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Everyonedies

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Everything posted by Everyonedies

  1. My understanding of the whole Jagex account for logging in is that it would prevent those types of breaches. I do have a list of all usernames. From when the list was created there were 6,987 players/usernames.(I am on that list) Jagex would not have to say exactly when the accounts were created. I would like them to give a custom title (Old Timer) to the 50 oldest active accounts. The oldest account will when online have the option to use a golden version of the title. Something like that would be cool.
  2. I started playing RS back in 2001. Is there anyone left from 2001 that is still actively playing? I will keep going and my goal remains the same, being recognized by Jagex as one of the oldest active accounts.
  3. Interesting about falling off the hiscores. At somepoint im still hoping to take the crown of longest active Runescape account. I mean I started playing the second month of the games launch there was only a few thousand players back then and of them how many could possibly still be actively playing?
  4. I just wanted to add that Tip.it is suffering from the same thing that all fan sites of any type involving gamming are now suffering from. @YOKO KURAMA was right when above he mentioned all the others ways to gather information those same reasons killed all fan sites. While the sites themselves haven't died any revenue they did created has plummeted. They might stick around on life support because they had a large following but new user accounts will be few and as older members drop off these sites slowly die. Its sad but its the internet cycle of life so to speak. Mostly Youtube, twitch and reddit caused these down falls. Wikis also depending on the game but a lot of games the Wiki's take a while to be updated.
  5. YA I agree the whole must play at the start of an hour or nothing is terrible. I barely play an hour a day so its been hard to rack up points in this event.
  6. It is crazy to think about how long RS has been around. I still play almost every day but only for a short amount of time to send ships and a few other daily money makers. I went from knowing pretty much everything to being a noob due to updates and new content I haven't followed. Anyway I think low levels are important because the game will die off if at least some new accounts don't stick around each year. I have to be one of the few people left that started playing in 2001. But of all accounts created then how many are left? Anyway the belt update seems good, if I slay I still go after the low?(the slayer master in the cave with the water fiends) level things so this is some what useful for me. 95 slayer I think maybe 96 dunno. I'm probably doing it wrong but whatever im a time/xp waster.
  7. RuneTrack is telling me I walked away from that quest almost one million experience richer... Maybe it's just because I'm like the only non-maxed person left on the forum, but I'd say that puts it pretty far above most other GM quests in terms of rewards. I do agree that it could have been a lot better in a number of ways (because even I'm getting tired of my rants), just that the rewards weren't one of the things that needed improvement. I think he means more diversity and uniqueness, like Tormented Demons, interesting equipment, access to areas with good incentives to keep coming back, etc. rather than batches of XP and a now basically useless realm area. I am not maxed and I find getting a bunch of XP actually not all that satisfying. XP feels like a cop-out reward. e: ninja'd If i recall correctly Mod Mark said that the goal for XP to 99 would be about half from quests and half from training. So Xp being a big part of a quest reward fits into that.
  8. So not sure if this is glitch or what but today I had a crew man die. When my ship returned it said I failed the mission one crew fell overboard. I still got a level up on another crewman. My life boat still shows as active. So as this happened to anyone else?
  9. @tripsis that explains it then, this was honestly the first scam email i have ever got. I was thinking this was a rare thing since i have played RS since 2001 and this is the first time I have got an email like this. Well i guess all is good then. Is it(runescape scam emails) common and not worth posting about then?
  10. Always, it says 10 24 2008 but i was a member of the old site prior to that but i took a long time to redo my account when everyone had to resign up. I think it was from like 2004ish?
  11. @Quyneax took the link out(I was thinking i shouldn't post the link but figured it would get taken out if it should be there)... I wasn't sure how many people got the email so i wanted to get it out as quick as possible so as many people as possible could avoid thinking its from Jagex. But for Tip.it staff the email i used on this website is not used on any other runescape related site so im not sure how scammers got ahold of it? Did anyone else get the same email?
  12. Why i think it may be something to do with tip.it is becuase the email this message was sent to has only been have used with tip.it and not on any other Runescape fan site or with Jagex themselves. Here is the email:
  13. I was hoping that the 5mil price was a guarantee until * followed the statement..... Damn you asterisks, damn you to hell....
