Everything posted by meili
-
How to start RuneScape Classic? Help
You still leveled combat first, which is exactly what I suggested. If you re-read, I actually suggested doing both skills and combat - and not stay level 3. IMO you shouldn't approach RSC from an RS2 perspective and pick up skills right away at level 3. You'll die from muggers and dark wizards when you try to bank. :P
- RSC Trial-Period Over
-
How to start RuneScape Classic? Help
Combat, dear. RSC isn't RS2. Don't get a pickaxe and start mining. RSC is much more combat-based than RS2. To do most skills properly, you need combat levels. Just walking around many places requires combat levels. Even just going to Draynor (the nearest bank from the starting area in Lumbridge) you could randomly get killed by aggressive mobs (dark wizards). Equip your starting axe, kill chickens. Cut wood and make fires to cook the meat. Move on to cows when ready (for the free food). Then kill goblins for the gp they drop. This is all near the starting area in Lumbridge. When you start to need food, fish. Then do Dark wizards, right near bank. Or Wizards south of Draynor bank. Then pirates in the Ice Dungeon south of Port Sarim. Then the lower level skels under Karamja. Red spiders, also in Karamja.
-
17th November 2009 - Potions, Spells and Runes
Sorry wrong thread
-
17th November 2009 - Potions, Spells and Runes
Just a few tweaks rather than a substantial update, I guess. I'm not that high rc but this seems alright to me.
-
2 billion bank = 131 combat
I had multiples, I gave them away. Really? I don't really know what street prices are. Er I wouldn't be able to trade that without junk, right? I have no junk. :)
-
Tip.it Times 15 November 2009
Wow, maybe I'll write an article then if you guys are hard up. :)
-
POLL: RuneScape Classic
I've never lost my access to RSC. :)
-
When did you join?
Only too true. P.S. I've been told that the month that you joined is one of the things people need for recovering their accounts.
-
Runescape Classic Pking and Why It Was So Good
Er they actually have 31 prayer to use str prayer and protect item prayer, I guess it must be a typo. :( Sorry. Though really low level prayer beasts could have 25, I suppose.
-
Runescape Classic Pking and Why It Was So Good
Ooooh not the pic taker? Nvm, it's still a nice pic. :)
-
Runescape Classic Pking and Why It Was So Good
Runescape Classic Pking and Why It Was So Good (part 3: Unique and Fun) Ok, now we can go straight to the good parts! RSC pking, why do we both love and hate you? Let me count the ways: 1.) 3 Hitting = <3> This is the best! Pure ownage and the one true evidence of a pker's strength. Nothing can equal the thrill of 3 hitting your opponent. Even to this day, ask any RSC pker and he is sure to recall his best 3 hit kill. Not just 3 hitting, there are also 1 hit and two hit kills though these are mostly for lower level kills. Unlike today's RS combat system, in Runescape Classic you could not eat for 3 rounds of fighting. 3 hitting is when you are able to kill your opponent in exactly 3 rounds of fighting while he is still unable to eat. 3 hitting is very simple and looks effortless yet it is so rare. To those who have been 3 hit, this is the ultimate in humiliation and weakness as they are completely defenseless against it. You can run... except when you get 3 hit. 2.) Catching = 1337 skillz! What is catching? This is the pker's secret of how to catch a player who runs from a fight. With fast reflexes and timing, a player could stop the opponent from running away. See the sticky on this subforum about catching for more details. Only the very best and most skilled of pkers mastered catching. Any noob who trained their str high enough can 3 hit but it wasn't just anybody who could catch players to death. Those who could catch well were the most feared pkers in the wilderness because there would be no getting away from them. Catching someone to death was the supreme proof of the pker's skill. These pkers were in their own class and were idolized by the other pkers. 3.) Luck = !!!???%$@#!#@!*^! Some might be surprised but actually I would say luck played a very big and important factor in pking which added a fun factor to the game. You just never knew what would happen! Two characters with the same stats can hit very differently from each other even if they used the same equipment, prayers, style and magic/range. It wasn't cut and dried that the higher level always defeated the lower level. Possibly, a player could to totally dominate someone higher level or same level. Alternatively, a player could get completely owned by a lower leveled character. With 99 str, you could hit 1s. Or you could hit 30s+. This all depended on luck. Someone asked me once how to 3 hit more and I told him: "ruby ammy+gaunts (highest str bonus at that time), str mode, ultimate str prayer + pray irl to the god of pking that you hit!" You just couldn't really control whether you would really hit 30 29 dead or 1 0 0 on your opponent. A player has not experienced true e-rage until he has hit a large number of 0s on a player who is full red barred! A char with 2 hps left could even kill you, even if you had 70 hps remaining. Wacky, yes, but this is the thing that enabled players to pk more. If it had been certain that a level 50 would always die to a level 70, then the level 50 would just run away and log at once. The luck factor meant that the level 50 could stay and try his luck, if he wanted to. I've escaped countless times from higher level groups, purely on luck and many have also escaped from me the same way. Players need to know that they aren't necessarily dead at once in one hit if they go up against a group or a higher level person. Isn't it very satisfying to kill a member of a huge group that was trying to kill you and then escape with the loot? Luck made this possible. A nice picture showing how the luck factor can mess with you. Conclusion These three things, in my humble opinion, were the most fun things about RSC pking. For me, it wasn't getting a 1 million gp worth of stuff in a neat pile under my feet but what about you? Please post your opinions and comments. Thanks. :) Those who have their blog or websites, please do visit my blog: http://stripeybank.blogspot.com/ The link on my sig will also take you to my Runescape Classic website. :)
