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Everything posted by essiw

  1. Same, I log in here once a while, but not much talking is going on, mostly bots. I think they could have slowed the death of the forum by condensing the forum, but in the end it would have turned out the same as now I guess... I have been on the website crew for some time here, lots of good memories.
  2. You can just buy it in a shop... Nurmof's Pickaxe Shop for example.
  3. Sad that the forum seems now overflown with spam, or accounts that at first hand seem legit but then have spam or fraudulent websites in their signature... seems like there are no mods around anymore at all?
  4. Sadly the salvage only works for armor and weapons that you had before the update. For reasons unknown to me it did not work on ores or bars. So your rune ores and bars have probably drastically decreased in value. For your other questions I would suggest to search them in social media, there are tons of people asking those same questions.
  5. Have you checked the new metal bank? It is in the new smithing interface. You probably deposited all your ore into the metal bank. This metal bank is not really a bank, but is accessible when you smelt at a furnace or smith at an anvil. This is so that you do not need to use your actual bank when smithing.
  6. Your steel ingots have probably been replaced by tickets, you can exchange your tickets (look in your inventory/bank for them) at the artisans workshop, either for the item of your choice (with a really low high alch value compared to what it was before) or salvage items which have the same high alch value as the previous items you had. The Artisan Workshop mechanics have changed, as well as how smithing works. You can probably find the ingots if you click on the metal bar of your choice in the interface, but make sure beforehand that you really want to make ingots (as I think they are now only used as a summoning ingredient, but I might be wrong). I would advice you to check this document for more info, it helped me a lot to grasp what this update has changed: https://runescape.wiki/w/User:Suity/MSRework
  7. You are confusing the evil tree's with spirit tree's. See this page: https://www.tip.it/runescape/pages/view/evil_tree.htm for more info.
  8. So if I calculated it correctly lynx titan has played on average just under 10 hours each day for the last 5 years. And that is by going by the fastest reasonable xp rates mentioned above. What a dedication to a game, wow. I understand that no one is close to him, the second guy has played on avarage 8 hours per day. Which is a big difference.
  9. I am back too, due to mobile and because I am finally getting a new computer (mine had become to slow for rs3...). But honestly if we want this forum to be alive we should just merge all of the inactive sub-forums into one so that it appears more alive, then people might come back and we can build it again from there. Leaving it like it is now makes it look like a ghost-town. Who would want to live in a huge town where only one street is active? I would not. But I would like to live in a small village, even if it is the size of only a few streets, if it is active.
  10. Ah :) But my comment was also meant for the comments above that one ;)
  11. ^I know there is a difference in harassment on the internet and in real life, but it is still harassment. You cannot decide for others how they react on it.
  12. The sad thing is that it would have been a really good update if it came out a decade ago. A decade ago I don't even know if Burthorpe actually existed. I don't even know if it was ever that popular to be considered 'good', even to members way back when. I'm all for not starving the Free to Play base but that's a bit hyperbolic don't you think? I remember that there were some people there at one time... not more than some though.
  13. hunter: - ingredients for herblore farming: - ingredients for herblore - personal woodcutting spots - ingredients for cooking summer pies and outclassed tuna potatoes thieving: - ironman - making farming ingredients for cooking useless by providing an unlimited number of summer pies because of arbitrary developer decision making Not going into detail for the other skills here, but why I said hunting is useful take for example: Ranged ammo/weapons Summoning ingredients (especially the cats are quite useful, or were... I may not be up to date) All kinds of skill additions (rabbit foot, thieving gloves etc.) All kind of pets (not really useful, but a nice addition) Eagle transportation network Hunting implings all over runescape.
  14. And they should combine that with farming. Like tuna potatoes, but make them worthwhile XP for the time you spend on making them, both farming and cooking XP, make them heal a lot more than easier stuff. I seriously don't know how they cannot see this simple thing...
  15. ^sorry, but hunter and thieving have lots of purposes. If you are looking at skills with no purposes then firemaking is the first one to come to mind, not saying that I want a firemaking rework (first). Even a skill like farming has less purpose than hunter :P But I get your point, hunter is quite broken nowadays.
  16. It is like training ranged with no arrows (with a bow that requires arrows). You will not be able to use those abilities either.
  17. "Free players can now participate in the Burthorpe Games Room. More games for all!" Lol, why bother. Does anyone even visits that place anymore?
  18. "This was the top answer from long-term players currently on a break, and third most popular from current RS players. You completely surprised us with this one – it's the Smithing and Mining Rework! This is the real joy of asking what you want – we've talked and talked about this for years, but we thought you weren't that excited about it compared to the big shiny stuff. Well, we were wrong - and you told us in your thousands." How could they have not known? We have been asking for a rework of this skill since slayer came out (or even before that, but I didn't play back then). Maybe it is because most gave up asking/hoping after the so called "smithing rework" actually being artisan workshop? (yes it was called a rework by jagex) :P
  19. Actually, I'd imagine that anyone admitting to any sort of power levelling has just put a giant target on their backs... Can confirm this is true. When I told someone I was racing to be the first 99 in the same skill as he, I got camped for hooouuurs. That is just sad :| Though now I kind of understand why jagex didn't put up highscores... What's sad about it? You don't get players sitting on their laurels anymore, thinking that a 99 is just a matter of time. This adds some more excitement and a bit more danger to skilling, so I'm all on board with it. If Jagex did add high scores it'd cause more problems than anything else. Hopefully this keeps 200M in all skills very difficult to attain for a very, very long time. What is sad about it is that you rather keep your goals a secret to avoid being killed by some other guys "friends" when you are racing for a set goal. It makes me think of situations where one player wants to get 99 in a skill, hires in all kinds of people to camp with him/her so that they will kill everyone who comes at the same spot. Basically you would get the opposite of what you just said, you would have to be in a large clan to be able to skill fast and it would be no fun anymore for solo-players. I am not saying that it will turn out in this, but it might.
  20. Actually, I'd imagine that anyone admitting to any sort of power levelling has just put a giant target on their backs... Can confirm this is true. When I told someone I was racing to be the first 99 in the same skill as he, I got camped for hooouuurs. That is just sad :| Though now I kind of understand why jagex didn't put up highscores...
  21. Because it's fun to screw with us. The real fun bit is the long standing bug (I've seen enough reports of it to believe its a real bug at this point) where one random easy to get journal just never ever drops for you. Cause I mean who doesn't get a drop of Marm n Thok 4 doing 1-120 dg with a fair bit of solo PLUS investing a good few hours into purposefully hunting for that journal... *eye twitches* Just saying, with RNG it is possible to never get a drop, as easy as the droprate might be. In fact you can calculate how many people probably won't have had such a drop after so many times trying. The more people try to get such a drop the higher probability that someone doesn't have gotten such a drop. So it might just be really really bad luck :|
  22. We also don't have one for ironman discussions and I don't see the need for that either ;) So far there have only been a handful of topics about darkscape.
  23. ^Seems like we normally let our pets starve to death before feeding them ;)
  24. Revamping mage training arena? Maybe I should wait before continuing with my goal of getting infinity robes on my ironman account...
  25. It is a rare drop dropped by many monsters, though the page you mentioned is automatically updated with the drop tables of the monsters in the bestiary of tip.it. So the fact that only black demon is listed is not because of a fault on that page but because it is not concluded it the drop tables of the other monsters on tip.it
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