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mrpadre

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Everything posted by mrpadre

  1. Superheating iron has been that fast for about 2-3 weeks, you just need to click every 1.8 seconds.
  2. Regular superheating is 130k magic exp per hour, what gorg's going by is a slow, old average rate, but it recently got sped up by 33%. Do that to 86, unless you want cheap smithing exp superheating gold. Then just do Plank Make.
  3. If you want to profit, do Superglass Make, it's profit at around 31/gp exp, and it's 40k exp per hour. Superheating iron will lose a little bit (Not much, though) and it's 130k exp per hour. Note that you'll get a lot less than 40k exp per hour with Glassmake, as it takes awhile to get accustomed to the method, but once you get fast it's 1.4mil profit per hour, and 70k crafting exp to go along with the magic exp. You'll also get a little bit of smithing exp from superheating.
  4. Deaths can give 28k exp and 600k(ish) cash per hour. Cosmics are 23k exp per hour and 550k cash per hour. I'd still recommend ZMI, as it's 45k exp per hour, and you'll make plenty of profit from double astrals and natures.
  5. This Should help you understand prayer drain, it might take a few readings and a little math, though.
  6. I averaged 150k exp per hour from 65-70 thieving, at thugs, but you could get up to around 210k (I was new to blackjacking). And rs doesn't kill your fingers, the Mafia does :ohnoes: If you're good at PP, and okay at blackjacking, then PP is better at 91. If you're good at PP and good at blackjacking, Blackjacking will win unless you're on a good team, although lots of people prefer to do PP, because the difference in exp is negligible.
  7. Bursting isn't 3x as fast as alching, that'd mean it'd be 210k exp per hour. Superglass make is good if you want to raise Crafting, and Crafting on the side, but isn't that great for pure Magic exp unless you want to be patient with it, as it will make you 31 gp/exp (100mil or so to 90?). After a bit of practice you can get 40k magic and 70k crafting exp per hour. It's not afk, just so you know. Here is what 600 casts p/hr looks like. Do string jewelry if you're absolutely devoted to not paying attention, as it's like 4 clicks every minute, and if you have a lot of money to spend. Otherwise, it's not worth it at all. Plank make is awesome exp, once you can do it. It's not afk though, but it is relatively low cost (Compared to bursting) and faster.
  8. Lucky Luke was my first game for the PS1, but Crash Team Racing has gotta be my favorite game of all time <3: Only game my whole family would play, and we got a multi-tap and everything for it. I like Jak and Daxter, but I lost interest in the second one. Oh, and Spyro. I remember getting to the 5th world and being so happy with my self. I beat the second and third one, then lost interest, but I did beat Hero's Tail.
  9. From what my friends have told me, Concentrated gold is very random in nature, meaning you could get 40k exp per hour one day and 60k exp per hour the next. So you would probably need hundreds of hours to conclusively state that the type of pickaxe doesn't matter. But common sense makes you expect that D pick > Rune pick, so if a Rune Pick = D pick then a Bronze pick would = a rune pick.
  10. Have mousekeys activated, have the mousekeys icon OFF of your task bar, and spam click with the 5 and the + keys. Do it in columns, it might take a little bit to get used to, but if you buy the rights herbs you can make 1-3mil profit per hour too.
  11. What do you mean cleaning herbs isn't practical? You can clean 8-12k per hour if done correctly, making it one of the most efficient methods. If you're want to know how to get that many in an hour just ask.
  12. Barraging something with an extreme magic potion, although Plank make would be nearly as fast, at a much lower cost.
  13. Clean herbs. It really is one of the most efficient ways, especially if you're fast. Not for the weak-willed. Use the 5 key to click on the herbs, as it never drags in the inventory.
  14. I'd recommend training on some kind of giant, rather than training your combat and prayer seperate (It won't get you to 99 prayer, but it will take away a lot of the boring-ness). You might use a little bit of food, but I would see it as better, in the long run. Superheating got made faster, recently, and superheating iron can be up to 130k magic exp per hour, and I imagine alch-superheating would be faster, too. Superheating mithril is an extremely good option, as well.
  15. Just tested it, and it takes approx. 26 seconds to run from the fairy ring in Zanaris to the Cosmic altar. Idk how long it takes to craft the runes, but I'm pretty sure it's not more than like 20 seconds. Including banking and tele-ing I think these are pretty close in terms of speed.
  16. My friend got 57k exp per hour there. I think he was somewhere around 96 mining. He said that it was really unreliable, meaning exp rates will vary a lot, depending if you're lucky about when they collapse.