-
Runescape Classic Pking and Why It Was So Good
Runescape Classic Pking and Why It Was So Good (part 2: Additional Notes) Apart from the basics of the old RSC pk system, there are also some other things that are of note. Server Hopping At first Rs only had one server so even if a character logged out to avoid combat, they would eventually have to log back in at the exact same spot. This led to some pkers just waiting at that spot for the character to log back in. When RS had more servers, players could now avoid combat simply by running away,logging out of that server and then logging onto another server. Magic and Pures It's hard to believe now, but back then magic was considered weak by many, especially in f2p. Players would therefore make "pure" characters. These were characters that had high strength, attack and hp for their combat level but low magic. Sometimes the pure chars would also have low defense for their combat level. This also led to the creation of what are called "mains" and "pures" since people like to have magic (it's always been good for doing skills) on their main character, typically a high level char. Then they would make a pure which no magic but high melee stats and a lower combat level. 1-iteming and Prayer Beasts Yes, 1-iteming was also a problem in RSC. There was even a special kind of character, called a Prayer Beast (PB). This is a pure pker type with 1 defense and 31 prayer (so that he could protect item). With these stats, the PB could pk cheaply, without risking losing any valuable items and yet get a lot of kills. Of course, with their 1 def, they would be hit a lot but since they had higher hp than other types of pkers, they had much higher str and att. This meant they could hit higher and more often than other pkers their own combat level. They could also survive being hit a lot since they had more hp than other chars. Rune Player Smithed Items During RSC, the armor was rune (and dragon in p2p). While dragon was a rare drop or a quest item, rune items had to be player smithed. Since they were not sold in shops, rune was very valuable. Kills were very exciting then because of the value of the items players dropped when they died. It was very possible to get a kill worth 1m or more. If you died with very valuable stuff... well just imagine what it would be like to die with armor worth as much as everything in your bank. Group Pking or Teams The entire wilderness was multicombat for range and magic. Only one person at a time could attack with melee but if you had a group, all of you could attack the same player with range and magic at the same time, provided the wilderness level allowed it. You might wonder if people would just pk with huge groups 24/7 then but this is actually not the case. The pk community valued soloing or solo kills rather than group kills. The most common would be solo pkers while there were many pairs and groups of 3. Groups of 4 or more were very rare. Very large groups like 20+ almost never pked, they would only be found during clan wars. Clans were also fairly small, a 30-member clan would already be considered large. Here you have a picture of a clan pk, specifically Brotherhood of Steel, an old Russian clan from Runescape Classic. The green capes were for identification. This was a rare event back then which is why the picture taker, Fook a Ji, kept this pic and showed it off. Cheating, Bots, Autoers, etc. Cheaters have always been around. No, it is not true that 90% of RSC players botted, this is absolutely false. It was only after Jagex stopped updating and moderating RSC that it was taken over by botters. When RSC was the main game, there were only a few botters and mostly lower leveled ones. When RSC was the only version of Rs around, we never had 50+ botters woodcutting, this is a purely RS2 phenomenon. RSC definitely had cheaters but only in much smaller scale. However, when RSC was the main game, Jagex would regularly update with anti-cheat detection systems. Jagex mods also did manual detection and investigations of botters. Analysis As you can no doubt see from the points listed above, actually the system was not perfect and there were ways to outsmart the system to your advantage. Prayer beasts, pures, teams, etc. were all specific styles of player killing made to improve the pker's chances of getting a kill. Jagex did not change the pk system to get rid of 1-itemers, pures, teams, lurers and other such strategies at that time. Players simply had to deal with whatever happened without Jagex's intervention. In other words, if pkers were 1-iteming, the other pkers just had to be stronger, smarter and more skilled than them. In my opinion, there will never be a perfect pk system that is fair to all. Somehow, someone will always find a way to make a better/faster/cheaper/stronger/etc. type of pker so it is useless to keep on changing the system to eliminate styles of pking. It's enough to make it fun! What is fun? Read on to the third part. Do post your comments and opinions about these issues.
