The Air Company World 16 Guide -Introduction to the Guide -About Air Company World 16 -The crafter -The runner The bonus runner! -The trade -The numbers -Conclusion to the numbers -The time table -Secret tips! -Final word **-For a quick find: scroll down until you meet the apropriate coloured title. The Guide With the release of runecrafting, there have always been people who find the skill boring. This is an opinion. A fact on the other hand is, that runecrafting can be very profitable, or very expensive. Just depends on how you are doing things. On my way from 1 to 63 runecrafting as it is now. I have used a couple of ways to train runecrafting. A very hard skill to level up some say. I have experienced it not very hard. I found it time consuming. Sometimes money consuming. But in the most cases, I found it profitable. After I became member I found that making nature runes and law runes is a great thing. Even making double cosmics at level 59 is very handy by itself. But that is not all. I also found it a great way to earn money in F2P. At level 44, I could make a little over 60k profit per hour! And I would get experience in one of the tougher skills in Runescape. When I became member, I had a runecrafting level (hold your breath) of level 54! I could make law runes before I became a member. So now you are asking, how long did that take you?! That is insane! Well, just a couple of hours. Why that few? Because I used this marvelous miracle named: Air Company World 16 Air company World 16 Official Forum Post on http://www.runescape.com Quick find code: 37-38-574-41961260 The air company is an unofficial Runescape gathering, where people can train their runecrafting. They do this by crafting air runes. But instead of running their own essence, other players, also called runners, provide the crafter with essence. This allows the crafter to stay at the same place and get ̢̢̮ââ¬Å¡Ã¬Ãâ¹Ãâinsane̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ amounts of experience per hour. Compare that to regular walking. If you walk your own essence back and forth from the air altar, you only get 5000-6000exp. This makes the Air Company World 16 almost 400% faster! *Insane: 21k per hour average. Experience per hour ratio taken from: http://forum.tip.it/viewtopic.php?t=621870 The crafter The crafter is the one of the two essential parts for this company to work. Crafters are players who craft the essence into air runes. They receive air runes, at the price of cash and new essence for the runners. To be a crafter, you do not require any specific outfit, although the official thread says so. This is done in a few cases, but neglected by most. So just wear a very appealing outfit. The crafter needs the following items: Cash: (the amount of trades you want to do x 2000gp) Noted Essence (bank notes): (the amount of trades you want to do x25 essence) The amount of cash you will need has not have to be a lot. Although it helps. For myself, I found that, to make this effective, you need aproximatly enough for 80 trades. 80 trades with a total value of 230k: --> 160k cash --> 2000 essence Your backpack has 28 spaces, of which 3 are filled up with the above. Do not carry any other items in your backpack. The runner The second and final essential part of this company is the runner. The runner is even more important, as they save the crafter a lot of time walking back and forth. Basically, the runner runs. He runs back and forth between the bank and the air altar. But why run? Well, for each time the runner brings a load of unnoted essence to the crafter, he gets paid. To be a runner, you need no particularly outfit. But I suggest you carry pretty much nothing on you. Keep your weight as low as possible so you can run as much as possible. Your outfit: The runner needs the following items (to start): -25 essence -An Air talisman or tiara Your inventory should look like this when going to the air altar: In your backpack you keep your stack of cash you earned and 25 unnoted essence. When you run back, you also get a stack of noted essence to replace the essence given to the crafter. You can use this stack of essence to get unnoted essence for the next run. The route the runners follow is as follows: The bonus runner! Ok, so you are now a trusty runner for the World 16 Air Company. Time to advance to elite. You are now making a solid 50k an hour. Easily I guess. But you want more. Ofcourse, you are greedy. Just kidding, nothing wrong with wanting more. Requirements: +37 magic Acces to runes for Falador Teleport spell Note: 'they are not required, but they speed up the process, just walk instead of teleporting' But is there a way of doing so? Well, actually there is, but this requires a bit of timing, some law runes, an air/water staff and air/water runes. Yes, you are going to teleport. Because well, you have 37 magic and wish to use it. But that is not the trick. No, you are going to do some merchanting :-X Don't be scared, it sounds worse then it really is. I'll explain to you have you can make over double the money you were earning already. Ok, I have explained to you the route of how one walks. But let us alter that a tiny bit. I̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ll give you a new map for it: If you were wandering, the orange line doesn̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t stop at the bank. Some may recognise it. It is the Magic Emporium in Port Sarim. Just a tiny walk from the Air Altar. In the following picture I shall show you 2 things! 