  17. Superglass Make is earning well over 1mil per hour if done with mousekeys and a full bank. Visit my guide here for mousekeys setups, tips, tricks, etc. If you want to know what casting superglass make looks like, I have a video demonstration .
  18. I've heard of a new, modified version of the Alch-Superheat. You alch something and then you superheat 2 ores very quickly. I have not tested it, but I would think that it would be over 130k exp per hour if done correctly. The reason it's fast is you can superheat while alching, and superheating recently got sped up a bit.
  19. Do Ape Atoll, but be sure to use Summer Pies.
  20. Swimming lessons? I was thrown into a pool and told to swim. Not joking. Other than that, there wasn't many things I was "Forced" to do. There was the occasional church visit, but my parent(s) hates church almost as much as I do :thumbsup: Learning to read was a horrific experience; my dad was freaking out because I couldn't read "Hop on Pop" correctly. Won't go into details, but I absolutely hated, even though it kind of needed to be done :-|
  21. I'm gonna be different, and say Moss Giants. I was getting 70k exp per hour at the OP's stats, and you could boost that up with void/familiar/prayer. I think it's a lot more fun than other places, too. Armoured zombies are sort of stumbling around and moaning; I feel sorry for them. Moss Giants, on the other hand, are giants of moss and mud trying to kill you! You, the might adventurer, have to dodge their attacks, while in turn whipping their legs from underneath them. They also have the defence of a dead baby, and really high HP, especially for their level. Kill the ones on Pirate's Cove, btw, you'll never get bothered by anyone, except the occasional quester who has lost his way. It's really not about what gives the best exp per hour, but what gives the best exp per hour and the place where you can stick to it. My friend IRL didn't use super sets so he could camp longer; he is extremely dumb, don't be like him. The scenery is also more vibrant at pirates cove. I have nightmares about zombies leveling up their strength on me when I train at armoured zombies. It's so dark and dankly; it's cramped too. I feel like I could give a moss giant a big hug, I wouldn't feel comfortable with a zombie. Maybe I'm just old fashioned that way.
  22. It's supposed to have a "Similar" cutting speed, so it could go either way, I guess. I would say D Axe, though, but probably only slightly.
  23. I look to the Runescape Wiki, cause they have updating prices, and atm they say you get 2032 gp per cast, which at what you say you can get is 900k gp per hour. That bumps the cutoff to a lot more than 700k an hour. I also believe the SC needle is not efficient if you make more than 500k per hour, but prices may have changed. I feel way too lazy to do the efficiency calculations myself, but I will copy my friend's post on our clan's thread (Our secret): "I did the Calculations ruling out Stealing Creation and assuming that everything is bought and sold at the current med price (July 20, 2009). Note that the prices are highly likely to fluctuate over time, but these results should stay more or less the same. Okay, so I did the Calculations for level 92 to 99 Crafting, or approximately 6.5M exp. Doing Green Dragonhide Bodies Maxes at 290K exp/hour, or about 1560 bodies per hour. Assuming med prices are used, You lose 1313 gp per body, thus about 2.05M Gp per hour. To get 6.5M exp at this hourly rate would take approximately 22.5 Hours, and at 2.05M gp per hour, You'd lose about 45.9M Gp on the way to 99. Doing Superglass Make maxes at around 75K exp/hour, or about 580 Spells per hour. Assuming Med Prices are used, You profit approximately 534K Gp per hour (I took one of my old test results and plugged in current GE Values). To get 6.5M exp with this hourly rate would take approximately 86.5 Hours, and at 534k gp per hour, you'd gain about 46.3M Gp on the way to 99. Now, by doing Dragonhide Bodies, you save yourself 64 Hours of Crafting. However, you end up with 92.2M Gp more cash if you did Superglass Make. If you take 92.2M and divide by 64 Hours, you get 1.44M Gp per hour. What this means is that if your best/most reliable money making method makes less than 1.44M Gp/hour (which is most of you), you would be better off doing Superglass Make to 99 Crafting. This does not even take into accout the 45K/hour or so Magic Experience that you get from Superglass Make, which is what really seals the deal for me. Note that it takes a fair amount of practice to achieve this maximum rate at Superglass Make, but in my opinion, It is definately worth it." Btw, you can get 450 casts p/hr without mousekeys? =D> That's pretty godly
  24. He's my friend, and eventually he came to 16.88 as the average, but it will differ, but only by a few hundredths. As long as it's in the region of 16.9 or 16.8 or even 17, it will be pretty accurate.
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