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JoeDaStudd

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Everything posted by JoeDaStudd

  1. I like the idea, but the data is going to be very inaccurate. For example if an item is a 1 in 1000 chance of getting dropped and say a 1 in 900 chance with the RoW, 100 kills won't really be any good. The items aren't valued on market price they will be valued on various variables drop rate, rarity rating and alch value (if not a few more). The PC thing seems completely irrelevant.
  2. I would advice you get a taste for summoning, after level 40 it gets very helpful and can save a lot of time and effort. There are a few new minigames out as well as PvP worlds.
  3. I'd like it to co inside with a Ancient Magic book update. The Lunar book has had a big update in the last year or so, but Ancients has only had a slight update (the 2 or 3 PvP spells). The normal spell book is getting a bit over crowded to add any more spells to. The only trouble is Soul Runes are basically a higher version of body runes so adding combat spells (ones which damage) which use them as the main rune wouldn't work right. The issue is how do you create spells which use soul runes which everyone will want to use? The only real way I can think of doing it is to create a set of super drain spells, where the stats are drain like they normally would be only to a 3x3 area. This way they become more practical, they have more use in PvP, help with the CT, clan wars and most mutli-combat areas (think rock lobsters, one or two casts to reduce the magic/defence then burst or barrage). The location should be somewhere on the southern side of the map, as all the lower alters are along the middle and top with the higher ones being on the lower half of the map.
  4. I would check the router settings there might be a timeout setting or some conflicting settings.
  5. Nah the min price is 275 (its locked at 275), but recently it went up to about 280-290. They always sell its just sometimes its quick and sometimes it isn't.
  6. I regularly sell 200+ at a time on the ge and they always sell within minutes
  7. JoeDaStudd replied to STiSkill's topic in Help and Advice
    Ruby or dragonstone are the only other 2 worth using there, but dragonstone cost a fair bit.
  8. I'd love to see a big team of rangers with dark bows take it on. Each spec (with d arrows) hits 8 * 2. You can get 2 specials pretty quick (since its a 55% drain). So your talking about each ranger getting a guaranteed ((8*2)*2) 32. 2000/32=63 rangers for a phase 2 kill. Nice guide, gives me an incentive to start and finish Summer's End. Would magic long bow be any good there since the special is, and I quote "An accurate shot that will definitely inflict damage"?
  9. Either way its very slow exp. If your looking to make money flax is a lot quicker and still give a nice bit of exp. If your looking for exp do the highest leather (including dragon leather) or glass item you can. Gold smithing is only worth it if you've already got the gems and are planning on enchanting them. Otherwise its very slow, 13 per inventory as well as running to the bank and re-stocking 2 different items.
  10. Depending on your stats it might be worthwhile to take a few normal restore and sara brews too.
  11. If you've done smoking kills defeat all the master monsters (you should be able to kill 2 our of 4) which would give you a bonus 2k exp (1k per boss). If you've not done Hunt For Surok, do it as you get 5k exp for the first kill and 250 exp for each kill after (one per day). If you've not done Turns Lair do it its a 5k exp bonus. (The rings of slaying still allow you to teleport directly there [i just did it last night]).
  12. You'd be far better if you spent the difference between Karils and Armadyl on levelling your prayer and magic to 70. Low prayer wastes prayer pots and low magic wastes food. I've recently been doing a few trips (I know its not advised until I get 80, 80, 80, but its nowhere near as bad as people make out) and super potions make a big difference in kill speed. Anything lower then 85 on attack and strength causes you to use more food then you should be. O and if your not using void spinners I highly advise you do it saves a lot of food (which saves you banking too soon).
  13. Those figures seem a bit wrong to me (low gp, high exp). If its that bad money with the tanking method I'm surprised that many people use it With my stats using the prayer method my total profit (after taking the costs of supplies) is around 270k per hour (about 25k to 27k exp) and I stay there about 2 and a half hours.
  14. I agree bones to peaches first. After you get bones to peaches if you like the MTA it helps a lot with the gaveyard room. The you can make money from the rewards, but you need atleast onyx enchantment for it to be worthwhile.
  15. Spend all of it on RC'ing supplies, you should get about 7m back which you can throw into other skills. Use the cash on profitable skills first then the sink-hole skills. That way re-gaining money afterwards will be easier and you'll have gained more money from doing to the profitable skills to spend on the others.
  16. Should be fine what gear do you already have and whats your budget?
  17. There are a few things you can do. 1) Put a shed lot of cash in MTK and get some cash to pay back the loss. 2) Assist slayers, there are a lot of slayer out there who have the ability to make slayer rings, but need a crafter like yourself. 3) Get the second seers diary and spin flax or simply use the cash from the flax to add to the pot. 4) Lunar make glass, you get a small amount of crafting exp per buck as well as cheap molten glass (not to mention some nice magic exp) Ok 1 and 3 are more general usage, but help none the less. I would personally use make glass as well as buying molten glass.
  18. Anyone manage to catch his RS name? Dumb kid, dumb granny and dumb news company. Love this quote "His so good people ask him for help". Moral of the story don't trust everyone, don't RWT and do not make a [developmentally delayed] of yourself on TV
  19. Wind wave if your doing 1 or 2 runs per trip, slayer dart if your doing 3+.
  20. Green charm pouches are pretty good. Your best bet would be to look at Kents guide and pick off the high shard pouches like Ibis. This way you know that there are oging to be a lot of them around (lower price) and if there used for anything else.
  21. Get some compressed air and clean out the vents and fans. There's not much else you can do.
  22. Killing cows just north of lumbridge and depositing all the drops (yes all). Its about 300gp per kill and they are very quick to kill. Depends on your stats though.
  23. You forget a the faster exp places like armoured zombies make use of prayer and SS offers 2+ prayer bonus. Sounds like a little but if it means a few seconds more training before you have to recharge it soon adds up. Then you have the special, dragon scimmy has one of the worst specials which is pointless on npc's at least sara sword actually does something worth while. Use whip on controlled till your 80 80 80 then start to focus on attack and strength. DDS is only good for the special you shouldn't use it for training as such.
  24. You could have dropped the bracelet die, bank then tele'd back there and picked it up. Died again and banked it. The protect item/death items were never changed when the GE can out. They still work on the old system of valuing items, the high alch value. I'm betting its on Jagex's to-do list, but they have to balance it so that your kept on death items don't change every other day.
  25. Your going to have a hard time with your stats, your best bet would be to team the mole. It always spawns in the middle, but as soon as it spawns it starts to move (so its best to wait in the middle). The higher population the quicker the re-spawn time, this is true of ores, monsters and bosses.

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