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Magic Vs Melee


pureprayer

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Mage is fine vs. melee. I can still hit probably around 60-70% through karils with a decent setup, not even near max bonus. D'hide has even less mage defence and people are saying it's the end all for a mage? :roll:

 

 

 

Only thing I have against it is you can't do a 1 on 1 fight and win without them teleporting since mages have no k'o ability.

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Mage is fine vs. melee. I can still hit probably around 60-70% through karils with a decent setup, not even near max bonus. D'hide has even less mage defence and people are saying it's the end all for a mage? :roll:

 

 

 

Only thing I have against it is you can't do a 1 on 1 fight and win without them teleporting since mages have no k'o ability.

 

 

 

You do have the Teleblock and Freeze/Entangle/Snare ability. Fatal

 

 

 

Thanks..

 

Lord Shalaj

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Much as I love a good political debate, it seems rather off-topic, so let's get back on track

 

 

 

Well, here's where I think the main argument should be: Combat Triangle

 

 

 

Melee beats Range: Melee armor has high defense against range, making it easier to survive the arrow volley required to get up close and personal.

 

 

 

Range beats Mage: Range armor provides excellent magic protection, and no worries on distance from foe for the kill.

 

 

 

Mage gets pwned by anything: Magic armor does little to protect you from anything. The only reason it gets an edge on melee is due to melee gear's magic defense penalties. The only things to save a mage from meeting their doom is ice spells.

 

 

 

I love mage, but in most pvp situations, it seems that it would do little to actually live up to its part of the combat triangle.

 

You do realize, of course, that mage armor has higher melee defence then ranger armor? This means that not only are mages far superior to rangers in offensive power, they have more defence too! Plus they can freeze, poison, reduce stats, heal off of, teleblock etc. They have a huge advantage over melee.

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Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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Mage is fine vs. melee. I can still hit probably around 60-70% through karils with a decent setup, not even near max bonus. D'hide has even less mage defence and people are saying it's the end all for a mage? :roll:

 

 

 

Only thing I have against it is you can't do a 1 on 1 fight and win without them teleporting since mages have no k'o ability.

 

 

 

The max hit of ice barrage is 30, so you can "eat through" most of the spells easily using sharks and ko the mage with dds during the cooldown time of the freezing effect.

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Mage is fine vs. melee. I can still hit probably around 60-70% through karils with a decent setup, not even near max bonus. D'hide has even less mage defence and people are saying it's the end all for a mage? :roll:

 

 

 

Only thing I have against it is you can't do a 1 on 1 fight and win without them teleporting since mages have no k'o ability.

 

 

 

The max hit of ice barrage is 30, so you can "eat through" most of the spells easily using sharks and ko the mage with dds during the cooldown time of the freezing effect.

 

But the max hit of mage is 50, and almost always hits. Your slash defence is over 250, so the dd++ probably won't land much, and you can freeze and continue to hit, healing from the hits so you barely have to eat.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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Magic is useful in massive teams, where the person who you are chasing will usually have protection from melee on. Also, once you reach a high level of magic, you get to the point where wearing rune doesn't affect the accuracy of the spell much. I have had people wearing rune helm+legs+kite+wizard top still hit fairly well on me. Basically that's wearing Ahrims with no magic bonuses in F2p.

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Mage is fine vs. melee. I can still hit probably around 60-70% through karils with a decent setup, not even near max bonus. D'hide has even less mage defence and people are saying it's the end all for a mage? :roll:

 

 

 

Only thing I have against it is you can't do a 1 on 1 fight and win without them teleporting since mages have no k'o ability.

 

 

 

The max hit of ice barrage is 30, so you can "eat through" most of the spells easily using sharks and ko the mage with dds during the cooldown time of the freezing effect.

 

But the max hit of mage is 50, and almost always hits. Your slash defence is over 250, so the dd++ probably won't land much, and you can freeze and continue to hit, healing from the hits so you barely have to eat.

