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Bauke

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Everything posted by Bauke

  1. Well you can like it or not, but afk is the way this game is headed. People don't like grinding, so Jagex is removing that from the game. Combat might be an exception, because (if done right) it can be exciting. But there is nothing exciting about firemaking. Bonfires have made it less dull. For me, bonfires and runespan have added two more 200m skills I may be getting without paying attention to the game. I like it.
  2. Yeah, that's why I'm wondering if anyone had done it :)
  3. Does anyone have an XP breakdown for all the nodes? After trying the runespan for a while, I don't think the highest nodes necessarily give the best xp.
  4. Lots of corporate bullshit in that reply. Not surprised, however.
  5. No, it affects your ping, or lag, if you will.
  6. Jagex already said as long as they don't keep botting they'll be fine. One time amnesty I dislike Jagex' lenient stance on botting, but it will at least be a plus to have the records.
  7. Very good to read this. Especially because the developers have to give customer details to Jagex. I hope for many many bans.
  8. This is one of the scams in which I feel no empathy for the victim. If you try to dupe items, you deserve to lose them. As said earlier in the thread, ban both the scammer and the victim.
  9. Yeah noticed when I went there that most worlds have a fair amount of people. You don't actually need many to kill them in under a minute.
  10. The Duel Arena may be somewhat similar to gambling, but that is also why Jagex mentioned "please don't gamble unless it's about gameplay". Nevertheless, I don't mind if they don't prohibit it. It seems that the current gamble tools used by these scammers are easily fixed. It would just help if Jagex fixed them all at once, instead of one at a time.
  11. The Sköll boots stack with citadel ring. Got about 840xp per ivy. Insane xp rate. And it's really too easy to kill the wolves. They can easily be solo'd.
  12. Is there a specific world for killing the two? I'd like the bonus xp, but would prefer to not waste any time on it.
  13. Does killing a dagannoth with balmung work now? I've read in this topic that it might be glitched. If so, where do I need to go kill it? I'm not sure where I can find the dagannoth that can be used for this task.
  14. Anyone tried ranging? I tried fire surge.. doesn't work that well.
  15. Well, I always "steal" training spots from lower levels. If someone else beats me, I will just hop. This isn't real life, this is a game. I'll be social irl, ingame, I will compete. As long as there is no bug abuse involved, all is fine.
  16. Well you can post silly comments about it, but it's simply pathetic than an update to fix a bug creates another one, rendering the hole room useless, breaking the whole skill. If they had actually tested it, they would have noticed that the room doesn't work. They obviously have not tested this. I don't usually rant at Jagex, but this is [developmentally delayed]ed.
  17. For [bleep] sake Stuck in a large dungeon because Jagex [bleep]ed up the room where you have to catch the ferret. Why don't they ever test their goddamn updates.
  18. I solo all the floors, and then I reset, to be able to maintain the prestige xp. So far I can't think of a better method.
  19. Does anyone know how the "liquid lock door" works? It says I need to add compound or w/e...
  20. Simple question, how do I turn off guide mode in Dungeoneering? It seems to give an xp penalty, so I'd like it off.
  21. The game is perfectly accessible if you choose a world after the crash screen. And no, I won't ignore you. But you're still constantly whining about everything. I have yet to see a post coming from you that is not complaining about a particular update.
  22. Can they update something without breaking something? Every fricken week. :-X Can they update something without you whining about something? Every fricken week :-X Same, but after the game loads I can't enter HD. ...but as I am typing this I see a game update is coming.
  23. Death should be joked about, as long as it ain't at anyone's expense. Simple as that. You don't need to be dead serious about it (sry bad pun).
  24. I use both, I need both. I'd advise getting more money and just train both to their appropriate level. If you really want just one, well, then I don't know.
  25. Aside from that, a N=1 does not say anything about how a ROW does or does not increase probability on a rare item. With extremely rare items, an extremely large sample size is needed to measure effects irregardless of what the exact mechanism is by which a rare drop is calculated. You'd need to try getting ~50 rare drops with and without ROW, for example. Then you'd be seeing some effects. It perfectly explains it. The drops we as players consider rare are in the "bonus drops" ROW affects the odds of you getting a rare drop from the normal drop tables. Bonus drops are unaffected, therefore ROW is of no use in getting the drops we as players class as rare. But something like, lets say, a whip doesn't fall in the bonus category right? And then there's still the point that you can't compare probabilities without a decent sample size. Although it will not work on bonus items irregardless of a ROW, you can't just simply say something about probability in a situation stated in the first post. Although your post does indeed explain the mechanism, I'm saying it's more than just the mechanism. How you measure it is important as well.
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