1) How the store looks #-o 2) The inventory and the air staff I am wielding! There is only one alternative, which is to switch the water runes for air runes and the air staff for a water staff. So this is the store. Pretty nice. The little witch inside is called Betty. She is the one you should trade. Now, chaos and death runes are always sold out. So, no you are not going to buy chaos and death runes. Hell, you do not even have the money to buy them. You are going to buy the following item: If you were wondering, Newts (as I like to call them) are used in Herblore. Which is a member̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢s skill. We use them to level up Herblore in the early levels, but also in higher levels. Like the crafters, most members are to lazy to walk for themselves. So we let you do it to. And you̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ll get paid for doing so! Newt Eye̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢s sell for anything between 100-250gp ea on the forum. Most likely 150gp ea, but they can sometimes peak. Although they can be a '*' to sell, try having a member friend post for you or sell them for you. Share him some of the profits to thank him :-w To give you a picture of this nice store once traded: If you were wondering who is going to pay for all of those lovely eyes. Well, you can get 25 eyes each round. Charging 3-5gp per eye, this comes down to 75-125gp each round. Before you go to the store, you are getting 2000gp from the nice crafters. And hey, you use up some law runes. What is this all going to cost/earn me. Ok, lets hit the numbers! -So you spend: 100gp (average cost Newt Eyes) 320gp (teleport runes) -You earn: 2000gp (air running) 25 x 150 (Newt Eye earnings) = 3000gp You just earned: 2000gp + 3000gp ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 100gp ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 320gp = 4580gp That is over double you were making before you used this technique, which was originally 2000gp. Now to say how the route goes: 1) Start from bank 2) Walk to air altar 3) Enter altar and trade a crafter 4) Exit Altar and continue to Port Sarim 5) Enter Magic Emperium and trade Betty 6) Teleport to Falador 7) Walk to the bank etc. etc. etc. A note: You are not obligated to using the teleport. But hey, it speeds up the process just a tiny bit. And the extra magic experience isn't bad. The Trade This is where the magic happens. Where runners and runecrafters meet each other. Each trade goes pretty much the same. But for the comfort, I will explain this by hand of a few pictures and text. Each trade will go like this: The crafter puts up: -2000gp -25 noted essence The runner puts up: -25 unnoted essence Trade 1e Always watch the second screen. You want 25 unnoted essence, so do watch. After a while you will easily be able to notice when there is something missing. More important You have large! stacks of money and essence. Make sure you do not put up any other amount. You might just miss click and add a 0 or an extra 2 or 5. The result: Losing a lot of cash or essence. And of course a happy runner, but that doesn̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t matter. But please make sure you put up the right amounts and check the second screen. It should look like this: **Always, for each trade, even outside the Air Company, check the 2nd trade window! The numbers Now it is getting interesting. We all know that when you ̢̢̮ââ¬Å¡Ã¬Ãâ¹Ãâbuy̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ a skill, it is going to cost you. Well, no surprise, this is going to be expensive to. But please, before you get a heart attack and stop reading this guide, make sure you read the end of it. It might surprise you. I have taken the liberty to calculate the costs of training via the Air Company World 16. For my calculations, I used the following prices and numbers. Essence price: 35 Air runes price: 20 Price per runner: 2000 To calculate how many airs you make per level. (Runecrafting level / 11) + 1 = the amount of air runes per essence Example: for level 39, this gives ÃÆÃ¯Ãâ ââ¬â¢Ãâà39 / 11 + 1 = 4,545 ÃÆÃ¯Ãâ ââ¬â¢Ãâà4 air runes per essence Example of calculation Ok, so now the calculation. I will start of with an example so you can understand the way I calculated this. The following example is a level 63 runecrafter who trains at the Air Company World 16. For each essence you receive: Runecrafting level / 11 + 1 air runes. That is for level 63, 63 / 11 + 1 = 6 So each essence gives you 6 air runes 1 essence = 6 air runes 1 essence = 35gp so 6 air runes = 6 x 20gp so ÃÆÃ¯Ãâ ââ¬â¢Ãâà6 air runes = 120gp 1 essence = 6 air runes ÃÆÃ¯Ãâ ââ¬â¢Ãâà35gp (essence) = 120gp (air runes) That is a profit of 120 ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 35 = 85gp per essence But the lesser part, each runner costs 2000gp 2000/25 essence = 80gp per essence for the runner. Auch! Let us see what that brings us to. The costs -------- The profit 35gp + 80gp ---- 120gp So 120gp ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 35gp ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 80gp = 5gp profit per essence 8-) The next numbers show how much each essence costs or makes you for the following levels. Levels 1-10: (1x20) ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 80 ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 35 = -95ea Levels 11-21: (2x20) ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 80 ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 35 = -75ea Levels 22-32: (3x20) ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 80 ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 35 = -55ea Levels 33-43: (4x20) ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 80 ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 35 = -35ea Levels 44-54: (5x20) ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 80 ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 35 = -15ea Levels 55-65: (6x20) ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 80 ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 35 = +5ea Levels 66-76: (7x20) ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 80 ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 35 = +25ea Levels 77-87: (8x20) ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 80 ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 35 = +45ea Levels 88-98: (9x20) ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 80 ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 35 = +65ea Level 99: (10x20) ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 80 ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 35= +85ea Now there are 2 mayor points (actually 3) while using the Air Company World 16. First one is level 44 The second one is level 55. The third one would be 54, but you might as well get to 55 then. In the next calculations, we go all the way up to 99. And in the conclusion, I will give the numbers for the above stated goals. Lvl 1-11 = 1,358exp For level 11 you would need 272 essence at a rate of ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ95ea. This costs 25,840gp Lvl 11-22 = 5,624 ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 1,358 = 4,266exp For level 22 you would need 854 essence at a rate of ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ75ea. This costs 64,050gp Lvl 22-33 = 18,247 ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 4,266 = 13,981exp For level 33 you would need 2,797 essence at a rate of ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ55ea This costs 153,835gp Lvl 33-44 = 55,649 ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 13,981 = 41,668exp For level 44 you would need 8,334 essence at a rate of ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ35ea This costs 291,690gp Lvl 44-55 = 166,636 ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 41,668 = 124,968exp For level 55 you would need 24,994 essence at a rate of ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ15ea. This costs 374,910gp Lvl 55-66 = 496,254 ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 124,968 = 371,286exp For level 66 you would need 74,258 essence at a rate of +5ea This makes 371,286gp Lvl 66-77 = 1,475,581 - 496,254 = 979,327exp For level 77 you would need 195,866 essence at a rate of +25ea This makes 4,896,650 Lvl 77-88 = 4,385,776 ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 1,475,581 = 2,910,195exp For level 88 you would need 582,039 essence at a rate of +45ea This makes 26,191755gp Lvl 88-99 = 13,034,431 ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 4,385,776 = 8,648,655exp For level 99 you would need 1,729,731 essence at a rate of +65ea This makes 112,432,520gp Well, especially the last numbers, sound ridiculous. And they are. I'll explain to you why: When going from 66+, you are making an enormous amount of air runes. Such an enormous amount, that you just cannot sell them fast enough. You will make more then you can sell. The logic step to take, is to sell them a bit cheaper. Well, I have done that a little in the next calculations: Lvl 66-77 = 1,475,581 - 496,254 = 979,327exp For level 77 you would need 195,866 essence at a rate of +15ea This makes 117,520gp Lvl 77-88 = 4,385,776 ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 1,475,581 = 2,910,195exp For level 88 you would need 582,039 essence at a rate of +25ea This makes 14,550,975gp Lvl 88-99 = 13,034,431 ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 4,385,776 = 8,648,655exp For level 99 you would need 1,729,731 essence at a rate of +35ea This makes 60,540,585gp Still enormous amounts right? Well, that is what happens when you train runecrafting.. :twisted: Conclusion to the numbers For level 44 all the way via Air company world 16: 535,415gp This is 535K At level 44, you can craft nature runes. This gives about a profit of 175k per hour at level 44. You could earn back all the money in: 3 hours and 3.6 minutes aproximatly. Compare that to the time you saved.. :thumbsup: For level 55 all the way via Air company world 16: 910,325gp This is 910K At level 55, you can make law runes and make a profit from Air Company World 16. This gives about a profit of 225k per hour at level 55 (making natures) You could earn back all the money in: 4 hours and 2.7 minutes approximately Also you can, from then on, continue via the air company without cost. (Small profit) Compare that to the time you saved to.. =D> The Time Table A few tip.iters advised me to make a certain time table and so I will. The following time table shows: The time for every 11 levels using: A) Normal running: 6000 exp per hour. B) Air Company World 16: 21000 exp per hour. The set up will be like this: -For level X-Y: experience for lvl X-Y / 6000 = Time it takes via method A experience for lvl X-Y / 21000 = Time it takes via method B Time saved: Time via method B - Time via method A = Time saved -For level 1-11: 1358 / 6000 = 0.226 hour 1358 / 21000 = 0.065 hour Time saved: 0.161 hour = 9.6 minutes -For level 11-22: 4266 / 6000 = 0.7111 hour 4266/ 21000 = 0.203 hour Time saved: 0.508 hour = 30.5 minutes -For level 22-33: 13981 / 6000 = 2.330 hour 13981 / 21000 = 0.666 hour Time saved: 1.664 hour = 1 hour 39,9 minutes -For level 33-44: 41668 / 6000 = 6.945 hour 41668 / 21000 = 1.984 hour Time saved: 4.961 hour = 4 hours 57,7 minutes -For level 44-55: 124968 / 6000 = 20.828 hour 124968 / 21000 = 5.951 hour Time saved: 14.877 hour = 14 hour 52,6 minutes -For level 55-66: 371286 / 6000 = 61.881 hours 371286 / 21000 = 17.680 hours Time saved: 44.201 hour = 44 hour 12,1 minutes -For level 66-77: 979327 / 6000 = 163.221 hour 979327 / 21000 = 46.635 hour Time saved: 116.586 hour = 116 hour 35.2 minutes -For level 77-88: 2910195 / 6000 = 485.033 hour 2910195 / 21000 = 138.581 hour Time saved: 346.452 hour = 346 hour 27,1 minutes -For level 88-99: 8648655 / 6000 = 1441.443 hour 8648655 / 21000 = 411.841 hour Time saved: 1029.602 hour = 1029 hour 36,1 minutes Just add up all the numbers for a certain goal. Let's say you are level 44. And you want to get level 77. You would save: 14.877 + 44.201 + 116.586 = 175.664 hours by using the Air Company World 16, instead of walking your own air runes. Secret Tips :-$ Now a few secrets I have gathered during my time at the Air Company: Crafter tips -Wear big, flashy outfits you cannot miss! People always look for crafters and if they simply cannot miss you, you draw more runners towards you. This means, you get trades the moment you crafted your air runes. The more trades, the more experience -From time to time, say the following sentence: [Colour]: Open 2k + ess ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ [name] No flashy, scroll things. Just a fancy colour and that sentence. This will draw a lot of runners towards you. -High combat. Although you cannot influence this to much. But high levels tend to draw more runners towards them. It is a virus which draws ̢̢̮ââ¬Å¡Ã¬Ãâ¹Ãâbad players̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ towards ̢̢̮ââ¬Å¡Ã¬Ãâ¹Ãâreally great players.̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ Like people follow the Top 10 Ranked players. -Go at peek-hours. When it is crowded, there are often more runners supplying essence. The logical result will be, more trades for you, meaning more experience per hour. -Keep your runners happy. A lot of times, I noticed that runners go back to the same person. Every once in a while, give a loyal runner a small bonus. It keeps them motivated to come back to you. -When you see a few people trade, try to trade the runners who are already waiting for a while first. This helps them not get annoyed and they will come back to you. -̢̢̮ââ¬Å¡Ã¬Ãâ¹Ãâ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢Have a break, have a KitKat,̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾ÃÂ¢ÃÆÃ¢Ã¢ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ as the famous commercial goes. It means, that every now and then, you should take a break. It really becomes a drag if you keep trading and crafting. So take a few steps away from the altar, say ̢̢̮ââ¬Å¡Ã¬Ãâ¹Ãâclosed̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ and just wait for a minute. Go to the toilet. Get yourself a drink. It actually improves your speed of working, if you take a break every now and then. Runner tips: -First rule in trading. Do Not Spam Trade (DNST). When a crafter trades you, the trade screen disappears, because you traded him again. A good chance that the crafter now picks someone else. You just ruined your shot to a trade. -Try to stick to a single crafter. Crafters, like stated above, tend to trade you faster when you are loyal to them. Also you might even get a small bonus. -Already said in the guide and needless to say. Wear nothing on you except the essence, the cash you gather and an air tiara/talisman. This will optimize your running ability and lets you earn more cash per hour. -Chat around! On the route between altar and bank, there are a lot of people walking. Try playing a taxi and chat around every once in a while. Keeps the job fun. -Keep all the cash you just earned in your inventory. This is just an extra motivation. You see the gold just stacking up. And you will enjoy it. Also set yourself a goal. 100k is equal to 50 trades. This takes a while, but it goes pretty fast. -Keep 2 items in your inventory that have no weight, like hammers or chisels. This way, you always have 25 essence in your inventory, instead of 27 which you would have using 'withdraw all essence'. This makes trading with the crafter and banking a bit faster. Final Word I hope I convinced a few people to train runecrafting. For myself, I have always enjoyed it and probably always will. There are tons of guides to runecrafting hidden all over the forum and all over the internet. They explain nature runecrafting. How to craft law runes and how to use the Abyss. Tons of debates on how hard runecrafting might just be. You are getting a high amount of experience per hour using the Air Company World 16. Also there is this ongoing debate about how annoying the abyss PK̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ers are. Well, you don̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t care about Abyss PK̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ers. Because you will be using the Air Company World 16. Half a world map away from the wilderness, safely in your air altar. No more running back and forth. Let others do it. And! After level 55, you will even be able to make a slight profit out of it. While still getting some of the fastest experience for runecrafting. Really, is there a reason left, not to train runecrafting? :-k Credits: Myself, writing this :P illuminitai, for his experience ratio per hour. ProZac_Rehab, for keeping this thread a bit more alive, bumping but more important, helping me out by helping others! He keeps me motivated really. \ World 16 founders, crafters, runners. Tip.it community And well, Jagex, for adding Runecrafting with the release of RS2.