I beg to differ. Being a combat based minigame, levels are VERY important. Lower levels are useful, but stand no chance of surviving with the flag, or stopping the enemy. They can perform essential functions, such as healing fighters, dropping rocks on the enemy, and cading up the areas near the flag room. But these are all things a higher level can do equally well. It doesn't matter how many cades you lay, if you can't kill your enemy, they will get away eventually (or just turn around and kill you : ).