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Toad

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Everything posted by Toad

  1. Got an adze, can't use it!
  2. In old style pking I dont remember many people making 100m in a week anyway :P
  3. I needed around 100m extra for my buyables to be done, now i need around 130-140m thanks to inflation, gotta love it!
  4. Bigger they are, harder they fall give it a week.
  5. Yep pvp definately needs nerfing your getting more loot than a 90 slayer or 91 rcer would lol 6 zaros statues is insane!
  6. [hide=] [/hide] Familiar? 'Cause this is thriller, thriller night
  7. [hide=][/hide] The pains of raising agility
  8. looks brilliant, my friend was saying it might be a skill, but its tagged as a minigame, so skill dev blog plox can't wait for MA though :)
  9. Obviously he was highly gifted by people doing immitations of him on talent shows, the legendary moon walk, or just the syncronization of his moves, he was the modern day Elvis, but I definately prefered Micheal, people looked at his flaws, when he did have a skin disease, which people totally ignore, it's not like you can help your flaws, especially when you're under heavy media criticism, he made the best out of what he had, and had a stressful past few years, I have huge respect and admiration for the man.
  10. Earth song <3 Thriller <3 Smooth Criminal <3 Micheal <3
  11. Rest in peace Micheal, such a talented artists, the biggest artists death since Elvis you will be missed :(.
  12. Like dragonfire shield absorbing dragon fire, and spirit shields having special features.. I think the next step in weaponry is that... Like the Ivandis Flail getting stronger as you use it I can see this happening with weaponry. Maybe weapons that are good for monster hunting, I think anymore weaponry that will be able to PJ faster and more effectively would really make my blood boil. I'd like to see more axes personally, faster than Dharoks but 2 handed, and strong would be nice, A God axe, RAWR
  13. Nests and Toadflax herbs/seeds/pots are actually being bought out by some clan. Next issue, merch clans hehe :D
  14. I agree too everything is inflating, yew logs have risen quite abit already, I was going to get 92 Fm quickly, but the logs are +13 today, +6 the day before I've been tracking several items and they're just going up, Raw materials are getting severly expensive, and i've been building my cash pile from 99 rc to 99 slayer, looks like the items I will have to buy to gain skills will just be rediculously overpriced, here's some examples. Today Toadflax potion(unf) + 87 Gp Crushed nest +120 Gp Mahogany Plank + 35 Gp Yew Logs + 13 Gp Raw Shark + 24 Gp Armadyl Platebody + 141K The list goes on... and on.. the only things crashing are things being dumped by merches really. Alching is already a primary source of GP coming in, but items are lost for that, the statues clearly don't work. The problem is if they try to avoid 26king, by saying adding you must carry atleast 5 items worth 30k each, or whatever, players will find another way to milk the system, it's always been this way, people find a way to exploit anything, all the issues in the game come back to RWT which is a shame really, because nobody really complained about all these issues before the trade cap and such, but it's something we have to live with, IMO the next skill will be a money drainer, and they'll probably nerf the rates, maybe add hotzones as multicombat areas only and the deeper the wildy the hotter the zone, that'll teach em. On a high note though, the bigger they are the harder they fall.
  15. Basically, you're too lazy to drop the ore?
  16. New agility course ftw, introducing Hovergirl and Stretchyman!
  17. Agility time! 99 Mining Reached
  18. Big Images. [hide=] [/hide] Basically I started as a Miner class in '02 started with around 10 mining as default, hated the skill through rs2, and finally dusted it off, thanks for coming whoever was on at the time, onto agility!
  19. They do standard definition to get the preliminary stages done, then they add textures and more detail "put flesh on the bones" so to speak. You don't get the point the picture is in FULLSCREEN while in SD. The quest & quest area is in its preliminary stages, that's why it's in fullscreen in SD *I think* They wouldnt spend weeks building texturing and polishing off an area to say, right this doesnt work, lets scrap it, they make it really low in detail see if it works if it does, work on the foundations.. I doubt they're working on SD-FS, although if they are fair play to them. Edit- Apparently they are less laggy fullscreen ftw
  20. They do standard definition to get the preliminary stages done, then they add textures and more detail "put flesh on the bones" so to speak.
  21. Oo I already have my funky pirate hat with an eye patch, now I can do this too, suddenly I feel all warm inside.. wait it's gone now, still I may pay mr Patches a visit!
  22. Yup looks good can't wait, me liketh the quests From pic will we be able to combine gnome goggles with our pilot thingy helms? :o looks funky
  23. All valid points, I don't see the trade cap ever getting removed, I like Jp's points about making it more diverse but Yew seeds this month have been manipulated twice, someone buying 99 farmer that day would see himself/herself shelling out lots more, without checking the graphs, which i don't think is fair. now a 40k price rise, I think that is not only excessive but also unfair on the 99.9999% who don't take these out of the market
  24. I once logged in an my EP was over 9000, Honestly though, I have no idea what's going on, it SHOULD be max may its some kind of, bug? :-#

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