Its kinda sad to see that many f2p players are restricted not to train their combat (yes I know no-one forces them but still) because of the cap. It shows to me how little jagex cares about f2p players compared to p2p, after all the cap was made because of p2p players leveling dungeoneering in f2p. I've been training dungeoneering in f2p for the past week and noticed how bad the skill really is for f2p. First, the exp is bad if you go over the cap (I don't have experience what' it like if youre under) and the exp sucks even more if run into dozen of p2p doors on your way. (Most of the time missing over half of the dungeon) Then the missing ability to make bows, arrows or staves, yes I know it has been pointed out many times but I just realized myself how all these little things effect this pretty decent skill turning it worse. Yes it is a bit of a question of attitude, you can like the skill how it is but I feel that fixing these kind of things wouldn't definetly be too much to ask before jagex rushes and starts creating all those new shiny trinkets for p2p. That's just how I think about f2p dungeoneering. :P (btw, I gave up training with level3 skillers because 90% of them had lower skills than me and just afked most of the time and it didn't even speed up things that much. :rolleyes: )