What are you people talking about? Our formula is public, it's right there if you hit right-click > view source. It used to be hidden, years back, but when we switched to a newer, more accurate formula deduced by a number of people on the RSOF, the entire thing was made public on our end as well. I'm not sure if we're still using this formula nowadays (there's this comment saying NEW MAX HIT FORMULA which seems to indicate otherwise), but it's still public, so here you go: max_hit += ((13+(cumulative_str)+(str_bonus/8)+((cumulative_str*str_bonus)/64))*dmg_mult);
if(max_hit < 1.5){max_hit = 1;}
else{max_hit = Math.floor(max_hit);} I realise this is not that useful by itself, so feel free to read through the page's source. For reference, 'str_bonus' is the amount of +strength from your gear, 'cumulative_str' are things like prayer boosts, potion boosts and equipment % boosts like Salve Amulet, and 'dmg_mult' includes things such as the +10% damage from void knight set.