Skip to content
View in the app

A better way to browse. Learn more.

Tip.It Forum

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Made0f12une

Members
  • Joined

  • Last visited

Everything posted by Made0f12une

  1. I'll get an essence spot soon. I already got Tiaras and Talis in there I alread have a spot for coins it's just higher up
  2. No one listened to me when I stated several times that soon after it was realeased it would be nerfed like all weapons Maul Spec Whip Spec Magic Short Spec Barrelchest Anchor Spec I guess we can add this one to the list
  3. Well, Jagex already has a very good and effective way of tracking down and banning these rule breakers, and TB@JT are by far much more creative and sneeky than most of us... ? Referring to the Marcoers? I'd say yes, the time I spent in the underground I met many computer programming prodgies. I even met someone that found faults inside a programming langauge. There are so many smart kids, just involved in the wrong area. I dont blame them though, it's good pratice for them. The things they code are truely amazing. I have say I have to award Jagex for Cracking down on the crime lately. The amount of bans they're throwing out on real world trading, offensive names, and marcoing is awsome. But no matter how many they ban, they'll always come back. They care nothing of the account, it's the outcome they want, the raw materials. I heard they moved it. Also I wasn't suggesting that they add this into, I was suggesting they create a whole new file. Why doesnt anyone comprehend the fact that brianstorming means that we all put our brains together to form a plan of how to elminate them. THINK TOGETHER! :) This isn't a "hey these are my ideas, discuss them" topic. Outside input IS welcomed
  4. If it wasn't nerdy or anything I'd probably move to cambridge, walk into Jagex towers and ask them to sign me up for a meeting. Then I'd realease my ideas of how to banish autoers and hopefully they'd crown me youngest person ever hired! :) Then I'd be a JMod and part of the team.
  5. This thread wasn't created for my input and my input only :D it's called brainstorming for a reason. Which menas that you guys should be suggesting ideas too. There will always be loopholes. If we can somehow devise a plan with as little loopholes as possiable it'll be for the best. There will always be loopholes, we just have to minimize them.
  6. If have some first hand knoledge of autoers since I was part of the underground in RSC. I dont think there is a way to implant such a feature because alot of the programs use a modified Runescape client. Its the same thing it just has more options to it. but of course I'm sure things have changed alot since RSC and they are more advanced
  7. That's why it's mentioned as someting that would be a problem. I'm trying to compose something that would work in favour both ways. Then I'll send it out and hope for the best.
  8. [hide=Note to moderators]Please do not move this to the marcoer/autoer discussion. This thread has a purpose of devising a plan to elminate autoers from coming back. It's not strictly a discussion about them.[/hide] Well recently I've realized (well not really recently, it's been known for awhile, I just started to think about it) that no matter how many you ban, they can always come back. Every single time. Why? Because we have the freedom to make and own as many accounts as we want. If we wanted an army of 1 million noobs, then we could have it. Why anyone would want that, I'm not sure, but it's possible. There is no way that you can forever eliminate the autoers unless there is some kind of restrictions put on the account making process. Here are a few ideas I've come up with. I'll gather any ideas that have a good potential from all of you. Idea #1 Add a restriction to the number of accounts per IP. Example Being Used: 5 How it would benefit: If the autoers made 5 accounts on their IP and then got them all banned, they could no longer play and pollute our economy and game. How it could be a problem: Now-a-days there is usually more then computer per household which all are on the same network thanks to a router. If it were to be biased on a dynamic IP then people with same 2 children, with 2 computers, each want their own 5 accounts, they would be restricted to Two accounts per person, plus and extra one. This would ultimately lead to account sharing. If it's not biased on a dynamic IP then they could just get the IP to their home computer changed by flushing and resetting it, or using a proxy and getting around the 5 accounts per IP rule. It would be hassle but they'd still be able to play. This would also interfear with Tip.it Freak Trains. If you're at your limit wth a main, skiller, staker, and two pkers then you wont have room to make a fun account. Also if you have 4 aco[bleep]s I'm sure no one would want to "waste" their 5th account spot on a fun account you're going to use for an hour. ---------- Idea #2 Add a restriction to a certain amount of accounts per computer. Example being used: 5 How it will Benefit: If there was to be a file downloaded to your computer, such as the uid.dat to determine where accounts are coming from, then this would work brilliantly. The file would track black marks and bans, and once someone has had 5 accounts banned, they are no longer allowed to play Runescape. How it would be a problem: If this file was ever discovered then, autoers could roam free, and this could be over come by a