Everything posted by Michaael
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Small item market trend discussion
probably better off waiting for the inflation to die down. unless you want to max combat or something that bad i would wait. Yeah I think that's what I'll have to do. But what sucks the most is that even skilling a lot more for me at least because I haven't made hundreds of mills off the trick...Ugh I hope they put some sort of money sink in and bring prices down
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Small item market trend discussion
I hope d bones go down, I was planning to buy 99 prayer sometime soon but it's looking like it would make a bigger dent in my pocket than I'd wanted -.-
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Brawlers ---- Now Useless.
I managed to use firemaking brawlers on a nearly full +1 world yesterday, only being attacked once. Thank God for the phoenix necklace :thumbup: I think people are over reacting about it honestly :?
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Some Pictures from Jagex
The monkey thing made me think "new slayer monster omg". Maybe it's just my heart longing for a 90+ slayer monster, it's probably for a quest :pray: Edit: Our exclusive picture is most likely the fishing guild. The tower and goblin cave would align as it is, and the fish hanging above the door almost gives it away. Watch me be totally wrong now :wall:
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17th July 2009 - Bounty Worlds (+1 Item)
Yeah, it really is ridiculous. I really liked the idea of "you can't attack unless you are risking 76k in coins". But I'd also like to see a +1 PvP world. If you're going to give people the green light to 1 item, you might as well give em a whole world to do it in :roll:
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17th July 2009 - Bounty Worlds (+1 Item)
IMO not a bad update. Now you have the choice of preference: Overpowered 2HKO weaponry and 1 itemer worlds or the welfare worlds :thumbup: They should call the +1 worlds "fun worlds"
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DDOSING Serious Issue?
The crashing is really annoying I've gotta say. I hope they get it under control soon
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17th July 2009 - Bounty Worlds (+1 Item)
Exactly, there's much more incentive to try to kill people building EP when you know for a fact you'll get a drop.
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17th July 2009 - Bounty Worlds (+1 Item)
Edit: Nevemind, thought that the new BH worlds were full area PvP worlds. That blows for agility brawlers -.-
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The Dark Bow
This 9 tasks, 0 bows :wall:
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17th July 2009 - Bounty Worlds (+1 Item)
Well, I guess it's a good thing I was too lazy to use the rest of my brawlers yesterday :
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Brawlers ---- Now Useless.
I think the amount would depend. Personally for prayer gloves, I'd pay up to 4M. For woodcutting...Eh maybe 200k The option to trade in brawlers would be nice too, as melee gloves are worthless to me.
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Brawlers ---- Now Useless.
I think Maldrith(or w/e his name is) should sell a new item. Protect Brawlers. Carry it in your inventory, and it will protect only your brawlers on death. Of course, it should be a hefty price, and not count for gaining ep. This way combats the following: 1.Wearing brawlers is still a risk, however you won't lose them, but rather the protecting item, which is worth gp. 2. Because the item costs money, losing brawlers will still be expensive. This item shouldn't count for gaining EP, just like noted items. 3. If you want to gain ep, you still have to risk an additional 75k. 4.Brawlers continue to have a use as they won't be destroyed every time you are pked in them. 5. The new item would contribute to sinking money out of the economy that pvp brings in. I think that's a solid idea. What price are you thinking though?
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15th July 2009 - PvP Changes
I feel sorry for the dude that bought those :
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Brawlers ---- Now Useless.
Could always use a friend's house. True, but then it just puts me at risk to be killed even more. Although Yanille isn't a hotspot in PvP, I have met people lurking there and have been killed. Who knows, it might be worth the risk A mate of mine let me use his house for my whole pray brawlers, and I wasn't attacked once. Call me lucky, but Yanille just isn't the biggest spot to worry about.
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Girls Don't Exist on Runescape
I think a huge part of the problem is how anonymous the internet is. The fact that there are grown men on the internet who say they are girls is downright creepy, and in a video game, who really can prove it? I'm not saying that everyone that says they're a girl on the internet is the next subject of "To Catch A Predator", but I think that stereotype and association is what really what feeds it :? Personally, if somebody says they're a girl on Runescape, more power to them. RS could stand to be less of a sausage fest, I'm not going to ask for a date or anything, but you get the point.
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Brawlers ---- Now Useless.
I don't know if anyone has seen this topic or just forgotten about it, but I think it's a really impressive idea and we should follow up with it. viewtopic.php?f=173&t=802513
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[DevBlog] Animation Update: Pack 1
I think the new animations look really cool. It's very fluid and easier on the eyes as compared to the first pictures they show. I really hope they bring the first dance emote back, you just can't beat it :thumbsup:
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15th July 2009 - PvP Changes
That thread is probably the most concentrated amount of epic win I've ever seen on the RSOF
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15th July 2009 - PvP Changes
I'm done with this lol arguing with him it's SO pointless. It's like talking to a really negative brick wall that hates everything, and manages to regurgitate everything you say to it in a twisted, stupid question.
