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Freesia

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Everything posted by Freesia

  1. It still all depends on what YOU want to do, if you want to train combat, sell away those god armor and buy a granite plate and just wear rune legs (consider d skirt as well since it is cheap, i doubt you can afford d legs). If you want to skill, I would suggest you lvl all those skills below lvl 30. Just do what you feel like doing is my solution.
  2. If you kill cave slimes and it was not an assigned task, you don't get any slayer exp. There are also spawns in lumby swamps and mort myre swamp
  3. Freesia replied to magicmage54's topic in Help and Advice
    There is a slayer guide in archive of wisdom made by axe man jack. Should help.
  4. I don't think rune ores ever came close to a price of 10k each. It's usually around 11.5k each. For high lvl smithing, you can buy addy bars and make addy arrows. You should be able to profit. Can't think of anymore good ways :wall:.
  5. Bring your best spell in runes and mage it. There is a safespot in the room
  6. Use duel ring to mass rc fires. Tele to duel arena, run north to altar, rc then tele to cw. Bank and repeat. One of the fastest rc exp today. Even faster than abyss nat rc :-w
  7. I don't choose what monster i feel like meleeing. It's either pest control or normal training
  8. Can't say for sure, i went with one of my friends for my first dk trip and it was fruitless. When i was ranging prime alone, i was getting hit so easily until i almost have no choice but to on steel skin to save some brews
  9. Lol gratz on 63 agility panda. You're winning \ Watch me break into top 1k agility rank today :wink:
  10. You can buy from the magic training arena.
  11. Mains towards the skilling area :P
  12. This comment is solely based on your stats. You are not ready for any role in dk. 80+ defence and 43+ prayer is a must. Mage: At least 75 should be suitable, avoid using god spells until you have acquire the lv 80 spell charge. Overally , magic dart is a better spell to use. It hits hard and costs much less. Melee/range hybrid: In a dk clan, likely chances are that there will be high levels that would alternate between killing one king and the another. For this you probably need 100+ combat and 80+ attack, strength, defence and range. Using cbow to fight prime is highly advised
  13. The increase in robin sets is partially due to new tt rewards. With more tt rewards, there is now a lesser chance to get robin/ranger boots while demand remains constant, prices are expected to shoot up
  14. Black demons and hellhounds aren't that bad, though they have bad drops
  15. Freesia replied to imyou2's topic in Help and Advice
    DON'T wear melee armor against kamil. Wear something high in magic def (dhide, mage armor etc), if you don't have high range, just mage him with fire spells with protect melee on
  16. It all depends. If you're fighting a low defence monster (demons,giants), knives would be faster, but no as fast as 2x. If fighting high defence monsters like blue dragon, i highly recommend you use arrows
  17. Yes. In addition it was also school vacations. Since i have nothing to do, might as well "no-life" runescape. Off topic: Btw celt, i like your sig
  18. A couple of things i want you to take note: 1) You can't assume practically ALL rc pkers snare then tb. If they do it the other way round, you will die most of the time. I don't encounter such practices of tb first, then entangle rarely. 2) A high mage lvl matters alot. No matter how high magic bonus armor you wear, it affects magic spell accuracy to a small extent. If you only have about 70+, a lvl 80+ mage can entangle/tb you easily, even with lousy mage armour like ghostly robes or such. To be a safe, you should have a lvl of 90+ mage. 3) I notice your guide doesn't say anything about super energies. I tell you super energies are well worth the cost. You rc faster, get exp faster, get 91 rc faster and make money faster in the long run. You can afford to sacrifice some profit before 91 rc to get that lvl more quickly. Even if you use them, you still profit anyway, no harm done. 4) Consider using excalibur special, it gives +10% defence, pretty neat against abyss monsters and ddsers. Still, if you want to save that time using the special, you can choose not to use it, it doesn't affect your progress by a lot
  19. What's wrong with agility? It's the skills that require mimimum attention on the screen that bores me out more
  20. Many people craft astrals for self usage so they don't sell well anyway
  21. Freesia replied to baalboy5's topic in Help and Advice
    You can get a giant pouch even at level 1 rc
  22. ZERO. From start in 2002 till now, i have observed the rules very carefully O:)
  23. Slayer and rc gets my vote
  24. A charge reduces enemy's defence by about 10-15%. So far there is no way to recharge a black mask
  25. Freesia replied to klaus703's topic in Help and Advice
    I recommend at least 80 defence for all roles Mage: get at least lv 80 mage Ranged/melee hybrid: 80+ melee stats (attack and str) and 80+ range

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