simple wipe of the hard drive. I suppose if you really wanted to play that badly, you could wipe your hard rive but who would sit around wiping their hard drive every weekend to play a game? I know I wouldn̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t. Also if there is only 1 computer per household and a lets say one brother is legit and one brother gets into autoing, and Brother A gets his autoers banned then both Brother A and Brother B are punished for one child̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢s stupidity. This would also interfear with Tip.it Freak Trains. If you're at your limit wth a main, skiller, staker, and two pkers then you wont have room to make a fun account. Also if you have 4 aco[bleep]s I'm sure no one would want to "waste" their 5th account spot on a fun account you're going to use for an hour. ------ Idea #3 I like the suggestion of a new one-time-only random event every week, as well: I think this would be the most effective solution to the macroing problem as it requires the player to be at the computer and ready to handle it as soon as possible. I'd like to add that if the player fails to address the random event properly, a flag is sent up to JaGeX along with information on the player's name, stats, bank, held items, and default clothes. Certain combinations should result in an automatic ban (such as level 3 with high woodcutting, default skin, 3k+ yews in bank) while others could result in as little as teleporting the player (for instance, level 50 with no significant banked items and low stats will be sent to the wizard tower for no particular reason). This random event should not interrupt combat or Duel Arena users, but will interrupt EVERYTHING else, from shopgoers to book-readers to stair-climbers to banking users. Unless the player is in the Wilderness or other combat areas, their ability to log out will be locked. Ban suggestions will be sorted by priority: Banked items, low combat level (20-) and skill level concentrations (such as 10- stats in all skills but woodcutting) take the topmost tier. Legitimate players who are logged out during the issuance of the random event will answer it when they log back in. In order to ensure that all players are issued the event at least once, the same random event will be given three times in one day and a different one issued at three random times on a random day of the next week. Advantages: a. Fast detection of macroers b. Macro writers will not be able to keep up with the sudden appearance of such events c. Bans large number of macroers in a very short time d. Bans shop macroers, who are responsible for a continually inflated cost of death and chaos runes e. Regardless of ban success, will hugely interrupt the macroing operation until a solution is coded f. Macroers are logged in almost 24-7; this means that most legitimate players will not be adversely affected by random events during the issuance. g. A weekly random event will have cumulative effects on bots: those that are logged out for one set of events may be caught by the next. Disadvantages: a. Coding a new random event every week would be stressful and costly b. Can result in banning of innocent skillers c. Can result in the ban of non-english-speaking players d. Floods JaGeX with data, a large part of which may be useless e. May disrupt the economy f. It is critical that the event be issued simultaneously to all online players g. This system is going to be difficult to implement These are only two I've come up with off the top of my head. I'll try and develop some more ideas ------ Idea #4 Impose an ingame requirement of either total time ingame (either 40-160 hours or 30 days ingame) or total level skill (200-450), before being granted permission to join members. Pros: * Right off the bat, numerous level 3s would not be permitted to collect the bulk of members' resources due to them not immediately meeting the requirement of becoming a member. Cons: * This could very well hamper skill pures to the degree of not even being able to come over to members. * It could also hamper pures from other players (with higher leveled accounts) from granting their pures membership. * Legitimate level 3 players or players that don't feel like dealing with freeplay would be left in the dust. * Major revenue drop for Jagex, they'd be less inclined to consider this. ------ Idea #5 Place extra quest requirements in certain resource-gathering areas of freeplay to reduce their accessibility. Pros: * A sharp drop in certain resource gathering spots would be noted, i.e. Yews, Lobsters, etc. Cons: * Wouldn't truly affect Runecrafting due to a quest requirement already in place. Certain skillers on freeplay would also notice a limit of gathering resources as well, and that could very well be a con. ------ Idea #5 Require an equivalent smithing level to mine a particular rock (when you can smith Steel, would also be when you could mine Coal), OR require at least that Knights' Sword and Doric's Quest be completed to mine coal and above. For Runecrafting, impose a certain Runecrafting level to be permitted to mine essence at (for instance, permit only enough essence to be mined to level to a certain point on freeplay) This level cap would increase as time passed. Pros: * It would force players to have the skill of working with the material that they are actually harvesting. Cons: * May hinder legitimate players from leveling Smithing in an effective manner. Well there you have it. I don't think that these suggestions would be a quick fix, nor do I think that it could be done at the drop of the hat. What others must also realize is that this 'battle' against autoers is not nearly as clairvoyant as it seems on the surface; there are many needless levels of complication, legal issues and socio-economical barriers that must be overcome (there IS a reason that people in 3rd world countries do this...it's to put food on the table). ------ Various other Suggestions The CAPTCHA system, which is a randomly generated image on sign-up where the user is asked to confirm the letters/numbers in the image could be added to the RS make account section. This wouldn't completely get rid of autoers, but cut off any use of the auto-make-account problem.