  14. Which is everything wrong with this. Once again, Jagex failed to find any semblance of balance. Challenging content is good-- Vorago is challenging, but not impossible, even if you only have t80 gear. Thus far, only the the best of the best, with the best in slot gear, can accomplish this. Even though THOSE [bleep]ing people don't even need any of this because they have already got so much wealth they can never spend it all. I think what Jagex should do is for the first month of a new boss monster release if keep it really hard. But after 1 month they should nerf the bosses so that its possible to kill them if your an average high level player (99s in all combat but not best in slot gear)/ best gear but not all 99s (90-95+ stats). Making boss monsters that only the maxed and best in slot gear folks can do forces the supply way down and keeps the costs insanely high.
  15. I wonder if the level 90 shields will be permanent I fully expect the armor will degrade to nothing.
  16. I have already addressed quite literally every single thing you have mentioned, I have no interest in repeating myself. Sorry, but to me, it just sounds like you have a personal vendetta against the obscenely rich. Who cares? It's completely irrelevant to the discussion. Maybe I am a secret Communist bent on killing all the rich people. Maybe I am Robin Hood. It's irrelevant, because my arguments stand independently of who I am or my personality. If you think who I am discredits my argument in any sense, you're basically making an ad hominem attack. Surely you can do better? Yes, I despise hoarders and price manipulaters. Most in RS do. I have made unconventional arguments regarding how to deflate the economy, so have wealthy, establishment economists in the West. My argument is no more unnatural or biased, than the people who think that people in RS should be able to gather however much money they want and do whatever with it because they have "earned" it. It's just that I have gone completely in the other direction. Communism wouldn't kill the rich it would take their wealth for the "greater good" which is what you want. Take away money from the "Rich" which in turn makes you more wealthy as long as you’re under the threshold of what is "Rich". Your argument is only furthers your own ambition of wanting your money to go further in an online game. You want the high end items to be cheaper and easier for YOU to obtain, rather then earning the money yourself. Example in 2 hours a day you can make 2 million x 30 days 90 million. Use that to begin to merchant lower end items. While still spending 2 hours a day to make 2million. After 2 months you should have should have close to 200mil now you can start to merch higher valued items and continue to spend 2 hours a day to make 2mil each day. Repeat for 8-12 months and you have well over a billion in coins. This game is all about time and how you use that time. **Just to note to anyone else I'm using the Max char stats for the 2million per 2 hour amount obviously if you are not max combat/ other stats it will be much harder to hit that amount of money every 2 hours.
  17. Welcome to Communismscape.... This is the worst idea i have ever heard. If you want to introduce a tax just make it based on items values in that items valued over X have a 10% tax paid 50-50 by the seller and buyer when sold through the GE. Your idea is overly complex and punishes people for have in game wealth.... That's kind of the point. The economy is in a mess because people horde to much in-game wealth thereby allowing high end prices to go through the roof due. To fix the economy you need to remove gold from the economy and discourage people from excessively hoarding gold. Also I fail to see complexities, yes perhaps in introduction it may need to have some complexities but it is a very simple system have of x value get taxed y % dail/weekly/monthly/whateverly. Set the threshold right and it only punishes people who push to excesses without touching normal play. For example your system will punish me because I have more then max value bank(Im using max value as being higher then the number will display on the trade screen). I have some rares not becuase i merchanted or PVM 24/7 everyday for years or did things to get rich and buy them but because i played when they were released and kept them so while on paper Im super rich by some Runescape standards I really am not as all my stats and money was mostly DIY and it took 11 years to gain(sadly I have no noncombat 99s). Why should I be grouped with players that have played for 4 years and used the GE to get the same bank value as me. They did it their way i did it by just being at the right places at the right times. But i dont think either of us should be punished. I still don't understand what you are trying to do by limiting how much wealth an account has in the bank?
  18. Welcome to Communismscape.... This is the worst idea i have ever heard. If you want to introduce a tax just make it based on items values in that items valued over X have a 10% tax paid 50-50 by the seller and buyer when sold through the GE. Your idea is overly complex and punishes people for have in game wealth....
