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JoeDaStudd

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Everything posted by JoeDaStudd

  1. JoeDaStudd replied to Deathmath's topic in Help and Advice
    With level 3 clues you'll get atleast 50k in items (normally a lot closer to 100k) with every 10th or so clue having a 100k+ item. Aviansies are fun to train at and depending on your method can be either a quick boost of cash or a very nice stead boost, but you will need to invest in the gear. You should be able to make 1m back in about 2-3 hours with your stats. If you plant some herbs/marigolds before your avainsie trip then collect them after in about 2 1/2 hours (~350k per hour * 2.5 gives you 875k, then add the herb/marigold harvest) you should have 1m depending on the herbs.
  2. Quests, penguins points, Tears of Guthix, Circus and barbarian fly fishing all add a boost to agility. In fact I went from 35 to my current level (50 at the time of posting this) using only the above as I find running in circles a bit too boring.
  3. Hi, When I recently started to plant/farm bittercap mushrooms I noticed that there is no check health option. On the Tip.it skill guide it shows as there is check health exp. PS. Is there anyway to find out why your crewbie application was declined?
  4. House tab sell the fastest, but bones to peaches tabs also sell very well, but you need to unlock the spell first.
  5. Don't forget the raw beef is a second for summoning and sell for about 60gp each too.
  6. Which ever weapon you choose, keep the hell way from the brutal green dragons. There attack can get you from about half a screen away and hits 40's pretty constantly. I found this out the hard way when a waterfiend went a bit too close to them (about 2 clicks), by the time I had picked up the drop I was already on 10hp from a 43 hit. Just glad its an easy location to get to.
  7. Hi all, As you can see from my stats I've been doing a lot of slayer, but this has left me with a lack none combat skills. Which in turn has limited the number of quests I can fully complete or start. What's the fastest/best way to level the following skills (I've got a rough idea, but would like some input). Agility 50 to 52 (planning on using the myth of the white lands bonus to get me to 53 for regicide). Smithing 38 to 50 Thieving 42 to 53 Firemaking 53 to 55 Fletching 43 to 55 Herblore 51 to 57 Fishing 54 to 62 Cooking 52 to 70 Crafting 55 to 60 Hunting 24 to 50 I have about 800k to spend (as long as a rollback doesn't occur [avainsies are so boring]). Ideally
  8. For me a rollback would mean losing 800k, 15 penguin points, lot of experience and a variety of items being brought and sold.
  9. Wow big update in my eyes. Saves playing around with baskets and allows you to do a full run without banking. Nice.
  10. Veracs vs neitz is situational. Veracs if you need to extra defence or the set effect, neitz everywhere else. If you alreay have the skirt and body then buying the helm and flail wouldn't hurt as its a very useful boss set.
  11. Are you sure this isn't due to the RS Alt Code crashing?
  12. I'd stick with Iron as they are a lot easier to kill (the steel) giving you more exp per hour. Money wise I believe there about equal as you can kill more irons to make up for the slightly worse drops.
  13. The most profitable method is cannon balls, but there very slow. If your after magic exp too look into superheating mith. But as danetello said just do the best metal you can. I think mith arrow heads are about breakeven and knives might be too, but you'd need to check the GE.
  14. I agree there should be another single handed weapon with a similar style only with stab or crush. However this would make SS and ZS completely useless. Just hold on for Dragon Warhammer, Dragon Sword (not longsword) and Dragon Hasta. Your also forgetting how powerfull the obby weapons can be when combined with a zerker necklace and defender.
  15. Thanks Paw_Claw for clearing that up. Jagex should ensure the data they publicly/officially announce on the forums goes into the knowledge base ASAP as it can cause a lot of issues.
  16. Care to find a link to the article or page in question as I've just searched the news article, the knowledge base article and the knowledge base and can't find a single reference of either of them.
  17. Does this mean the end of genie lamps and knowledge books?
  18. Avainsies (sp?) in the GWD or green dragons.
  19. I'd much prefer 26 chaos, 4 sweetcorn seeds or 2 gold charms to 20 gp or a cosmic tali. I thought there was going to be the option of a small amount of exp? Anyway has anyone opened 2 or 3 boxes in a row? Just to check if banked boxes build up in value per each used.
  20. Have the drop have a ge value equal to a percentage of the items the player lost. For example Player a; has 1m in items, but keeps 500k when they die. Player b; gets a percentage of the difference (500k) either in items (ideally items which Player a had) or coins. The percentage based on the hotspot timer and the amount they risked, which can't equal greater then 50% (change this if needs be). The hotspot timer being upto 25% of the value (0% being no time, 25% being the max time possible). The amount risked 25% would be 0% for the 75k+ must have to 25% where the value is equal or greater then Player a. This way if you get a RTW they have to risk a lot to get the maximum of 50% of the difference. My little idea.
  21. Last time I heard its about 60k max, but it gets boring quick.
  22. A fair few tasks can't be guthaned well so the bunyip comes into its own on them. Then you have the extra space (atleast 2 extra free spaces). Try a void spinner and you'll see that you use a lot less food, now double the effect and you get a bunyip (don't forget the raw fish perk too). O, as I'm getting closer to 68 summoning and its getting so annoying.
  23. Only other option is a obby weapon and zerker necklace.
  24. Are people 100% sure about the salve and void? I thought the rule was; Visible and invisible, stack. Super sets and Black mask. Visible and visible, the highest one takes the bonus. Attack and super attack potions Invisible and invisible, don't stack. Black mask and salve. Since void and salve are both invisible they shouldn't stack.
  25. What I'm saying is the drop rate could be affected by the player, with each player having there own roulette wheel. This would make sense to a degree if a player has had lots of rare drops in one session reduce the odds of getting another, if your on a slayer task slightly increase the odds, if the player has not been to the area before give slightly better odds and so on. This extra variables would give players more of an incentive to vary there game play (helping Jagex tell the difference between real players and auto'ers as well) as well as stopping massive influx of one item due to sheer luck. Think of it this way. If you have 100 people buying 100 lottery tickets for the same lottery the chance of one of them win are as if 1 guy had brought 1000 tickets. But if 100 people go out and buy 100 tickets to different lotteries then its not the same as 1 guy buying buying 1000 tickets in any one lottery. I'm just saying even if you do get a decent number of figures the drop rates could be affected by more then luck and RoW.

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