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imhomer

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Everything posted by imhomer

  1. I'm going to have to go with anatomy-o too. The body looks fine and the face is excellent, things just start to get wierd when I look at the arms. They seem way too thin and the left arm (his right) gets ridiculously tiny before entering the gauntlet. In short, the right arm doesn't get wider as it nears the shoulder like arms do and the left arm exagerates the narrowing near the elbow too much. Again though, the anatomy as far as sizing and shape is concerned looks good for the torso and face. That's beautiful gras you have ther too.
  2. Doesn't belong in this forum. Try Runescape General Discussion.
  3. It depends at what pressure and what kind of nozzle it's being squuirted out of. On topic: The second one is the best. The slosh is good but you need to decide, smooth column or droplets. Water dichotomizes (word of the day :wink: ) into one of those two things. Right now you have something in between (water/custard) that's not realistic.
  4. Looked more like a modern rifle than a musket to me. :-s
  5. False advertising, here I clicked on the link thinking that I was going to see................ :oops: I mean, I can only really discern one gun. Dunno quite what to make of it. Personally, I don't really like it. It seems like a wierd blend of a western/sci-fi/fantasy character that I personally don't like. The way he's holding the gun seems very odd to me and his front foot has a bit too much perspective on it. All personal bias aside, You did a good job on it artistically aside from said perspective.
  6. You've been the only person to post on your topic in the last 3 weeks; let it drop.
  7. Water isn't blue. Well, not noticably blue while it's being poured/sprayed. The only thing wrong is that it's too thick. Looks more like a transparent custard rather than water. Aye, water breaks up into more droplets or into a smooth sheet/column when poured, not a bumpy line thingy.
  8. Doesn't look very pixelish to me....looks like some other program. But, if it is OMG :shock: YOu've got a few stray pixels on the towers and the shadows are a bit odd (no crennalations in the shadows). If you want the walls to be more 'warrior-like' I would suggest you make them thicker and give the towers arrow slits.
  9. Looks good but some shading could do with a little work. Mainly the sword is shaded so that it looks more like a shiny red club :thumbsup:
  10. Pretty sweet. :) I really like the shading you did on the rocks but I preferred them before you dithered them, just MHO. A few anatomy problems, mainly that the legs and feet on both characters are too small. Also, instead of breaking up the line with the arrow behind/in the ice, just use a darker blue color. The way you have the arrow now looks like it's broken instead of within the ice; same thing with the bow. Remember, ice is translucent; it changes the color of objects seen through it more than blocking them out. Now this is something that depends on your style, but personally, I would get rid of the black lines, especially on the mountains and the pyramid. Looking excellent so far; keep up the good work.
  11. eeeeewwwwwwwwwwww, that's a horrible image :XD:
  12. Yes, get rid of the black lines. Also the nose, by the shading, looks way too wide. Your lines with the pencil tool on his cin and left shoulder are also messy, try cleaning them up.
  13. Yeah, it looks like color wheel shading what with the purple and all. You need to work on anatomy of the guy. The shading is interesting the the dark lines around the abs of the armor are too dark, replace them with the dakr purple or a slightly darker shade than the darkest purple in the body. The shading itself is decent but the way the lighter bits are speckled across the body makes it look like it's saved as a .jpg :XD: Just MHO though.
  14. Yeah, 3ds max has some pretty sweet stuff. It's good but a little too short. Maybe make the fireball fly around a bit instead of just falling, show off more of your gfx skilz!!1! :wink:
  15. OMG it's Conker!!!!!!!!! The first one looks good but the animation on the second one either needs to be slower or needs more frames IMO.
  16. Sorry, did the best I could, I have no experience with photoshop or any of that.
  17. OMG he edited the post I quoted because he relized that I'm right..................... d2k, I'm being serious now, drop the act. By trying to look tough you're not saving face, you're losing it, rapidly. Admit that you don't have much experience and look at a few tutorials; there's no shame in looking at tuts. Do you think people just put down their first sig and everyone loved it? You have to start somewhere. Many people on this forum have tried to c/c your work to help you get better but you've belligerently snapped back at them and obviously don't value their opinions or desire to help you get better at all. Graciously take c/c as peoples opinions and brush them off if you must, don't start a flame war over them. You can still step down and stop before you've ruined your reputation entirely to this community. Everyone has faults.
  18. Dude, you saved it as a .png, no wonder it's too large. And FYI it's 53.51kb. You just keep on slathering the smell of noob all over yourself. Eventually the ill-will your arrogance and ignorance have created in this forum will release the rabid mods, devouring all spam and incompetence in their path! Muahahahahahahaha! :twisted: EDIT: Since when is maniacal laughter 'forbidden'?
  19. JPG GIF Try it as a .jpg. Pixels can be saved as .pngs because they use so few colors but the sigs with renders need to be .jpg's or .gif's
  20. 1. Triple post 2. It's a C4D, not a C3D, even I know that. 4. If he truly did the penguin the he should have just asked us to c/c the penguin. Now, on to the penguin, if he did it (I require proof), it's waaay to crosseyed even for a cartoon. The beak is a badly done pair of trapazoids and it should be dark on the inside of its mouth, not light.
  21. So all the rippers aren't making buddies............... *points to quote in sig*
  22. He hasn't done any other work! Any of the other work he's done in the rest of the sig.
  23. That seems pretty clear to me -.- As I recall that's under tips, it's not a real rule.
  24. The perspective is a bit odd when comparing the blockade and the wall but you have lots of petential if this is truly your first pixel. I'm going to try and stay hands off on this one and see where you take it. The spears at the bottom (I think they're spears) are just wierd and..............fatish?
  25. Congrats on getting into graphics! Join the legions of evil.....................I mean art. :twisted: On topic: I'm sorry but cut and pasted screenshots don't get much respect in this forum. It's your first so I'm not going to kill you for it like some people might (..............waiting for d2k to get here.......... ). Just work on things to improve it. Sorry, there's not much to tell you to improve. Screenshots and cutting and pasting don't take that much skill but you've done one of the better jobs at it that I've seen. You need a border of some kind though.
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