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Nexaduro

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Everything posted by Nexaduro

  1. Nexaduro replied to Nexaduro's topic in Falador Tavern
    Hrm. Interesting... interesting. That actually plays out perfectly, now that I think about it. Okay, so you're just a Drow adventurer then? I imagine you'd want to be near a town or camp of some sort? And Mather, for some reason Draugr just seem a bit silly. If you really want it, I suppose it could just be a less-powerful Dweller or something.
  2. 1/10 Huzzah for Tavern reclusiveness.
  3. Nexaduro replied to Nexaduro's topic in Falador Tavern
    Eh, so everyone's essentially starting in the wilderness? Do you guys want there to be others of your race?
  4. The wall misclicks, and lands in The Tavern. 80 HP. +1 HP for the Tavern.
  5. Nexaduro replied to Ubi's topic in Art and Media
    I care. :) Tavernians such as myself generally appreciate such things, we're just too busy expressing our creativity in an alternate fashion. The poem's okay, I suppose, I tend to like shorter lines. And haikus. Probably for similar reasons.
  6. Nexaduro replied to Nexaduro's topic in Falador Tavern
    I've decided that A. my Stillborn class system is stupid, B. I need everyone to state, just once more, what they want to be and who they want for company, and C. that I want to start this game now. Sorry for the delay, I was pondering how this could best work. So, yeah, official character sheet format: Race (if it's not something I would be familiar with, describe it): Companions (are you starting with a specific individual, small group, or settlement): Profession (are you a hunter, an adventurer, a mayor, an evil demon bent on world destruction, etc.): Description (what do you look like, with respect to your race and profession): Talents (are you particularly good or bad at anything, do you have any useful skills): Items (from your cavernous lair to that shiny ring in your pocket): Since I thought it was fun, I want to make this a bit like Fallen Star. Different environment, of course, and there will probably be a slightly more dice-game style, but it will be a story as much as anything else. Perhaps a bit like Pirates 2, but probably with slightly shorter reports (massive kudos to Dungeonal for going through all that, even though the game got abandoned).
  7. Sounds pretentious, and the misspelling of "community" is not encouraging.
  8. Underground bunker complex. :thumbsup:
  9. http://www.youtube.com/watch?v=GRyB2C_T9N4 :rolleyes:
  10. God damnit! So many people are leaving. :( Well, I never really got to know you Sere, but I'll miss you just the same. I can't help but wonder what Operation: [cabbage]storm was though. Also, maybe we should exchange emails, or if you're too paranoid create new emails and share those. I don't mean just Sere, I mean all the Tavernians. We can't let ourselves be separated so permanently, so easily. My email is [email protected].
  11. Honestly, I have to go with Ross on this. I'd like to like him, but he just makes it too hard. It's all a bit of a farce, really. And Ico, you REALLY need to stop using Nixon as an example. However much you annoy us sometimes, you're not that bad. :P ------- Mather, [identity retained]? Really? Nothing on this forum should be secret, except Hegemony war plans and stealth attacks. Just tell us, no real harm will come of it.
  12. Nexaduro replied to Nexaduro's topic in Falador Tavern
    Okay, added humans to the main post.
  13. Nexaduro replied to Nexaduro's topic in Falador Tavern
    Hahaha, this is going well. If not as I planned. Interesting twist to things, seems that Tech might be the only adventurer!
  14. Probably. I'll check.
  15. Nexaduro replied to Nexaduro's topic in Falador Tavern
    Wingless dragon. I just assumed the scales and a certain body structure. Infrared, I can probably work that. What would you want to be dwarfy about you? So fast and agile with fair nightvision? I gave the Stillborn as an example, because I had a hard time remembering/explaining some of my other ideas. Humans play a big part in the game, having formed communities where the light shines through from the outside and seeking to create a kingdom as human naturally will. The backstory was detailing a major change, without which the game would be completely different. Stillborn are a race of sorts modified by the Gaunts, which I was going to get into later, and I understand where you got confused. I should've made it more clear that it was all examples of my thought process, rather than the limits of your choice. I'm tired right now, tomorrow I will make the list more complete. And high-tech is an option, just so you know. It's not common in the least, but it's a choice for the players. EDIT FOR EDEL: Stillborn are humans who a Gaunt comes into contact with and partially incorporates into their own body. The Gaunts generally control the Stillborn's bodies but not their minds, save for often wiping memory and occasionally breaking the mind or altering the personality. It's because Gaunts have complete control of all their own life functions, every single cell, and if they mess with the brain too much they usually make some mistake in their extremely difficult work and kill the person. Ghouls have had their minds broken by Gaunts for whatever reason, intentional or otherwise. They're basically like Drizzt (if you don't know who that is, I will be surprised) after he left the Drow and became an animalistic hunter. Except they can shapeshift, moreso than other Stillborn. Weavers are either naturally "good" humans or those who's personalities were altered by Gaunts who wanted to try and make the human race/underworld "better." They can do a kind of healing touch where they connect with a person's body like a Gaunt and repair the injuries. They can't use the ability spectacularly in combat, and wouldn't be inclined to generally speaking.
