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raistlin

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Everything posted by raistlin

  1. That's an incredible achievement and your dungeoneering level is lovely :rolleyes:
  2. Regardless of a lack of 99's I dig on those stats :thumbsup:
  3. Nice day of leveling indeed. Why not make Yew Longs? Isn't a profit made from those?
  4. I loved it :D I havn't pk'ed in ages and this has certainly put me in the mood to do so. Nice weapon and spell combinations
  5. Great guide lady shahdie! Just today I decided to put some time into mining so i'm extremely pleased to see that a fellow ges'er made a guide on tif. :D :D :D This is seriously one of the most in depth and easy to follow guides I have read thus far. Stupendous job and thank you :thumbsup:
  6. Excellent! thank you everyone and especially pureprayer. That's what i was looking for; some in your face math to prove which was faster. I believe I'm only going to keep playing pest control until i get full void and perhaps for hp xp from time to time, and soul wars will be purely fun. I'm kind of glad they did not create a mini-game that you could actually effectively train slayer with. Doing as such would take away from the prestige of the skill.
  7. With the introduction of the new minigame soulwars i have been wondering. What is faster for xp points in combat skills (attack, strength, hitpoints, defence, magic, prayer, and range)? It seems to me that pest control games are far faster but with less experience earned per game while soul wars games are far longer with more experience per game. Comments anyone?
  8. It seems to me like there are tons of ways smithing could be expanded upon for example different weapon types, different metals, minigames with smithing involved, or even an interaction between smithing and non-smithed items...like augmenting items to make them stronger
  9. I'm furious I cannot play rsc because I did not log in during the time limit
  10. Free players should receive no further updates. That's the point of members...
  11. Don't worry. I have also been playing since the good ol' simple days of RSC. I'm completely certain that Jagex will eventually, perhaps not soon, give something to smithing to once again make it a purposeful skill. They recently added beacon-lighting to firemaking, an original skill, but obviously it is hard to to make a skill exciting if it is initially dull. It seems to me that an update to smithing will occur soon and more likely than not it will be awesome.
  12. how can the conversation continue after this :D :o
  13. I simply prefer names that are actually words rather than a combination of random numbers and letters such as Barbaric Man :D
  14. To be honest who really cares whether or not Runescape is or is not on one of these downhill trends or whether it has reached its peak. I have been playing since RSC and my stance on the matter is that people who like this game will continue to play and those that don't will move on to other games all the while new players will be added to the community. Therefore, it seems impossible to me for the game to ever crumble unless jagex take the game away.
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