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Esper_Jones

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Everything posted by Esper_Jones

  1. Torag's plate on the first day that Barrows came out. I got 7M for it.
  2. Yes, they do, don't they. Winter Elemental, Dragon Pick, Stalls in Draynor. Then they also taunt us in game, with the Dragon Plates and Horses.
  3. Oh wait, looking at it, it is going to expand there. YEY! So areas of overland expansions: Morytania Kharidian Desert South of Gu'tanoth. I'm looking forward to the last one the most.
  4. The bottom left already exists, it's just the area south of Gu'Tanoth. EDIT: And the winter elemental has been removed.
  5. You're supposed to have house tablets. It's cool that your house is in the desert? :-k I'm saying that if you have bulk soft clay in your bank like I do, you can break a house tablet, and make 1 falador tablet, and go there. Quicker. I don't get this. You guys are saying it like its hard to teleport to house and make ONE TABLET. I'm not talking about making 1k tablets for each teleport So not only do you have to carry one tablet, you need a house tablet, a clay, and a 3 sets of runes when you want to teleport. Sounds fun. While you do that, I can break a tablet, and enter one of my 6 portals.
  6. I personally have two, with the only teleport I don't have being varrock. I just make bulk tele tablets when I do, and that works the best for me. My house is in Relekka, so I can change to/from Normal fast, and I also have a glory.
  7. I know, but there are no obvious spots to extend, such as the desert in classic, or west of digsite before morytania.
  8. NOTE: These are hotlinked directly from RS site, so they will appear as broken links to you. Right click each one and hit VIEW IMAGE, then hit back to make them appear. Winter Elemental New world map. Note how it pretty much kills any large undiscovered areas. Sure updates are possible, but there's no longer the feeling of undiscovered areas :( Only 2 little things, but the second is interesting, even though the new city isn't on it.
  9. 99 thieving here too. I still fail the blood tower, but the chance of failing is very low in the ardougne houses.
  10. In Nardah, the merchant sells Chocolate Ice-pops.
  11. I've had 5 from 82-92 Confused Just bad luck I guess Just very good luck on your part.
  12. Oh, and don't expect any sceptres. I went from level 95-99+ there, and I didn't get a single sceptre.
  13. Last I checked, the XP with the flute is less than the xp without. And since failing does not stun you, it is the best option. In room 8, the difference is 275 xp per urn. Also, don't bring a lockpick. You get double xp on the doors.
  14. High thieving used to be DIFFICULT.
  15. I say an interesting idea would be to add a level a week for however many weeks they would raise it by. Say, in a news update, they say "Over the next 20 weeks, we will be raising the level cap for all skills by one level per week, so get your clicking fingers ready!" So say, 6 weeks in, they would be like: "This week, the level cap was raised to 105. Since it is a landmark level, we add some goodies for those of you who are in the upper class of the game: Melee Combat now has a new armor class at level 80 defense, and new weapons at level 80 attack. Ranged gets new hides at 80 Magic now has a version of the charge spell which affects ancient magic Runecrafters can now make 3x cosmic runes! ..." Et Cetera. Since it's done over the space of months, they have plenty of time to get content ready. And if this were done, it should be done for all stats.
  16. What about a Toy Sailboat? They used to spawn in classic, but when transferred to RS2, they were made untradeable, and the spawn was removed.
  17. Heh, when the combat triangle guide got updated, there are some interesting fragments hidden in there. Hmm, apparently high levels don't read the knowledge base! Is this an "Anti-pk" guide? JageX finally defines the term pure! Hmm, a new item? Packet of peanuts - 25 heals of 1 damage each! http://kbase.runescape.com/lang/en/aff/runescape/viewarticle.ws?article_id=1702
  18. The mole one is pretty good, especially good when fighting the mole :D
  19. It shouldn't take more than a second to put out two items. It's just 3 mouse clicks and 3 keyboard presses.
  20. Forget that. Add special rewards for reaching 99 in ANY skill.
  21. Silly peter! What they do is first make realistic, full-scale models, then have fun fighting each other with them. Once the fights are over, the stats of the weapon are determined by how well it did. If it made Andrew cry, then it must be as good or better than the Abyssal Whip! Once that is done, the weapon is put on a table, then they use a digital camera to take pictures. The pictures are then printed out, then traced over with crayon. The crayons are then scanned into the computer, then some magic happens, and there's an update!
  22. I'd like it the way thieving was released, I believe. Wasn't the whole city of Ardougne introduced with the skill? If not, then I'd like a huge update, say a new continent with two or so cities, and a quest including the new skill. Say, if the new skill was Refinery (Customize weapons for different bonuses), the whole Eastern land expansion would be added, with only one quest, but with a lot of new lands and secrets to explore, maybe a dungeon or two. The quest would be a difficult one with 60+, or maybe 70+ requirements, but would allow you to start the skill before ALL of the requirements were needed.
  23. That storyline still hurts my head. First you were working for lathas, who was good at the time. The mourners are evil. Then you work for the elves, who work against tyras, so are good. You kill tyras. Then you work for different elves, who are still good, but thought that tyras was good. The king is magically bad. Huh?

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