Everything posted by Kirschen
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Armadyl's Army
There is no real way to find out what our's is either I take it? Also, how long does it take to get a kill count of 40 at Armadyl anyway?
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Will's Cabinet of Fine Blogging
Give up Lent? Genius idea!
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Armadyl's Army
Might I ask what "PID" means? :P I will try to see if I can make it. With masses of people, I doubt he won't be so "dealy" if it's anything like a curb stomp to Kree. :wink:
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Leaking Memories
Well the desert is vast, who knows what would be uncovered. Look at the Muspah statue, after all :P IDK exactly, I'm not as creative as you XD Thank you, you're so kind (although my creativity falls into questionable territory at times). Still re-doing the Arrg section, and possible the whole opening sequence to throw out unnecessary details, mainly Jessica/Korasi and possible Cyrisus unless the four dream abominations needs him for my idea. After that, I will continue on the rest of the quest idea. Right now, I am thinking of asking someone with articulate typing skills to be an editor so my points are clear and not-so-confusing.
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6-March-2011 - Player Armour, Gnomes and Clan Fealty
Gilded was always like that. It's just that now we have black menus and a reason for people to take that shitty excuse for a trimmed set out of their POHs :grin: Proselyte's exclusion seems to be an oversight. The news post mentioned it, there are the icons for it, but somebody forgot to actually put it ingame. Same with the full slayer helm. Hey, the gilded platelegs/plateskirt looked fairly decent pre-update, especially with items with a gold trim or fire cape. :-(
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6-March-2011 - Player Armour, Gnomes and Clan Fealty
I've still yet to see a female player in the new Bandos gear. As for the latter in your statement, I agree oh so much especially when it stuck out more after the change of female gear to be less showy on the mid region. :P
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Avatar: The Legend of Korra
Heck no. Watch the whole thing. I'd like to, but if that isn't possible... :razz: Not going to be able to buy/rent/stream the series and I don't pirate, so I'm probably out of luck there. You can watch it for free (legally) somewhere on the Nickelodeon website. I kinda hope they go a lot more into how Bending shaped the way their technology and society as a whole evolved. It's the more nerdy side of me and I don't think it'll be explored too much just because of the kind of show it is but still. For example good Firebenders have a pretty decent relationship with lightning, so electricity could come from them being able to understand it more intimately due to feeling the way it works or whatever. Not sure about photography and other stuff like that, though. [spoiler=End of first series' spoilers]The ability to take bending away, you mean? It's been a while since I've watched the series. If it's that, though, I don't remember quite how it worked. Was it only the Avatar that could do it? If not, I would assume whatever government entity they have uses it to permanently disable problematic Benders they get their hands on. I am generally expecting it to go like that, and Korra switching to the side of the rebels when she finds out about them doing that. But, if it doesn't end up like that, I will be pleasantly surprised. Just like I was with the first Jet episode. If I recalled, wasn't there only a small fraction of each nation that could actually bend, with the exception of Air Nomads? With the anti-benders, it seems to imply bending is more common. :unsure:
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6-March-2011 - Player Armour, Gnomes and Clan Fealty
Oh....god MY EYES!!@@ Contrast, [bleep], do you have it!? XD I agree it looks kind of...meh. All the other armors had a nice gradient sort of effect, shading - you could tell where lines began and ended. Gilded looks off by comparison. Looks like they dabbled it in MS Paint. From the looks of it, it might have been "spent a week, but didn't focus on editing much" kind of MS Paint. I am open-minded on graphic updates, but that armor is an insult to anybody's eyes. I am still wondering why Dagon' Hai was left out and Proselyte wasn't changed. Anybody mix-and-matching up new outfits with the new update by chance? I am curious to know of the outfits people are desiging.
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Corrupt a Wish (IT's over Nine Thousand)
Granted, but Superman gets murdered by Thor since it was the Marvel universe. I wish I was superbly tech savvy.
- It's Super Effective!
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Will's Cabinet of Fine Blogging
I've never had chicken fajitas before. What do they taste like, aside from the obvious "chicken" bit?
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Corporeal Punishment
I always wanted to try Corporeal Beast, and the time set is perfect for me. Do I still have to bring emerald bolts(e) since it's likely most of TMHT will stun the core anyway?
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Pictures of those TIFers -- 2.0
D: Are all expert snipers lurkers in Varrock West? :ohnoes:
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6-March-2011 - Player Armour, Gnomes and Clan Fealty
Ouch Too bad most worlds are dead when it comes to Castle Wars aside from the servers dedicated to them. :(
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6-March-2011 - Player Armour, Gnomes and Clan Fealty
Gushing hard over this. The neitiznot helmet looks angelic, I know I will login to see my full inventory of gear changed, and will soon go to the Tree Gnome Stronghold to see the looks. Great update. :thumbsup: Still need to kill Pest Queen to access Swift gloves, so I better get around to unlocking her. I wonder if I still get to keep my multiple fire familiars in the menagerie as long as I don't remove them.
