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Kidd_Varrow

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Everything posted by Kidd_Varrow

  1. I don't feel like doing the math right now, but you can calculate it based on the prices of the things you'll get and at what point you no longer profit.
  2. Go here for information about gravestones. http://tip.it/runescape/?page=beginners_guide.htm#death
  3. Thanks for the input, but no, armor cannot be worn onto entrana in any way. If you try it through the abyss, you get a message saying "The power of Saradomin prevents you from taking weapons/armor to Entrana" or something like that.
  4. I just tried taking a combat bracelet to Entrana, and they let me through. It gives +5 to all melee defense.
  5. That wasn't the new CEO. It was Andrew. :
  6. What's your combat level? If it's at least 83, then the leeches won't attack you, which will help you a fair bit. I know at least some jewelery is allowed on Entrana, but I'm not sure exactly which ones are allowed/disallowed. I do know the Lumbridge Ring is not allowed on Entrana.
  7. It would be possible to get there immediately using an air altar teleport tab from the Great Orb Project.
  8. I'm at the part where I have to use Movario's shirt on the broav to track him down, but when I do that nothing happens. Any ideas on what's wrong? EDIT: Never mind, I figured it out.
  9. Definitely not. You would have to have the explorer's ring create 28 extra runes in one trip, and the chance of that happening is virtually zero. When I craft airs, it typically creates about 3-5 extra runes per trip, and that's with using pouches.
  10. I think you're limited on the number of moves you're allowed to make.
  11. Dream Mentor shouldn't be a problem for you. I did it at level 85. I used my best melee weapon (dragon scimmy at the time) and my best melee armor with a super set and tuna potatoes.
  12. The person doing the lending/assisting can gain a benefit too. Often, people will charge money to lend out their items, such as 20k/hr. Also, if you assist someone in a skill, you get the skill experience that results from it.
  13. When I was using a macaw, it seemed to only be able to carry one herb at a time, since it would never forage a second one until I had withdrawn the first one. Maybe it's different for different familiars?
  14. What that do? It takes you to the Sorceress' Garden mini-game, at the fountain. You'll be right north of the Shantay Pass. To do this, you'll first need to take the broomstick to the sorceress' apprentice and have her enchant it.
  15. As I recall, there's an isolated archer monkey kinda close to the agility course. You should be able to kill it without getting thrown in prison.
  16. Yes. This will get you up to the plateau where you need to go. Then, once you're there, you can tie a rope to a rock on the western end of the plateau. This creates the shortcut by the agility pyramid for you to use next time you go up there if you so desire.
  17. Same here. I took a break for a couple years, so I've played for about 2 years I think.
  18. I teleported with my customs hat after completing Rocking out and my character went bald. God. :wall: I thought this was deliberate, i.e. they shave your head when they put you in prison. Happened to me too.
  19. Were you actually in the barbarian agility course when you did the emotes or just at the outpost? I think that would make a difference. Make sure you have all the listed items equipped and do the emotes in the agility course (requires barcrawl completed and 35 agility to enter).
  20. Yep. Which means I just have a little bit more leveling to do. \
  21. http://www.tip.it/runescape/index.php?rs2item&stats=true&sort=d_mage This gives you the best magic defense items overall, but you can finetune it to select for each slot.
  22. Actually, I don't have the quest cape yet. I chose that picture because it's my goal. :D Notice how I said While Guthix Sleeps is the only quest I have left.
  23. You need 270 qp, not sure if a new quest came out after WGS but thats the requirement. [/hide] Max is 277? Minus 5 for the wgs quest its 272. Rocking out is 2 quest points. So if you dont need rocking out to do anyother quest your good :thumbsup: I just did Rocking Out, which gives 2QP, and now the only quest I have left is While Guthix Sleeps, so Rocking Out is definitely not required for any other quests. So as long as you have all quests done besides Rocking Out and While Guthix Sleeps, you're good to start WGS.
  24. There are some traps that require 56 agility to pass, but you can pot up for them. Just be sure to bring antipoison and food for the times that you fail the traps.
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