I agree too everything is inflating, yew logs have risen quite abit already, I was going to get 92 Fm quickly, but the logs are +13 today, +6 the day before I've been tracking several items and they're just going up, Raw materials are getting severly expensive, and i've been building my cash pile from 99 rc to 99 slayer, looks like the items I will have to buy to gain skills will just be rediculously overpriced, here's some examples. Today Toadflax potion(unf) + 87 Gp Crushed nest +120 Gp Mahogany Plank + 35 Gp Yew Logs + 13 Gp Raw Shark + 24 Gp Armadyl Platebody + 141K The list goes on... and on.. the only things crashing are things being dumped by merches really. Alching is already a primary source of GP coming in, but items are lost for that, the statues clearly don't work. The problem is if they try to avoid 26king, by saying adding you must carry atleast 5 items worth 30k each, or whatever, players will find another way to milk the system, it's always been this way, people find a way to exploit anything, all the issues in the game come back to RWT which is a shame really, because nobody really complained about all these issues before the trade cap and such, but it's something we have to live with, IMO the next skill will be a money drainer, and they'll probably nerf the rates, maybe add hotzones as multicombat areas only and the deeper the wildy the hotter the zone, that'll teach em. On a high note though, the bigger they are the harder they fall.