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Leaking Memories
Sorry, I was being too detailed and lost track of where I was going. The dark approach was more of a callback to where quests that had complete happy endings get the revisit of being bittersweet, but got too carried away with where I was going to the point I forgot many plot holes that would ensue. Details were unnecessary and distracting as if I writing a B-movie horror script rather than a full-fledged quest suggestion, making one forget that the original intent was the premise of the tower glitching in the first place could have unfortunate implications. As for the revived creatures, they know they are replayed memories and got several mutations in the process (Arrg getting intelligent, the creatures getting stronger overall), but I will likely focus on making it subverted later when I revisit the details. -The creatures will start out having massive angst about how they died and want to revisit the areas they used to live at in the quest. Perhaps turning Arrg from jerk boyfriend to homicidal psychopath was not the best course compared to other options that could insert depth into quests from that era that focused on happy endings and a shallow storyline. -When I look back at it, I realized the trio that follows you were being too idle and (despite the fact they know they're dead) rather sane. I wanted Jessica (I had her die) to come back to show implications of how Korasi could react, but that wouldn't have any important plot development since the quest series ended soundly. -As for the four dream bosses, I thought they were mentally created by Cyrisus' own psychological issues rather than monsters that implanted themselves and felt the need to explore how dangerous they could be if they materialized in the real world and how Cyrisus would react if he found out he was killed in battle (he mainly has the memories of him when we met the man, with vague details of how he died). This would explain how he is still rather cowardly since most of the time spent with him was this. -As for Melzar's additional sanity, the Jas stone made him as insane as possible, so the Tower couldn't warp it any further. I wanted him as an intentional side character who could develop from that guy with a warped house to being a useful figure who has a happy ending. -The Arrav and Balance Elemental will vary differently depending on if you completed Ritual of the Mahjarrat or not considering their deaths weren't in vain. The outcome of Arrav will be the same with different dialogue, but the Elemental one would be difficult to explain. Yes, I will need to actually take more time for each subquest and make sure it doesn't leave weird gaping holes into storylines that were already resolved to begin with. I may write this as a "Quest Guide" suggestion than displaying in as the form of some weird fanfiction. For the editing bit, that needs some work so it's articulate and readable. Thanks for your input, Sy. Kimberly, I am finding the Meeting History idea actually rather fascinating, but how would the key item be obtained? :P
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A Foolish Contest!
I will see what I can come up with without being too over-the-top. :P Curious, can I enter in both categories if I choose?
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The 'You're Banned' Game (over 38,000 banned!)
Banned because I am tired after finishing the first bit of my suggestion. Oh, I cannot sleep one damn bit for some reason.
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Ambler3's Blog- [VITALIS DROP!!] :D
0 Glacors, 0 boots. I cannot do them at all because of the glacytes being as fast as Speedy Gonzalez.
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Will's Cabinet of Fine Blogging
Working on a massive quest idea in my free time. Feel free to read it if you're bored, but it's currently in the early progress stages. At least it's something to add to Ezkaton's "story time". For Will's viewing pleasure.
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Leaking Memories
This is my idea for a Dominion Tower-themed quest. I usually don't bother working on 90% of my ideas, but was (as I quoted it ingame) "too awesome to ignore" when I was discussing the details with friends. I won't mention much details since I want you to enjoy the idea yourself, but be warned. Warning: This quest is very, very dark in a large portion of the quest that will have red (there are two kinds) text marked in the spoiler titles, and a good bit of quest spoilers from certain quests are to be expected. If you're a fan of Jagex's darkening storylines, enjoy. Remember, I warned you (and will keep warning repeatedly. I know I may exaggerate on the details, but it's for a safe measure. Note: I will explain all the rewards in detail after I finish all the subquests for the bosses, which will take quite a long time considering the idea is rather detailed. Current bosses I made for: Arrg Next: Arrav and the Three Monkies. Name: Leaking Memories Start Location: The Dominion Tower Difficulty: Master/Grandmaster Description: For fun, I’ll let you read it and find it on your own. The Dominion Tower has the power to revive beings that an adventurer has confronted by using their memories to project the beings Requirements: -Like the Dominion Tower, you must have 110 combat and completed 20 of the listed quests needed to start. Specifically, out of the twenty listed, you must have done these quests: *Blood Runs Deep *The Curse of Arrav *The Chosen Commander *Do No Evil *Dragon Slayer *Dream Mentor *Legends Quest *Mountain Daughter *Recipe For Disaster *Troll Romance *Void Stares Back, The (^) *Wanted! *While Guthix Sleeps *Vampire Slayer -At least level 80 in every combat stat (except prayer and summoning). (^) = You don’t need to access the boss since she won’t appear in the quest. -Not required, but several of these quests will change the dialogue a little in the quest if completed: *Ritual of the Mahjarrat [spoiler=’Rewards:’] Part One: The Awareness. Part Two: Memory Hunt [spoiler=Arrav]Coming soon. [spoiler=Ayuni, Eruni, Leeuni]Coming soon.
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Corrupt a Wish (IT's over Nine Thousand)
You get a few big things: a big heart attack, a big cerebral hemmorage, and a big diabetic shock. I wish these games didn't bore me so quickly.
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Don't Hurt The Wall
Until he finds me writing it since it brings me so much pleasure with the romantic style of meta-dark. 62 HP
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Don't Hurt The Wall
The wall has a large hatedom among fans and they write disturbing fanfiction about him that isn't suitable for posting here. 62 HP
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Corrupt a Wish (IT's over Nine Thousand)
Granted, but it grants the wishes of others at the expense of your good luck and life force. I wish I wasn't so lazy.