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15th July 2009 - PvP Changes
[hide=]Player A, whip + dds. Player B, whip + ags. Player A, goes and pks a bit, dies a bit, uses his EP, gets some good drops. Player B, goes and pks, gets unlucky from an ags spec or some other thing, loses 80 mill /wrist and quit. Its not a big enough advantage to risk an AGS on, with the exception of prehaps just pjing, unless there is a severe drop in prices, its just not worth it, you don't get better drops from risking more, you may get more drops, but you will end up having to get EP back after a while anyway.[/hide] Too bad for player B. That's how the game goes, boo hoo. What I don't understand is how you can find a point to argue about through that. So you die in PvP? That's expected, he knew the risk, maybe he shouldn't have sucked at PKing. We've gone through this, and you basically agreed with me (imagine that). We're aware that your drops stay the same, but you will get more kills if you risk more and use better weapons. Everyone has to get EP eventually. You don't have a leg to stand on
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15th July 2009 - PvP Changes
Risk so does not equal reward in this pvp system. Risk 80 mill, get the same drops as everyone else with a easier (but hardly 80 million dollar) chance of getting a kill than if someone pks with just a dds. How am i twisting your words, I'm merely highlight what you say, and respond to it. Also, why pk with claws when you can pay a friend 75k? Hell no am i going to risk 20 million without protect item. So for try number three, I will try to explain this as simply as I can for your angry mind. Player A risks 3m total. He PKs with a whip. Player B risks 80M. He PKs with an AGS. (Who is risking more in this situation?) [hide=Answer]Player B, good job! Stay with me now :[/hide] Player B KO's player A because of his superior weaponry, by risking his AGS, he was rewarded with superior weaponry and ability to KO. Still with me? Lord I hope so... Player B goes out and KO's many other welfare PKers with his AGS because his risk is paying off and he is getting rewarded well by the drops he recieves. Edit: So what did we learn? Risk does not equal reward in terms of the PKing system. It equals reward in ability to KO and a supreme edge over your opponents, a direct factor in the loot you receive.
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15th July 2009 - PvP Changes
The thing in bold was a statement to your completely irrelevant post: [hide=]So... All real pkers want to get the same drops, while at the same time not being able to use there cool items? Its not as if making that person lose there AGS is going to give you better drops.[/hide] I had basically responded to that and more in the above posts, and I felt (and still feel) like you just want to twist words and argue. Anyway, risk DOES equal reward (in the fashion I have posted twice in the above posts), not sort of. I garuntee anybody with the balls to go out in Bandos/claws and claw up the dhide/dscim PKers for a few hours will absolutely reap the rewards. The problem with protect is that they don't risk enough to cover how much power they have equipped. Weapons that KO in two clicks of the spec bar is INSANE! Power like that should (and now does) come with a price. DDS is on a different level. It's a low cost weapon and has been around forever. The likelihood of KOing in 2 hits using a DDS as compared to claws or AGS is enormous, don't go there. And one thing I can agree with you on: AGS is going to drop big time
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15th July 2009 - PvP Changes
So... All real pkers want to get the same drops, while at the same time not being able to use there cool items? Its not as if making that person lose there AGS is going to give you better drops. If you had read a few posts above I said When I said "risk = reward" I didn't mean a linear line, I meant that if you risk the big weapons against people with the smaller weapons, you'll most likely win (thus getting possibly more rewards than if you had PKed with a whip instead of AGS). I won't go into hypotheticals because every fight is different, but the whip is 1.5m and the ags is 80m for a reason. And for the line you quoted, I really don't see anything new there. Please don't twist my words for the sake of posting a reply...
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15th July 2009 - PvP Changes
This is true, and maybe I'm less cocky than the average pker, but it seems a bit pretentious to assume that you will NEVER die, and risking 60m or whatever they are worth now just does not seem like a good idea when the best drop that you could hope to receieve would be worth 5m or so. This is the first update that seemed to lack a decent logical foundation in my eyes...other than bouncing cabbages, that is. There's always the unknown and the risk, it's what you agree to when you log into a PvP world. I honestly believe the reasoning behind this update is that weaponry has become too powerful for the moment and they needed to counteract it. Weapons that can KO in 2 clicks of the special bar is insane. Now we have a lot of talk of "time to break out the d scim", this is bringing PvP somewhat back to where it was before godswords. When I said "risk = reward" I didn't mean a linear line, I meant that if you risk the big weapons against people with the smaller weapons, you'll most likely win. I won't go into hypotheticals because every fight is different, but the whip is 1.5m and the ags is 80m for a reason.