  19. Why desperation? Half the aim of a company is gain customers, the other half is to keep customers they have. If you have a building buffer of players who have 'finished' the game it's just good business sense to look at ways that can keep them engaged and retain them as a customer. Such as making the entire thing replayable for competition giving them a lot more they can potentially do. I mean sure getting new customers is important, but does it really do the company any good to pump in 2000 new customers a day if 2000+ customers are leaving at the top end of the game everyday. It just creates a status quo or decrease, where as if you can maintain existing customers and then bring in new ones you go from status quo to growth. Equally I don't see it as trying to sell bonds or spins or w/e to these players more so than before, I mean we had that option anyway on the road to maxed at some point or other for every single player. Maybe reeks is a little strong. But you wont lose top end players at the rate you lose players that may create an account and play for a few days and then say meh and move on to the next things that draws their attention for a couple hours. I know this forum is filled with higher top end players so thinking about the low end of the game isn't what concerns most people. But I do wish Jagex would focus efforts into bringing in and keeping new players then focus on content that takes a new player weeks or months to even try out. Those updates mean nothing to a level 40 or 50 or lower. I mean at least one update a month should focus on new players. I don't want to see Runescape end up with like 10k players who then slowly fade away because nothing is updated anymore.
  20. I can see some good coming from this ei low level content useful again. But i have one concern, does this reek of desperation to anyone else? I mean what better way to sell bonds & squeals then selling them to players who have their 99s reset looking at ways to quicken their training. It also seems like a way to hold players that might be drafting away due to having all 99s and nothing to play for anymore. I think they should really be focusing on bringing in new players finding ways to keep new players engaged with the game. I know most people here are all max type players but without new players the game will not continue.
  21. So the ~10min regeneration on the elder trees is 10min of in game time. I logged off at tree last night and this morning it had no grown back.
  22. I will add that the scrimshaw of cruelty insta sold for 6500. lol such a bust....
  23. Well I think I have had a feeling that RWTing would come to Runescape at some point before the game gets sold off to another company. First they way they have made bonds work is great. I about a month ago paid some real life money to purchase rune coins so i could buy the bank boosters. Had i just waited a month i could have bought bonds and got the extra bank spaces for free (well IRL money free). I have to give alot of credit to Jagex on this one they did something that was bound to happen but were able to do it in way that created the least amount of blow back from the players as possible. ** Side note @ those talking about historical Jagex vs current Jagex. I have played RS since the start and have seen the game change massively I highly doubt there at more then a handful of us that have played since early 2001. Back around late 2001 through the start of members and even up until RS2 there was a bit of a culture that while you many not be equal in real life on RS everyone started out the same and had to earn what they have. But back then there was not alot of 99s in anything no one was maxed. A new person could in just a few months get all the best equipment (rune plus dragon weapons) and be within 20 lvls of the best players in the game (lvl 70-80 combat stats). Now starting from scratch in order to be on par with the max players i would have to guess it would take about a year to gain enough wealth/ stats/ quests to be within 20 levels of max players. (im not talking about no lifing it either) casual play 1-3 hours a day total of 8 hours on the weekend so 13-20ish hours played per week. So i guess what im saying is that as a new player today the odds are already stacked against you in such a way that even if you dump an extra 20 bucks a week into the game to buy money its not going to help you make up the difference in lvls/quests/wealth(items) so fast that current high or mid-level players would see you as a threat or an issue. Just my 2 cents on that.
  24. Doubt anyone cares, but last night for the first time i tried out the new skill. I liked it, i only went to lvl 6 because I am forced to play on my wifes crappy labtop that can barely run RS becuase my pc is in the shop. Clearly there will be more added to the skill in time and there will be more things to use the energy on at a later point. I was around since basicly the begining of RS and this skill is very much like the gathering skills when they were first added. Woodcutting started out as only one type of tree and you have to click the hatchet then click the tree over and over. Minning was the same way only there were a few types of ore. So at this point the new skill is fine, i know it must kinda suck for those power lvling it right now but hey no ones forcing you to collect wisps for 12+ hours a day.
  25. I guess ill put in my 2 cents worth. I have been with Runescape since almost the start I started early 2001. I have watched a lot change and I have stayed through all of it. But that said I must confess I have clue how to use the EOC properly. IM level 200 now but I find that I just turn on momentum and wont fight anything that really has a chance to kill me. I find the new combat annoying and I guess confusing since even though I think I kind of understand it I don't think im using the abilities right. Due to that I have mostly abandoned combat which has always been my favorite part of the game. But I have switched over to skilling and making money through skilling. I really don't want the game to decline but I have to say based on what I see is that it is losing players at faster rate then gaining them. I really don't know how someone new to the game could begin playing and have any sort of understanding of what's going on.
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