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reddawn509

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Everything posted by reddawn509

  1. I see you used Cad's tutorial.....good job on recognizing you should use a tutorial, mnay people do not seem to realize this....sadly, I know barley anything of non-pixle art, so my C/C will be substandard at best :( but I will still point out some things.... The colors of the background do not really match the naruto render, try using a orange and yellow backgorund instead of jsut black. Or use the colors around the render in the entire signeture.The text is horrible, Im sorry to be blunt, but it is just bad... try and get something that flows with the signeture a bit more. I like the render, and the semi transparent larger form. Good job, and hopefully you will get a decent C/C from someone :)
  2. the later, 2 more bright colors, jsut so the metal looks more..shiney and less....clothe like.And indeed I am :mrgreen:
  3. C/C please?...new not really..human style :oops: , I was jsut messing around, and its my avvy on Pixlation...
  4. like I said on Pixlation......add more lighter highlight tones, it isent very..shiney right now.
  5. yeah, I might remove the dithering, but I dont really care that much, thats for a crtis guys, and I have a bad habbit of pillow shaidng metal :x
  6. Eh, I was practicing a coloring technique, and decided to make this for fun.....took 15 minutes total...... C/C please :oops:
  7. eh to make steam all you ould have to do in make layers of green colors, in the desired shape, then change the opactites until it looks...steamish....but as stated before, you are probably not making a pixel.
  8. did you use a filter or brush for the lava? if not, good job :) Is that a pregenant dog in the background?...the signeture as a whole is kind og confusing, but themain problems are anatomy, there are some decent guides online to that, so use them...
  9. eh to make steam all you ould have to do in make layers of green colors, in the desired shape, then change the opactites until it looks...steamish....but as stated before, you are probably not making a pixel.
  10. hey dave, does this mean you are back for good? :-]
  11. :shock: the mask looks like a blue kiung of town :mrgreen: ..anyways, as for C/C Terley gave a pretty decetn C/C for what I notic ed, but as for the mask, just try to make it look like an actual mask, and not some creepy....blue headed guy. Work on the shape of the head, I have never seen a head of that shape. Check anatomy, the arms seem a bit to long...Practice some feet, dont jsut make them circles, try actually doing the shape of a foot. I like the coins although, they have been niceley done :) . Another thing I might add, is this is almost as cliche as the ahrims mage in the wilderness barraging..
  12. Womagawd! I have not seen you in ages! that peice looks great, looking forward to seeing it finsihed..
  13. Well, I have been pixeling alot recently, and I have hopefully improved... first, my most recent WIP... 8-) ...... :oops: kidding, thats my first, my actualy WIP is this... recent finished works... enetered this one in a comp...lost so yeah..C/C would be great :mrgreen:
  14. better, but NEVER save pixle work as jpeg, save as .PNG it saves the quality of the work.
  15. sounds like an RPG :shock:
  16. ...Junction, did you pixle your signeture, or is it a picture? :shock: ...and very nice job DH :mrgreen:
  17. heh heh htat one wasent serious :P I jsut really felt like typing in 1337z0r even though I REALLY hate it :oops:
  18. Or MXM.....or GS :oops: anyways, work on the lineart, make it smoother, and actually try to make it look semi realistic. Do not jsut use default colors that are on the default pallete, double click on a color then click "dfine custom colors" and you can change the color to an extent (I find it to be limited at times :x ) this is vital for shading, and also for geeting a more realistic outcome. Look at the tutorials on this site in the stickies, they are very good for starters. If you are really commited, check places like the pixeljoint, where you can study shading and linework tactics. Thats all my C/C as of now..
  19. 7h3 u83r 1337z0r n1ght s| or....... The Night City Lights The Empty Path Sonic Returns! :oops: :P
  20. very nice job on the water! :mrgreen:
  21. I like the rocks, good texturing. Now for a little C/C.. The watter is falling unnaturally, the watter would wall in a sheet that would be straight, not tapering off at the end. At first, I thouhgt the water was a tie :oops: . Anyways, if you look at the tipit colab grid, there is a good example of water there, study that and do not nesscecarily copy it, but use it to get and idea of how shade and texture it, good job on the rocks though, keep it up :)
  22. Random! , it looks good, and I think Im going to study this peice to see some proper shading......keep it up :)
  23. have vines coming out of the ground and wraping around his legs, holding him in place 8-)
  24. I really like ther last one with garra, your best in my opinion, I like how the brushing is centered around the render, it looks nice :)
  25. Well I will use the advice Godslayer used, or, jsut look a clothes and draw how they fold over peoples bodies..o.0

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