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strilmus

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Everything posted by strilmus

  1. For some reason, Guthix followers are involved in the God Wars minigame on FunOrb, but I always assumed that they weren't part of the conflict due to their neutrality. Since the stuff going on in GWD was somewhere near the end of the conflict, Zaros wouldn't be in any part of it because he would have been gone by then.
  2. Don't forget that other guy in the ice. I'm not sure how much Hazeel will care once he's alive again (it's sort of obvious that he's using the cult), plus since he's on Zamorak's side, he'll probably be at odds with the others, who are for Zaros.
  3. Psh, whatever. I'm pretty sure this thing would be happening with or without our help, so the blame can't be laid on us totally. I mean, Lucien got ahold of the staff regardless of which action you take, so it wouldn't be much of a stretch of the imagination that he couldn't just use it to blow down the door and get the stone himself if he didn't know we were already going to do it and let us do all the dirty work instead. In fact, if I weren't thinking that he's planning to use the stone and staff to overpower the other Mahjarrat and sacrifice all of them during the ritual in order to absorb all of their powers and become a god, freeing the other Mahjarrat to fight against him (most of the others really hate his guts one way or another) may have been the best idea all along. If you were wondering, I also assume that at some point during the ritual, all this energy will inadvertently awaken Zaros (who is probably laying in wait for the ritual since he would know about it and planned in advance to take advantage of it), and he ends up absorbing all the power instead, causing the whole plan to backfire on Lucien, and he perishes during the process leaving Zaros restored to his full glory (plus he gets the stone and the staff).
  4. If the "non-existent leveling" aspect plays out, I'm probably going to move to Mechscape, although I ain't leaving this game until the rest of the return of Zaros (or whatever they're planning) plays out.
  5. Yeah, I found the beast claws much more menacing than the crab claws. I got it wrong twice because I was thinking "freak this crazy, crab claws would sort of suck, let's give this guy some sharp talons". Did you try the spider legs? I think that would have been pretty creepy.
  6. Could it be because you kill it in glorious memories? Anyway this quest is not the only one that has stated that the wild was a paradise before it became the wild. The knowledge base itself even says it wasn't always the wild. No, he must be searching for the yetis that were recently found in "Glorious Memories". (He mentions that he can't track worth a damn, and there's yeti tracks leading right up to the lair, which is just moments away from where he's searching.) It's just as well that he didn't find them, since between them and the Gnoeals, he'd either be dead, or tall, white, and smelly right now.
  7. I think Zaros has just been slowly working behind the scenes to come back into power, and part of that is subtle influence on events such as guiding the player towards freeing parts of his sealed power. I feel his return grows nearer with each step towards the Mahjarrat ritual, but that could be entirely unrelated. That being said, I don't mind being a pawn as long as it pays well.
  8. They added that? What's Juna's reaction when she hears about the stone of Jas that was laying in the chasm below?
  9. Once you thaw him out, maybe you could ask him. :D
  10. So, lemme get this straight.....the Mahjarrat are playing a game of musical chairs.....except with more violence and bloodshed.....and the loser gets cracked open like a pinata and the others feast on the energy? Why would Lucien need both the staff and the stone, though? The stone by itself could probably give him all the energy he needs without having to participate in the ritual. Is he planning to do something different?
  11. Another small fact.... Blocking the flow of the water outlets also changes the flow of the water in the cave before it. Poor flopping fishies.
  12. House near Nardah? Sweet, there's another fairy ring there.
  13. BTW, if you have the fairy ring network open, you can just use that to pop between the desert and the icy north.
  14. Wait, is that a limitless supply of sapphires?
  15. Well, I got all excited but then I saw the quest requirements. Anyway, at least picking pineapples won't take ages now.