  16. Hrm, I'm open for most of the weekend. On Sunday I have SCA Fencing & Heavy Weapons at about the same time as your competition, so perhaps 4:00 or 4:30 would work. On Saturday 1:00-2:00 would be best, because I've usually woken up by then and will have finished with personal hygiene but will not have gotten too distracted by anything. So, I would say call tomorrow once you're free and it'll probably work out.
  17. Nexaduro replied to Nexaduro's topic in Falador Tavern
    Oh, I interpreted what you said as more of a large, vaguely canine-shaped lizard. Like a velociraptor with front legs. Lemme think on it.
  18. So, anyone like my idea for Underworld? Also, Halo: Reach is awesome. Which reminds me, Retech, might you want to visit over the weekend to play it with me?
  19. Nexaduro replied to Nexaduro's topic in Falador Tavern
    ... What? To be honest, I'd rather not. It seems a bit silly. You could probably make yourself look like that if you played as a Stillborn of some sort. Perhaps a Ghoul? What powers are you trying for?
  20. Nexaduro posted a topic in Falador Tavern
    I thought I'd spice up the Tavern life a bit, things have been awfully slow recently. Even if this game bombs, at least I can say I tried. I'm not sure precisely what this will end up as, you can't predict how a game will be played on this forum and I doubt I'll scare anyone. It's just that the horror... or perhaps dystopian... style fits my vision best. On to the setting. ------------------------------------------------- It was a dark and stormy night... Not that They knew. The Dwellers in the Dark, the monstrous abominations that live, so say the legends, on the dark true surface of the planet Saria, the sun obscured by a second planetary crust far above the first. This is not to say that they were without light of their own, it was merely provided by the soft glow of a number of bioluminescent chemosynthetic plants and deadly fungi. With the myriad races of the upper crust looking on in horror and amazement, a fireball punched through the atmosphere, violently quelling the storms and bringing a harsh brilliance to the sky. As it plummeted it separated into countless pieces and the surface was engulfed in flame. None of the surface dwellers survived that day, only those prowling in the dark below. However, parts of the fireball managed to break through into their abyss. Those pieces brought with them not only the light of the Overworld, but creatures not unlike some of those destroyed by the fires on the surface. And so came the humans to the planet Saria. ------------------------------------------------- You all start in a human settlement (unless you choose to start as something hostile to humans, or particularly out of place) with 30 or so residents. Here are two major races you can choose, though you are by no means limited to them. Note that simple Dungeoneering style "magic" isn't likely to exist, though super- or in-human powers are possible. "Good" Races Humans/Humanoids - Having appeared with the remnants of a fireball punching through the upper crust into the dark surface of Saria, Humans and their allies have built small settlements under the sunlit holes to the world above. Subtypes: Inquisitors - Humans who made a new start in their dark world, forging tools and weapons of metal, warding away the darkness with torches and their fear with devout belief in God. Nomads - Roaming the dark world of Saria, Nomads have adapted to their environment and prosper despite their dangerous lifestyle. They are often more accepting of and accepted by the intelligent races of the Underworld. Clankers - Worshippers of technology, possessing tools of incredible power though rarely the knowledge to use them. They are intolerant of "lesser" races and very ambitious. Stillborn - Former servants of the Gaunt shapeshifters, controlled and connected by cords of flesh and released upon their master's death. They retain a small part of the Gaunt's consciousness and abilities, giving them potentially incredible abilities. Subtypes: Undocumented. "Evil" Races Dwellers - The true creatures of the dark, inexplicable and incredibly dangerous. The Underworld is their world, and they intend to reclaim it. They can take many shapes, and should be avoided by all but the brave, powerful, and stupid. Subtypes: Not applicable. Demons - Winged, bony humanoids who lurk in the darkness, relying on their excellent night-vision and natural weaponry to hunt. A terrifying, though not uncommon part of Sarian life. Subtypes: Wingless - Confined to the ground, these Demons are deceptively dangerous. Due to lesser mobility, they are forced to take what food they can find and will fight with reckless abandon knowing they cannot escape on wings if they are defeated.
  21. Hmph, this is sad. Where's Dusty? Where's Sere? Where's Archi? Where's Spork? So many lost. I fear for the Tavern's future, my friends. Maybe we should all make new email accounts to share with the other Tavernians for the purpose of keeping in touch should the unthinkable happen? Also, where's Doom? :blink: And no, my avatar has nothing to do with hers, unless she happens to be a member of the SCA.
  22. I think we should probably remove mentions of whatever site that is. If it was blocked, there's probably a reason the staff doesn't want it on the forum.
  23. I like bacon, but I don't like bacon on anything. Bacon's awesomeness is diluted by such ridiculous combinations. Also, did you know they make bacon vodka?
  24. Dooodoodo. Edited to remove content that was blocked, though I don't know why.
  25. Nexaduro replied to Earth's topic in Falador Tavern
    Oh. Heh. Erm, so I guess I see how those two things went?

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