-
Runescape Classic Pking and Why It Was So Good
OK, now that RS Classic has been revived, let's get this party started! Runescape Classic Pking and Why It Was So Good (part 1: The Basics) Runescape Classic Pking With the recent revival of RS Classic, I thought I would look back and identify what we love about Runescape pking. Parts 1 and 2 deal with basic things for those who have never experienced Runescape Classic pking so those who already know about it can skip that and go straight to part 3 for my analysis and commentary. In Rsc there were two eras of pking : Pk Everywhere and Wilderness Pking PK Everywhere! At first there were two types of players Player Killers (Pkers) and non-Player Killers. Pkers are those who can be attacked by other pkers who are within three (was it four? lol) levels of their own, except in certain safe areas such as inside towns. In the picture (click on it to see a bigger picture), you can see a big war in the Barbarian Village with pkers and non-pk spectators. In the background is a Tip It forum post about the war. See what Tip It looked like way back then. :) If a player did not want to be attacked by others, he simply toggled off his pk option and no one would be able to attack him. However, you could only toggle this twice. So if you switched to pk then panicked and switched back to non-pk (normally while being attacked and dying to a pker), you would be stuck in non-pk forever. This is probably the original reason why people made separate skiller and pker characters in Rs. Obviously, if you were doing skills like mining or crafting, you wouldn't like to be pked so it would be good to skill on a non-pk char while making another char that was a pker so as to enjoy competing with other players. Since there were also level requirements regarding who you were able to attack, players made not just one pker but several of different levels. Note that when players died in RSC, they drop their items and these are looted by the pkers. Wilderness Pking Not everyone was really happy with the Pk system so Jagex proposed a new and improved PK experience: the Wilderness. A player poll was made and the RS players voted to remove the old system and make the wilderness. Simply put, now pking was limited to an area, not a type of character. Any player now could bring their character to the new place, called the wilderness and pk there. All non-wilderness areas were now impossible to pk in. Level requirements were still in place but in a new way. The southernmost part of the wilderness was level 1 and you could only attack players who were within 1 combat level of your character. The farther north you went, the higher the wilderness level. Therefore in this system the player was less limited and could attack people plus or minus 1 to 45-50+ (depending on whether you were in f2p or p2p) combat levels of their own character. This removed the need for the pk and non-pk character types. Essentials of Runescape Classic Pking Kill and loot. The system is very basic and easy to understand. You pk and if you are lucky enough to get a kill, you get whatever your kill drops. Those who do not have a skull will lose all but their 3 best items while those who are skulled lose everything. Protect items prayer allows the player to keep 1 additional item when he dies.
-
Mining Sucks (round 2)
I am not sure where the protests are coming from. Getting more ores also makes mining easier. I don't want everything to be easy, it's as simple as that. If I want a huge money-making skill that's super easy, I'll runecraft. I *like* it when things are more difficult. It presents more of a challenge. Making things easier and easier is making RS2 like a game for 10 year olds with ADD. There is absolutely nothing wrong with mining. At all. Concentrated rocks say hi. Iron rocks say hi. Meili says hi. Lol yeah I saw the update but I haven't been there since I was f2p at the time. I plan to check out the new area next week. I believe we are here talking about old-style mining... :P
-
Oh man oh man oh man..
Very nice post. I'm reading your guide now. When I lose a lot of gp somehow, I mostly quit playing for a while. :) Then I go back when the pain is forgotten.
-
RSC Trial-Period Over
Well for all those starting with nothing, sorry but actually RSC is very slow. You can't compare it with RS2 for getting exp or items. The new market is behind Draynor Bank, that is where you go to sell items to other players. Though if you just have a few ores, I suggest smithing it yourself and selling the armor (to shops) instead of selling the ores. That should get you enough money for the basics like armor and weapon. Honestly, RSC revolves more around combat. In RS2 you get more gps through skills, thats why people start on RSC by skilling... I say go and kill things until you are a decent level and pick up all the gp drops, you will have more fun and level up that way.
-
2 billion bank = 131 combat
No half wines. Er what would the street price be?
-
2 billion bank = 131 combat
I have been playing RS and posting in Tip It since 2001. :) My personal RS website is one of the oldest, it's so old the original was in Geocities! I assure you that my links are perfectly safe, Jagex has linked one of my topics before with my links on it. My blog: http://stripeybank.blogspot.com/ My very old RS Classic website: http://www.anzwers.org/free/jagex/
-
RSC Trial-Period Over
Lol. Hyt me when it is less frantic. Only combat stats and fishing. I am the combat fisher!!!!
-
My username is not offensive!!
This made me laugh. Change your name. :) I'd hate to go through all the bother of flaming f2p noobs.
-
Pixel daters
Rofl. Chat block them, it's what I do.
-
Why this year hasn't been so bad
I'm happy since they re-opened Runescape Classic. I even got members for it. :)
-
Is it possible to start fresh at RuneScape Classic?
It's quite possible to start from scratch. Just revise your goals downwards. RSC is much slower exp and it's harder to get items. It's like that for everyone in RSC so don't compare it to RS2. :) Good luck.
-
Mining Sucks (round 2)
Let's not go there since hiscores will clearly show "Meili" is, in fact, a real miner. In case you didn't know, I also have one of the oldest personal fan pages for Runescape. Link on my sig. The website clearly shows how freaking long I have been mining in RS. 8 years, you know? Thanks. :P