Everything posted by strilmus
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11-Dec-2012 - Player-Owned Ports
the difference here is that the payoffs are relatively lower and the voyage times are higher
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Future Update Discussions
i think this new gorajo might be the worst hidden metaphor for a money sink ever also are those guys in the bts vids even using soul split or what, it's the white thing right
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11-Dec-2012 - Player-Owned Ports
when the whaler showed up with only a story mission, it was because i was already doing a mission for him, and the resource mission showed up AFTER that ship came back, on the same day
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11-Dec-2012 - Player-Owned Ports
you probably want to beat the trend with a stick for making an example out of you, though are you using ring of wealth & glory ammy with the scrimshaw? does it make a difference?
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11-Dec-2012 - Player-Owned Ports
an armor that actually matches steadfast boots! it's probably a sign of the apocalypse
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2013: What's Coming and What's Going
I still believe that if we hadn't shoved the whole of the public into the beta by force, people would have continued to not take it seriously and act as if it was an alternate Runescape where the horses lived and nothing bad would ever happen to their status quo. The result was that testing data was pretty much reduced to a trickle and there was no reason to continue supporting a beta that did not garner significantly more results without realtime data.
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21-Jan-2012 - Desert Tasks
there was also something about 100% run energy? a list of the items that works is in a reference guide somewhere, although i expect since all the weapons that worked are now two handed, you may find the task a bit more troublesome than usual
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21-Jan-2012 - Desert Tasks
I hit over 500 many times with thresholds. However, I never hit over 2k.. Not really sure if he still has a threshold really... He is easy if you attack from a distance and know how to dodge fires. If you attack with melee, be prepared to learn how to use resonance to heal off his tail swipe special or take 3k+ each time. alternatively, just take two steps back as soon as you see him charging up derp
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11-Dec-2012 - Player-Owned Ports
so, i was just staring at the warehouse upgrade for jade in order for you to recoup the cost of investment using the bonus to jade gains, you would have to earn an additional 80k jade best use of resources amirite
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Elite desert task speculation?
i hope this will enable permanent monkeyspeak/camelspeak like they did with the ghosts lol
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Java 7 Update 11
i'm not sure how far back the exploit goes but you should probably update just to be safe either way each update is just a flat reinstall so there shouldn't be any major issues with that
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14th Jan - Kalphite King
after a while i think the sats just invent things to be confusing on purpose for the sake of seeing how far students will go to learn totally made up stuff notwithstanding that one time a mecha made it into a picture in a test
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Og Blog: Upcoming Changes to the EoC
on the contrary, since like everything else time is expressed as money in rs, void armor increases in cost risk the higher level you are
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14th Jan - Kalphite King
just saying, quest cape shouldn't be marginalized by misconceptions
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14th Jan - Kalphite King
the 99 capes deserving the stat boost over the quest cape is only as good as the weakest 99 skill versus the most difficult quest, a gap of effort that increases with every release of a bigger quest boss and the introduction of new training methods there's no bot that will do every quest automatically
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11-Dec-2012 - Player-Owned Ports
for the most part if they eliminated the need to actually discriminate who you're clicking on, you shouldn't really need clues either
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11-Dec-2012 - Player-Owned Ports
they're all equally tedious generally better to stick to pyramid plunder just in case a piece of the black ibis gear shows up, but blackjacking is simpler
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11-Dec-2012 - Player-Owned Ports
no, see, the problem is that some of the suspects in the crowd are already targets for the other guys (each target nailed adds a new false target to the crowd), so if you remove them, then they'd have to make it so that the only time they would show up is if they weren't there to begin with, which would make the event too easy when you've clicked everybody in the crowd, unless it resets after every target, which once again adds another technical issue and makes eliminating false targets pointless because you'd have to do it every time the barrel's click area is the main issue so they should expand the hitbox if anything, then it'd be a case of just mousing over the barrel which at the moment is hit or miss since the clickable area is actually the ninja and not the barrel the initial hint is obscure on purpose so i don't see why they should change that mechanic putting in target tracking would be more work than its worth because the end result is spam clicking ANYWAY, thus not justifying the effort when they are already wasting resources on other things
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11-Dec-2012 - Player-Owned Ports
i believe there are several technical issues with some of the changes you've suggested, but all i really need is for the barrels to be closer to the action
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11-Dec-2012 - Player-Owned Ports
if you read the posts below it you would have found out that sometimes a barrel spawns right in front of it that doesn't allow entry
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Player-owned ....[next]?
player owned bathrooms think about it
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11-Dec-2012 - Player-Owned Ports
failsassin i think they should just all be closer to the center though, the amount of running you have to do is absurd
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14th Jan - Kalphite King
i thought there was a glitch with the capes, something about having false displayed stats
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11-Dec-2012 - Player-Owned Ports
those statements were edited in later by players reflecting that situation, which has now changed i doubt any of these powerups were meant to last that long not that i care about anything other than rerolls and trade goods
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14th Jan - Kalphite King
Yes. right now i'm more interested in how our current weapons fare against the higher leveled armors.