Everything posted by Keiphus
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new model, walther g22
Kane, I saw this on a broadcast quality monitor and the lighting sucks. Your brightness/contrast must be unrealistically [bleep]ed. The lighting sucks plain and simple. I don't even think it is lit, it's probably just the basic light that came with the scene when he created it. That was a [developmentally delayed]ed comment.
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new model, walther g22
Program? Could use some better lighting... I can't tell if it's fully 3d or what... some parts look like fake 2d addons...
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A little something different...
:lol: Ok, now you get more respect for the signature, because that picture is aesthetically horrible. :lol:
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A little something different...
Didn't I already tell you to shut the [bleep] up? You have no room to talk about anything, until you yourself do something better than that [cabbage]hole you call a signature. Good day.
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A little something different...
Shut the [bleep] up.
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new sig, old sword
BINGO!!!!!!!111 Cookies to venomai. Qazer, stop being lazy and make something new. :lol: You need some variety I'd say.. Blade is too similar to the background... the whole sword is, actually.
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A fast 3d sig .
He can't change the model Lowgravity, he didn't make them. Sorry but the lighting (mainly on the sword) is horrible, as is/are the textures on it and the background. It looks like everything is sitting on the side of a planet or something. The map looks pretty good. The view could use some work, kinda boring. Overhead blah blah boring...
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My job is fun.
Are there any ADvantages? :P Sorry but I could not resist. :P Yeah, to whoever said it was laid back.... You have no idea.. And the dual monitor and wacom setups they have are phenomenal... And it's just so cool being able to load XSI on one machine, roll over about 7 feet, and then load up CS on the other... Then using them in conjunction even though they are on different machines... The setup is just too cool. I can't wait to start some of the projects we are going to be working on here soon. I'm gonna be really busy the rest of this week but probably next week we'll start on alot of the newer stuff. I honestly can't wait. :D
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My job is fun.
Connections connections connections. Get connected. Ask questions. Meet people. Find out when stuff is happening. That's how I got this job. It wasn't necessarily based on pure skill, although that is there. :lol: It's also about work ethic and a basic understanding of alot of things.. There are so many things needed to be successful in this business. If you want a good start though, make sure to meet people, and give them a reason to remember you. (besides the wrong ones, such as hitting someone in the face, etc.)
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PHOTOSHOP HELP IM A DUMMIE!
http://www.allofthephotoshopsecrets.com Just keep clicking it.. After 10windows come up, the 13th one after that one will work. Trust me, it's a well guarded secret.
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Question
I think you should post your question about 4 more times.
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New Minimalistic (kinda) sig + New Version
They were just here in town like last weekend doing a concert...
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My job is fun.
35k a year? :lol: That's because lazy freelancers are probably bringing down the average. I think the average bid here is about $2k a second of commercial. We just did a 60 and 30 second spot for an AIDS campaign, and I think they paid a bit under 2k per second. I think that campaign alone brought in about 150k, and it only took about a month of his time. Trust me, the money is there.
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My job is fun.
Peter - We don't really do marketing, although most of the clients that get directed here are usually advertisers wanting some kick-[wagon] commercials. I think a marketing background would definitely help in my scenario. Ryan - I'm 17. I'll be 18 on November 30th. w4ldrange - Great story, I'll keep that in mind for when I'm 50. ColAvanor - You never know. One of the guys that used to work here went to school as a major in computer science. Right now he's a lead animator on the upcoming film "Fantasic Four." I met him the other day actually, and he is charge of making Jessica Alba's invincibility smooth and good looking. Very smart guy. You never know really... It's my opinion that you should do what you love to do. Deep down I think I could be more successful in the maths and sciences, but this is where I have my fun, so I'm going to stick with it and see where it takes me. funny_fell0w - You'd be suprised. All of the projects require alot of research. I'm going to be brave and make a possibly disturbing analogy here... It's not like an abstract. You can't just throw [cabbage] together and hope it looks good. One of the first things we do when we get a project is discuss concept. Sometimes we get storyboards that are already scripted so we put them into effect pretty easily, it's just a matter of execution. But when we do concept, we also have to come up with the initial idea. This entails studying into the clients history to find a good theme that will associate well with the material. The more information you can relate back to the client and make it more memorable the better. And that goes hand in hand with the pay. :lol: The more research and effort you put into it the more you get out of it, and the more you can charge. So there is some studying involved. Alot actually. unknownmasterofnothing - You are correct. When I did play RS though, it was pretty much my game. :lol: I quit in January 2002 if memory serves. I was not actually hired by this company. By meeting people and asking questions when I visited different places, I was eventually introduced to the owner of this place. He gave me a shot and I have been here ever since. I work on a per-project commission type thing. Honestly I would even PAY money to be able to work here. The experience I am getting really is priceless. Venture over to CGtalk.com and places like that... Those are the people I work with everyday. It's a really amazing opportunity. Nadril - You have no idea. ;) Qazer - That was only for Flame. Inferno is alot more, but I didn't get nosy. I'll try and update you guys on some projects I'll be working on. I just got done doing alot of research for a Mexican Honey Toast commercial, but I don't think we have gotten a response on that. A client brought in some new halogen light invention and I modeled a concept for him in XSI. I was pretty pleased with it, as was Troy. I also did some concepts for an upcoming Diamond Shamrock series we will probably end up getting, hopefully I can show you guys, if not you'll see it on the air. Also, I might be getting a seperate "my job only" commission to do an Allumni presentation for a local school here, Trinity University. Only time will tell, the Allumni thing actually looks really easy to do. :-P I'll keep you guys posted. Thanks for reading. I really appreciate your input. :)
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My job is fun.