But the player could just take off his armor- most melee armor does not aid your damage output. Suddenly, his magic defenses are no longer in the negatives. Heck, if he's wielding a dagger and has the Helm of Neitiznot, he'll have a positive magic defense of like two or three.
If the CORPORAL beast is this hard, imagine how hard a GENERAL or COLONEL beast would be. a corporal is not even an admirable rank in armies that use that ranking system.

 

Yeah, it is a pking minigame, so any arguments anybody makes will probably be biased.

The best way this will end :Everybody just says,"I'm not arguing with you anymore, goodbye."

The worst way this will end: I don't really know, psychological warfare? Worldwide thermonuclear war? Pie eating contest?

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Mage is fine vs. melee. I can still hit probably around 60-70% through karils with a decent setup, not even near max bonus. D'hide has even less mage defence and people are saying it's the end all for a mage? :roll:

 

 

 

Only thing I have against it is you can't do a 1 on 1 fight and win without them teleporting since mages have no k'o ability.

 

 

 

The max hit of ice barrage is 30, so you can "eat through" most of the spells easily using sharks and ko the mage with dds during the cooldown time of the freezing effect.

 

But the max hit of mage is 50, and almost always hits. Your slash defence is over 250, so the dd++ probably won't land much, and you can freeze and continue to hit, healing from the hits so you barely have to eat.

But the player could just take off his armor- most melee armor does not aid your damage output. Suddenly, his magic defenses are no longer in the negatives. Heck, if he's wielding a dagger and has the Helm of Neitiznot, he'll have a positive magic defense of like two or three.

 

That's possibly the worst piece of advice ever given to a melee player, and one that many people follow. First of all, with a 0 mage defence, he's still virtually defenseless. 2nd of all, you can equip a dagger and spec him to kingdom come. I've done that countless times, once for a 38-37 KO. His magic and melee defences are 0. Your melee defence is +250, with a large magic bonus AND melee weapon. Guess who wins.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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Magic vs melee?

 

Dont you get that there's about 2.5x more skill-based-magic spells than there are for combat?

 

Magic is more of a skiller thing but, in combat, melee easily wins unless the mage can hide.

I dont need a siggy no moar.

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Magic vs melee?

 

Dont you get that there's about 2.5x more skill-based-magic spells than there are for combat?

 

Magic is more of a skiller thing but, in combat, melee easily wins unless the mage can hide.

 

Which he can, thanks to ice barrage. He could easily take the meleer on toe to toe, though - with miasmic barrage, he could still out hit and out heal him, considering that he can reduce attack 30%, poison, and heal off of him. Magic is two sided; not only is it good for combat (and the fastest method of dishing out damage is ice barrage in a multi zone, period), it has a lot of uses for skilling too.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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Magic is one of those things that sound great on paper but sucks in practice.

 

It really doesn't suck. Range will destroy it; range certainly has the upper hand in the combat triangle. But mage is very effective against meleers; I can't even imagine trying to win a game of castle wars without magic.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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Magic can only be using in conjunction with another style.

 

 

 

 

 

In normal combat, someone using purely mage will get owned fast.

 

 

 

But use that in conjunction with melee or range, and you have the highest combo ever.

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Magic can only be using in conjunction with another style.

 

 

 

 

 

In normal combat, someone using purely mage will get owned fast.

 

 

 

But use that in conjunction with melee or range, and you have the highest combo ever.

 

Not that it matters, but they won't get owned fast. Against a pure ranger? Yes. Against a pure meleer? They'll destroy him. No one fights pure, though; so the combat triangle remains decently balanced.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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Mage is fine vs. melee. I can still hit probably around 60-70% through karils with a decent setup, not even near max bonus. D'hide has even less mage defence and people are saying it's the end all for a mage? :roll:

 

 

 

Only thing I have against it is you can't do a 1 on 1 fight and win without them teleporting since mages have no k'o ability.

