Yes, but collection rates determined by how much money is paid out each day. If you pay out 75000 a day, you get 75000 gp worth of what you had your workers collect. At the percentages on the first post, coal is more profitable. One problem, though, the percentages are wrong. To find the percentages, you should have divided the profit by the market price. As such, the percentages, using the prices from the first post, go like this: Coal- Cost:91.6. Market Price: 170. Profit: 78.4 each. Profit(%): 46.1176 Flax- Cost:40. Market Price: 78. Profit: 38 each. Profit(%): 48.7179 Tuna - Cost:56.3. Market Price: 122. Profit: 65.7. Profit(%): 53.8525 Swordfish - Cost: 189.4. Market Price: 468. Profit: 278.6. Profit(%): 59.2991 Fishing- Cost: 87. Market Price: 201.8. Profit: 114.8. Profit(%): 56.8880 (I rounded to the fourth decimal for accuracy ;) (although, if I wanted to follow scientific rules, I should have only used 2 "significant digits;" Oh well... :P )) If you want to know what's best to get, check prices the day you collect your resources and change your worker distribution to whatever will get you the most (it doesn't matter how you assigned your workers while they were working; when you go to collect, you get what you have them assigned to at that moment). i should learn to read :shock: shame on my math Alevel :(