Anything you don't need a merchant on basically. You only need merchants for 3 missions a day or so, usually. But you are right, I forgot merchants . Would be better to get 4x+100 then. On the topic of traits, you can easily use a 24-slot crew for voyages and rotate the last slot until you get a crew with a good trait. Make use of that pile of steel you have sitting around. +1 tiger with slayer so far . I looked at the before, and I think once I'm done my scrolls, as I use all 5 of my basics on the single stat scroll missions, I might start doing that as an "end game" goal for ports but as of right now the benefit isn't worth it. I'd rather have a full load out of level 10 crew. And yeah I send out a merchant on everything but a scroll mission. While this would have been good to implement from the start its a little late now, and I think it would have been better done as sort of a training school, where you guy works in ports/does training voyages and gains "skill points". So I could have a Tiger Rider and he has an allotment of say 10 skill points, I could put all 10 into combat, or I could do 5 combat 3 seafaring 2 moral or any other infinite combination, because the majority of missions that are worth doing are multi stat ones.