 

 

 

The max hit of ice barrage is 30, so you can "eat through" most of the spells easily using sharks and ko the mage with dds during the cooldown time of the freezing effect.

 

But the max hit of mage is 50, and almost always hits. Your slash defence is over 250, so the dd++ probably won't land much, and you can freeze and continue to hit, healing from the hits so you barely have to eat.

But the player could just take off his armor- most melee armor does not aid your damage output. Suddenly, his magic defenses are no longer in the negatives. Heck, if he's wielding a dagger and has the Helm of Neitiznot, he'll have a positive magic defense of like two or three.

 

That's possibly the worst piece of advice ever given to a melee player, and one that many people follow. First of all, with a 0 mage defence, he's still virtually defenseless. 2nd of all, you can equip a dagger and spec him to kingdom come. I've done that countless times, once for a 38-37 KO. His magic and melee defences are 0. Your melee defence is +250, with a large magic bonus AND melee weapon. Guess who wins.

But if we're talking pure combat, the mage won't have a dagger. If we want to fight with hybrids, then you'll see guys with torag's plate, black dragon legs and vambraces(with [bleep]es for added strength), an AGS, and a DDS for the starting gambit. With protect item, he won't lose his most valuable piece. However, mages can not really afford to hybrid. Since all other armor types greatly reduce accuracy and potency, they have to cast with full mage robes.
If the CORPORAL beast is this hard, imagine how hard a GENERAL or COLONEL beast would be. a corporal is not even an admirable rank in armies that use that ranking system.

 

Yeah, it is a pking minigame, so any arguments anybody makes will probably be biased.

The best way this will end :Everybody just says,"I'm not arguing with you anymore, goodbye."

The worst way this will end: I don't really know, psychological warfare? Worldwide thermonuclear war? Pie eating contest?

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Mage is fine vs. melee. I can still hit probably around 60-70% through karils with a decent setup, not even near max bonus. D'hide has even less mage defence and people are saying it's the end all for a mage? :roll:

 

 

 

Only thing I have against it is you can't do a 1 on 1 fight and win without them teleporting since mages have no k'o ability.

 

 

 

The max hit of ice barrage is 30, so you can "eat through" most of the spells easily using sharks and ko the mage with dds during the cooldown time of the freezing effect.

 

But the max hit of mage is 50, and almost always hits. Your slash defence is over 250, so the dd++ probably won't land much, and you can freeze and continue to hit, healing from the hits so you barely have to eat.

But the player could just take off his armor- most melee armor does not aid your damage output. Suddenly, his magic defenses are no longer in the negatives. Heck, if he's wielding a dagger and has the Helm of Neitiznot, he'll have a positive magic defense of like two or three.

 

That's possibly the worst piece of advice ever given to a melee player, and one that many people follow. First of all, with a 0 mage defence, he's still virtually defenseless. 2nd of all, you can equip a dagger and spec him to kingdom come. I've done that countless times, once for a 38-37 KO. His magic and melee defences are 0. Your melee defence is +250, with a large magic bonus AND melee weapon. Guess who wins.

But if we're talking pure combat, the mage won't have a dagger. If we want to fight with hybrids, then you'll see guys with torag's plate, black dragon legs and vambraces(with [bleep]es for added strength), an AGS, and a DDS for the starting gambit. With protect item, he won't lose his most valuable piece. However, mages can not really afford to hybrid. Since all other armor types greatly reduce accuracy and potency, they have to cast with full mage robes.

 

But that meleer will fail against any other meleer\ranger due to the defence lost from black dragon legs. And the mager can just wear an abby whip; he'll easily freeze the meleer with black d hide legs; the magic defence is too small to be truely effective against the healing\freezing power of the mage. Heck, he just has to hit the meleer with a single miasmic barrage, and he could melee in virtually any armor and still come out on top.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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In the new miigame magc owns hardcore, my 76 mage got me about 10 kills average a game with ice spells, melee can't reach you and rangers have no way to stop you running :P

Doomy edit: I like sheep

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