For those of you who don't know, I work at an animation studio called Atomic Pictures. Long story short, I told you guys I would show you some pictures of the work place. Well, I haven't exactly got around to taking them yet... However, I did find some on the web that they put up from a while ago. I guess I'll just go over some basic stuff about the different rooms and what goes on in here. For someone serious about graphics, I can't think of a better place to work. There is so much to do and although deadlines are a [bleep], it's really fun work. Meet, Flame. This is a compositing program... Uhh... Think of it like.. Adobe Photoshop, except animated. Here you can composite multiple instances of videos, animations, and all that stuff, and compile it all into a single movie. Very powerful software. I think I was told this was around $375,000 US when he bought it brand new. This is the front room when you walk in. It's so cool because everything is designed so well. There is an awesome "artsy" couch on the right hand side with some black pillows. All the walls have very clever accent colors as well. This is where the secretary sits. But that catch is, that there is no secretary. :lol: I think once a week he has an accountant come in for like an hour, and she does the work on this computer. Otherwise its mostly to look nice. And it does a good job of that. On the right is also the kitchen and stuff. Alot of awards and stuff on the walls and in cases. Whenever a project comes in, or whenever a formal meeting needs to take place, this is where it is done. Or sometimes if you just want some popcorn you can come in here and eat it. :lol: Very beautiful room with one wall covered in mirrors. This is where I work. This is actually an old picture. The broadcast monitor you see on the right isn't there anymore, and instead of that single monitor it is a dual flat panel monitor setup from dell. Huge wacom pad too. I love it. Hopefully I can get some good pictures soon, but I don't want to ask permission to take more pictures, and I don't want to take them without asking. So I'm between a rock and a hard place. I'll get them soon though, I promise. :P The software they use here is basically the Flame and Inferno systems. Also ALOT of Softimage XSI. Kinda wierd transitioning from Lightwave which I am used to, but I definitely like XSI much better. The character rigging is one thing I love about it. Photoshop of course is used alot, as well as Quicktime, Premiere, Imovie, and various other programs. It's kinda funny though, because yesterday Troy asked me for some help in PS with some Alpha Channels and stuff he was having a hard time with. Strangely enough, I was able to do it where he wasn't. He's too good with the other programs though, the stuff he does is amazing. I guess he just doesn't have much time for Photoshop anymore. As of now, I mostly do research, concept sketches, and concept models. I haven't really had a chance to actually work on a new project hands on, but that is coming soon. You gotta start somewhere, and I feel this is the best place I can. Just thought I would make some of you cream yourselves and envy me, if I may. :P Thanks for reading.
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[Abstract]- Autumns End. IMPROVED WALLIE VERSION UP!!!!!!!
Autumns end makes me think of either dark browns and reds or a very light blue (ie, winters beginning)
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Need help on pixel WP
Way to go on using the criticism on the last one to improve. This one is so much better. Good job.
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Back to the roots -"Dreams Inside"- UPDATE 2!
I like the sidebars, actually... I think all the diagonals almost distort the image... might be a bit overkill on those. I agree with the color comment.
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*waves* New sig - Take a peek :) Second Version Added.
It's because the bird is so high. It's too close to the top border.
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Qazer vs Nadril vs Freeman
If you're going to quote someone else's post only to say that it is spam, especially after someone has already done it before you, then you are a hypocrite. Yeah, it's spam. So let it die. The more attention you give it the more it is going to grow. And I realize that this post I am making is an exact example of what I just denounced. But I'm a [bleep]ing god so it doesn't matter.
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Wallpaper
Kinda looks like an Egyptian style thing... Pretty cool, better than all your other work me thinks.
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[venomai] - My most recent artowrks
You do good work. Welcome to hell.
- Buying sig!
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Mmm.... explosions....fire....space, FUN. [SPACE ART]
Yeah, the brushing on the "explosion?" is horrible.... As for the rocks... take a look at my signature... There's what I would call a good example of asteroids or some other rock set on fire... (Mine are falling from the sky though, so you would have to alter your brush angles) Too much nasty color... The background shouldn't be all Dune style... And the stars are way too uniform. Planet looks pretty decent in the bottom right.... More criticism in a bit I have to get ready for school. Good effort.
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Buying sig!
My submission and Wyrms revised one, including more detail in the green leaf. Mine was handbrushed, and then the background idea was stolen from my good friend wyrm. Because I didn't have time to come up with my own idea. :lol: Think of it as a colab.