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Neohero1972

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Everything posted by Neohero1972

  1. Hi *Flamewar warning* This issue might not seem to be such a big deal for the majority of the users, but i find it annoying (in fact REALLY annoying actually). The problem i'm talking about is the way all links are underlined in some of the monster pages in the bestiary. I find the content on these page somewhat hard to read - please have a look for yourself: Dagannoth Rex Please compare this with this page which isn't "messed up" yet ! Dagannoth Supreme My suggestion is to get rid of all the underlining and make all links in the drop column change color for example cyan when the mouse pointer is hovering above them - i think it would look great. Please comment and tell me what you think. PS. I really like that there are links in the drop-table column as it really saves a lot of time as i don't have to open the item database to read more about an item every time.
  2. Hi Well, that sounds indeed very odd - maybe there is someone who can figure this issue out amongst our fellow users ? Anyway, thank you too for confirming the IE8 issue.
  3. I'll agree with your experience. The easiest for me are: 1. Fishing with a big net - i usually get them both before my backpack is filled 2. Mining - the same is also the case here The hardest: 1. Hunter - i hunt Sabertoothed Kyatts and these can be a pain. 2. Cooking - i have to cook tons and tons of fish before i get the rocks. :idea: how about somebody made a poll where we could select the easiest and hardest rock to get - it would really provide a nice overview IMO.
  4. Hi Thank you for describing a way to temporarily overcome this problem, however, i still hope that the tip.it crew will make a more permanent solution to the problem - but again thank you for the advice.
  5. Hi Thank you for confirming my results. It's a real shame that it doesn't work properly under IE8 right now, but i hope the tip.it crew can figure way to fix it, so we all can use it again. I also have two requests for features i would like to see: 1. Make it possible to compare two equipment builds side-by-side - make it work similar to the Compare Items 2. make it possible to choose equipment from a template - for example: Full Rune or Full Dragon, because then it will be much faster for users to use as they would only have to add a ring and maybe change a helmet, weapon or shield. (I have requested these features before, but i don't think it would hurt to request them once again !)
  6. Hi I have yet again tried to select the Boots slot and then type in "snakeskin" and it still auto-inserts the snakeskin boots but do not show the GE price nor the stats. I'm using IE8 Maybe another user with IE8 should give it a go in order to figure out if there are any browser compatibility issues - as i have said earlier I haven't experience this behavior before when using IE.
  7. Hi Will anyone please try the Equipment Builder http://www.tip.it/runescape/index.php?rs2item_tools&build I can't get it to work properly anymore - try to search for "snakeskin" in the boots or body slot then it auto-insert either snakeskin body or snakeskin boots according to which of the slots is chosen which is a really cool feature, however, it doesn't display the price or the stats, so it is not really useful as it is right now ! Could anyone else please confirm my findings.
  8. Thank you very much for adding this info to the guide Well, i sorta suspected that the plural form had to be as described, but then again i wasn't a 100% sure, so thanks for clarifying =D>
  9. Does this apply to all the Ancient Effigys ? (is it Effigies when there is more than one ??! :blink: )
  10. Hi Thank you all for sharing your insights on this subject. May i humble suggest that this information finds it way to the Ancient Effigy Guide ! Edit: It would also be nice if one could read how much experience the Ancient Effigys gives when delivered to Historian Minus instead of being fed - the guide only states that it gives a fraction of the experience one would normally get, but not how much !
  11. Well, i have read this guide a few times and think it's of the same high standard as the other guides we have on tip.it. What i want, is the solution to to winning each of the Court cases as a prosecutor or defender so I don't have to waste time solving them on my own !
  12. Okay, thanks :)
  13. Hi I'll guess the Topic description says it all ! Anyway, since the Ancient Effigy Guide don't mention this then i would like to know if anyone inhere could tell me whether or not it is possible to obtain more than one Ancient Effigy at a time ?
  14. Hi Would it be possible for Tip.it to make a Court Cases guide ? I'm for one is personally not interested in spending too much time helping the Court i just want the extra experience.
  15. It sure does :thumbsup:
  16. Hi I can see, from a re-read of my last post, that i may not have been clear enough - sorry ! So i'll give it another shot: When i hover the pointer on top of for example a transport icon like a Fairy ring then i'm not able to get a label saying: 1. Fairy Ring 2. the Fairy Ring Code for this location Regarding the glow you mentioned then i can say that i haven't seen any glowing when i hover on top of an icon - i only get a label (which is good enough for me !)
  17. Thank you very much. I wish i had the proper programming skills, because then i would help you guys with the project. As a side remark i can say that i have noticed lots of "missing" labels when i hover the pointer on top of the icons on the map.
  18. Hi I'm glad to know that my suggestion didn't seemed too outrageous to not even be considered - I'll look forward to see the improvements even though they lie a little into the future.
  19. Hi I have recently looked at the world and wilderness map and i would like to suggest a few new features: 1. an ability to zoom in and out 2. when clicking on for example the bank icon then it would be nice if they was flashing like they do on the in-game world map 3. the transportation icon - here i think it would be pretty cool if it was possible to distinguish between the various means of transportation - ie. fairy rings, hot air balloons, chartered ships etc. 4. when moving the cursor about the map then we should be able to see the long- and latitude coordinates - i know we have a map for this purpose already, but i just think it would be nice to have here also. Apart for these "missing" features i think the map really rocks Would you (the tip.it team) consider to add (some of) these new features ?
  20. Thank you I'm relieved that the thread has not vanished - it turns out that the error was on my part, because somehow this section of the forum was collapsed when i logged-in so i completely missed it !
  21. Hi I'm a little embarrased to ask this question which should be obvious - even to the blind ! I was trying to post a suggestion in the official, but i can't seem to find the Suggestion thread ! Can anyone please tell where it is or where to post new ideas (my idea is an extra feature for the Sorceress's Garden mini-game)
  22. Hi I think a think Jagex should start to sell items on the Grand Exchange and then destroy the money they make. The items they should sell should only be consumables like food, arrows, runes and bowstrings. They would ofcause have to make sure that they didn't crash the marked for a particular item by paying close attention to the quantity of an item. I would imagine that they should be able to offer for example 10% of the total quantity of runes on sale at current market price without hurting the player merchants. My suggestion would mean that we had a constant money drain from the Grand Exchange
  23. Thank you for giving a good and thorough explanation (as you always do :thumbsup: )
  24. Hi I have just done the Legacy of Seergaze quest and i now have an Ivandis Flail in my possession. I have read in the item database that an Ivandis Flail: 1. has 30 charges and after that it will crumble to dust 2. it will become stronger the more Vyrewatch i kill with it Question: If i use the 30 charges and the Flail crumble into dust, will my Vyrewatch kill-count be reset to zero or does the kill-count carry over to the next Ivandis Flail i make ? I hope you all understand what i mean.
  25. Thank you I think i understand now :thumbsup:

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