  9. +1 for me. I've been waiting for them to make a new runescape with new Maps, items, quests etc. Instead of just adding or more content to Rs2. I'm thinking about making a discussion on here + on RSOF of ways to get rid of autoers. The way I see it is limit, say 5 accounts per IP, and once all 5 of your accounts are banned, you can't play anymore
  10. Mining: I'm power mining iron, working on 60 for the mining guild
  11. Yay! The childish "Poop Boy's" of runecape shall finally be banned!
  12. This... truly.. is amazing :D EDIT: Whoops, that was spam. I have to say, many RC pkers are in a lot of trouble from now on. Not only that but also this is going to totally shred some people in the wilderness.
  13. Your dynamic Ip's will be the same, but the IP that appears on the "You've previously logged in from ___" will be different. If this makes no sense to you, don't worry. It shouldn't to most people. Research it if you want, but I wouldnt suggest that. Just don't worry about it, you'll be perfectly ok
  14. Alright, I'm figuring out if my calculations are correct. I want to buy half the coal needed per steel bar (so I mine 100 coal for 100 steel bars, and I buy the other 100). Alongside that, I'm going to buy natures to high alch the steel plates I make from the steel bars. -==Prices==- Coal: 180 Natures: 300 High Alch Value for steel plates: 1,200 Now, it takes 5 steel bars per 1 steel plate. So that amounts to 5 steel bars need to equal 1,200 gp. If I buy all my coal for 180 gp, that would amount to 900 gp spent on 5 steel bars (remember I'm only buying half the coal). Now if you add in the money for natures, that would be 1 nature per 5 steel bars or 1 steel plates. If I buy all my natures for 300 gp ea, then that would equal a total of 1,200gp spent for 5 steel bars (or 1 steel plate) and 1 nature rune. In other words, does buying the materials for 5 steel bars and 1 nature rune going to amount to 1,200gp (meaning, no money lost?) I'm not good at explaining things so... are my calculations correct? [hide] (This is only if prices are firm or cheaper. Anything over would cost too much. You can take into account price variations. Such as: Coal for 185 ea and Natures for 295 ea. This should still equal 1,200 gp per plate and no money lost)[/hide]
  15. One of my goals is to get 60+ ;) I got all the runes + tiaras, I just need to get some regular essenece
  16. It's been a favourite of mine for a long time. I use to do it in RSC. Except alching wasnt popular back then and instead we just sold them to Horvik :)
  17. I'll probably do alot of steel. Make Steel plates, buy nats, and then alch the plates. I'll make a decent profit.
  18. For EXTREMELY fast flax spinning use Lumbridge castle. All you have to do is go down the ladder not too many steps away from the bank and Vola, instant fast flax spinning
  19. Thanks for the reminder, I'll probably do a bit of runecrafting, need to make those Tiaras! Rune ore/bars are hard to come by, and so is addy. I Doubt I'll make it to rune if ever, so I can someone to get me some ore/bar for a place holder
  20. I'm not much of a fan of silver, but I do have some tinderboxes stored, just gotta move it down to my F2P bank area
  21. That's what I got for place holder's in my bank. Any other suggestions on things I should have in my bank for when I go F2P? Keep in mind, I wont be doing ANY combat training whatsoever (I dont want to be stuck in heavy armor for a long long period of time)
  22. I don't all it addiction, I call it enjoyment The only reason I play this game for hours straight is because it's time consuming at higher levels. You can't get a lot accomplished in an hour once your levels get quite high. I'm sure some people can but they won't enjoy the game as much.
  23. Only way I could think of making a market crash was if an "everything" shop was invented and in that shop you could buy any item you wanted at Jagex's orginal intended prices. This of course would make everything cheaper then the street value so no one would buy from the streets and from that shop thus the market would collapse and there would be a mass income of all items
  24. I hear fishing guild can be dangerous too. Most people are conceeded and think that they own the spot if they get there and no one is. They fail to realise that maybe someone WAS there before and went for a bank trip. I like to share my hunting spot. I heard it's better xp too. Why? Becuase you're catching ALL the chinchompas and there are no straglers running around. If you want a nice community, don't complain about it, change it. Set the example

Important Information

By using this site, you agree to our Terms of Use.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.