ah, well, guess I should go do the developments now then. How do I go about that again? 100x100 pixels, something something?
  8. Huh. That must have been a fair amount of dust...
  9. Seraphi replied to Wisp's topic in Falador Tavern
    Wait, wont this just mean that Delta V will be pushed back further?
  10. I do like me some giant mecha.
  11. Seraphi replied to archimage_a's topic in Falador Tavern
    Awesome.
  12. Seraphi replied to paul191600's topic in Falador Tavern
    I can't play aside from fridays, saturdays, and perhaps thursdays if it starts fairly early. I assume the same applies to Icu.
  13. You mean the idiots who "fix" their cars up so that I get woken up every night by some guy with a 150 decibel engine? I hate those people so much. I have no idea how many hours of sleep I have lost because of the guy who does that around my neighborhood.
  14. I think it does. Cars which run on petrol are one of the major sources of pollution, which may, in the future, may cause thousands more people to die than car accidents would kill in several hundered years. Noise pollution is a serious problem, as is chemical pollution.
  15. Mather, an electric car would require a fairly decent power supply to run at the speeds people will want it to run at, and osmotic power isn't developed enough to produce the amount which would be needed on that small a scale. Unless I'm mistaken, the one in Norway only generates 4kW, and something like 1 watt per meter squared of membrane. I don't know how much power an electric car requires to get up to and maintain a speed of say, 50mph, but I don't think you can fit enough membrane in to accomplish it with any feasibility. Edit: Just checked, it's 1 watt per 2 meters squared of membrane. They say that this figure could easily be doubled, but I still doubt it would be enough.
  16. Glass is half empty. Tree still makes a sound. You succeeded in your objective, therefore, it is a success.
  17. The thing would be enormous though. It would be better off being powered by electricity and then generating the electricity elsewhere using saline/nuclear/whatever. Also Icon, nuclear power doesn't use fans. I believe you are thinking of turbines.
  18. Seraphi replied to archimage_a's topic in Falador Tavern
    Archi, it's okay to put the picture of my ship on there, I just didn't really want the specs to be known. PS. Is the planet Vika in the Gamma Quadrans system taken? It seems to be a good planet for my race. low temperature means electricity flows more efficiently IIRC, high gravity is neat, and there are 7500 or so resources.
  19. Seraphi replied to Iconic's topic in Off-Topic
    I like phoebus. Makes everything easy to understand, while retaining the style of DF.
  20. I suggested Saline power :rolleyes: Aka osmotic power.
  21. Seraphi replied to Iconic's topic in Off-Topic
    Sort of.
  22. Seraphi replied to Iconic's topic in Off-Topic
    Aquatic Mermaid farms, hell cannon that shoots demons, adamantine spire which reaches into space, etc. The sheer number of possibilies is absurd. Dwarf Fortress is a genre in and of itself. The closest it comes is an RTS, but that doesn't really apply because it sort of transcends the entire concept of an rts. Not only that, but they have added a mere fraction of the total planned features, and it still has so much depth you could (And most will) drown in it. The release date for the completed version is 2025. This, H&H (If you're into that kind of thing) and minecraft are the three indie games which deserve a lot more credit than they get, in all honesty. And to perhaps coax anybody who dares to read this topic into playing DF, I point you towards Boatmurdered Also, a recent event in my game. The red tiles are coated in blood. Most of those skulls represent chopped off limbs, and the red background letters are dead things. The red 7s are magma, because magma moats are cool. Dwarf Fortress is the only game I've seen which calculates internal lung damage from a hammer blow and may cause you to choke on your own blood a few minutes later. It also calculates when something will die of blood loss, and how much damage a weapon will do based on about 20 different stats (Density, impact area, fracture strength, tensile strength, shear strength, elasticity, size of weapon, velocity, and like 10 others) If anybody reads this, I dearly hope you at least try the game, because it really is amazing.
  23. Sequel to bronzemurdered :P The guy who did bronzemurdered was actually hired by a magezine to make that one because his first one was so good. It's pretty cool. Also, master crossbowman and swordmaster tag team combo: They ended up clocking around 25 kills each, no injuries to either of them (Well, one of them took an arrow to the stomach, but it was just a bruise, and it healed so quickly that it barely counts) There is blood everywhere(That is a chalk bridge... It was white when I started), and the entire entrance hall is cloaked in constant miasma.
  24. Seraphi replied to archimage_a's topic in Falador Tavern
    Hrm.
  25. Fairly apathetic on the matter, to be honest. I don't really use IRC as it is, so it doesn't impact me in any big way whether it is created or not. Although more advertisment would be nice, it isn't like we're starved for company.

Important Information

By using this site, you agree to our Terms of Use.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.