  16. It is likely that the soul altar is related to the next step in the plot, but as always, we can never be too sure. I get the slight feeling that it's somewhere in the elven lands. As for memory wipes and stuff, I got the notion from what happened to Juna, and whatever the heck that thing is at the Fist of Guthix. Heck, even the balance elemental doesn't seem right....it feels like it used to be someone else, but Guthix turned him into the stone's guardian. It seems like almost anything that came into direct contact with the Stone of Jas back in the day either doesn't remember anything about it, or is dead. If the same thing happened to us, I'm glad that I'm not some sort of large blowfish or whatever. As for Guthix....I think he did all this to try to hide the stone, but I don't think he did a very good job of it. It should be hurled into space, or perhaps into the ocean, or destroyed, or anything to keep that kind of power out of the hands of mortals, but perhaps there's a reason why he didn't do that.
  17. I think a copy of that was already posted here. On a separate note, it appears that they're doing a question exchange a bit lower on their notes page, so if you have a Facebook profile you could try your hand at weaseling out some information from the big guys.
  18. That's sort of right. I've noticed that as websites expand their staff to the point of it becoming more like a corporate figure, the rate of bugs and miscommunication increases. Ah, the plague of progress.
  19. Why would we shut off the forums to people from the game that the fansite of these forums is based upon? Besides the ironic joke.
  20. I think through the moonclan records, we can surmise that the altars and the rune essence are basically altered stone (through contact with the stone of Jas) that now possesses the property of storing magical force, which may or may not be what they refer to anima mundi, and that each altar took on the elemental properties of where they happened to be. Since the stone of Jas contains the ability to alter and control this force (at least to the effect of being able to reshape matter and transfer energy), I'm fairly sure that magic and anima mundi have a lot in common. On a separate but related topic, why is the name of the owner of the stone of Jas different for every person who does the quest? I have this crazy theory that at some point in time, it may have been ourselves, but due to some sort of series of events we lost it or sealed it away, and were sent to tutorial island with no memory or knowledge or powers, where at that point the player begins the game. I mean, the thing just happened to be buried right underneath Lumbridge for like, several ages. Seems a bit too convenient. But that's just me. Anyway, when Lucien finally gets around to using it, we are so [bleep]ed.
  21. Buying something that you think is going to go up in value is a bit different than an organized seizure of all the resources in order to drive up demand.
  22. It's one of the parts of the "Recipe for Disaster" quest. You have to save the ruler of Ape Atoll.
  23. Speaking of price manipulators, whose sick idea was it to drive up the price of watermelon seeds?
  24. That is a horrible egg pun. Do you think Jagex might do something ridiculously drastic to try to shake off the price manipulators?
  25. All talk of Commiescape aside..... Why do people always think that if it's fun, it's too easy? Things can be both hard and fun. Perhaps since people are not being uncomfortable or being put in tedious situations, they don't think it is hard. The hours pass much faster when having fun, or so they say. In Runescape, people equate tedium with skill. THIS MAKES NO SENSE AT ALL. At most, it's a test of endurance, but at least, THERE IS ABSOLUTELY NO SKILL AT ALL IN DELIVERING BONES. It's just point A to point B, and then back to point A. Same with runecrafting, same with woodcutting, same with mining, same with smithing, same with every damned thing besides combat. And even combat is just watching some other guy fight, but since this is at the heart of most RPGs, I suppose it'd be silly to remove that aspect. Plus you can't exactly knock fighting when there's so many aspects to it. Yes, I know this is how things are in the real world, but this is a game. We can do whatever the hell we want with the world if we were creative enough about it. Who needs to endlessly punch rocks with a pick like real life? Why not let us say, operate nonsensical dwarven drilling machines, and have to go out and search for minerals? What would be wrong with making things fun? You could conceivably spend the same amount of time getting the same amount of exp and resources, but with a fun minigame that you could enjoy playing. Would this reduce your overall effort whatsoever? It wouldn't be realistic to be able to get to level 99 in a day, but at the same time, it wouldn't be a living hell to do it. Why do we even play games that make it a living hell? I guess the way RS was developed, the community is pretty much made up of whoever stayed behind because they like the way things are in this game, but frankly, things could be better. Maybe this game isn't the place to do it, but they don't try, somebody else will.
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