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Did coinshare "ruin" the economy?

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Featured Replies

 

yea i understand you, basically 1000 hilts were coin shared at 100m making 100 000m cash flood into the economy... none of the actual hilts sold untill much later at like 50m draining another 50 000m from the economy, so basically another 50b got added to the economy. but its slowly draining down now.

 

 

 

Not true. Sara hilt was frozen for 1 week, arama hilt for 3. Arma hilts lost around 10m, so 3 weeks worth of hilts lost an average of 5m. Sara lost an average of 1 weeks worth at 3m. Both sara and arma together were less then bandos and zammy, which were not frozen, and thus drained 3x 3m GP out in the same time. So within roughly 3 weeks of coinshare coming out, all of the coins introduced were taken out, and it has been draining ever since.

 

 

 

In short: It created a very, very small amount of GP in the first week, which was drained out within 3 weeks, and has been drained thousands of times over in the months since then :|

 

 

 

If you wrote this a week after coinshare came out, it would have been relevant for a few days. Now it's just pointless, the effect is the exact opposite of what you said :roll:

 

 

 

QFT

 

 

 

It's not like AGS was frozen at 120m until last week. It started to see regular trade after less than a month, and has been traded on the GE ever since.

 

 

 

OP: Next time you make a post, try making the concerns based on actual data, not saying "WAIT...arma hilt wasnt being bought on the GE for....an ammount of time that I have no idea....and I have no idea about how the GE works...so instead of looking into any of this....PANIC!!!!"

Myweponsgood.gif

Need assistance in any of these skills? PM me in game, my private chat is always ON

Alright compfreak, point taken.

 

 

 

And I must apologize for being a jerk. I was not having a good day yesterday and I shouldn't have taken it out on you. "Smartypants" is a pretty arrogant point to say myself, because I love to be right every time too.

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Alright compfreak, point taken.

 

 

 

And I must apologize for being a jerk. I was not having a good day yesterday and I shouldn't have taken it out on you. "Smartypants" is a pretty arrogant point to say myself, because I love to be right every time too.

 

Thanks, we all have our days :P

 

 

 

(I had just come back from my 3rd 8 hour bandos trip without a single drop. If I couldn't do other stuff while bandosing, I would be literally insane :wall: )

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

nope there is nothing for f2p to coin share or loot share for that matter

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It is very obvious that AS LONG AS THE COINSHARED ITEMS ARE BOUGHT (for above min), coinshare IS a money drain.

 

Not to some people, apparently :-#

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

It depends whether the item is being sold quicker than it is 'dropped' via coinshare. If it is, there's a substantial money drain from the difference between the mid price input and the min price output.

 

 

 

However, if it isn't, there's a big problem. The unsold items will accumulate, injecting their min value (and for coinsharable items, this can be a lot of money) into the economy via the NPC hunters and not draining enough money from the GE to counteract it.

 

 

 

Coinshare is based on a dangerous assumption that thankfully is right most of the time.

~ W ~

 

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It depends whether the item is being sold quicker than it is 'dropped' via coinshare. If it is, there's a substantial money drain from the difference between the mid price input and the min price output.

 

 

 

However, if it isn't, there's a big problem. The unsold items will accumulate, injecting their min value (and for coinsharable items, this can be a lot of money) into the economy via the NPC hunters and not draining enough money from the GE to counteract it.

 

 

 

Coinshare is based on a dangerous assumption that thankfully is right most of the time.

 

It hasn't been wrong since the aforementioned beginning, and bandos hilts are as low as they are going to go without killing the profit. Bandos easily brings in 10 to 15 times the hilts of the other 3 combined. Every single world is full in bandos, be it lootshare or soloers, 24\7. Finding a crashable lootshare world can take 45 minutes + with a 5 man team, only to be crashed in a half hour. Even if they did freeze for a few weeks and fall, say, 5m in bandoses case, the 1-2m drained from each hilt offsets it very, very quickly. Coinshare is a HUGE drain.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

No. Not really much to discuss here. If it would have ruined the economy, don't you think we would have seen some results of this?

lGxorje.png

 

Add me if you so wish: SwreeTak

Just wondered, doesnt it say somewhere, that the item is sold in ge to other players for mid price, but only gives lowest price to players??? If this is right, it actually does mean, that they remove a few gp from the game. If not, nvm this message :P

Best f2p crafter. (I hope)

95m+ bank since february 2009

Crafting with friends in w61 - Al-Kharid

http://www.pointblog.dk/?go=krat(only 1 time per 24 hours per person.. I did'nt make these rules, so don't flame me)

Just wondered, doesnt it say somewhere, that the item is sold in ge to other players for mid price, but only gives lowest price to players??? If this is right, it actually does mean, that they remove a few gp from the game. If not, nvm this message :P

 

Read the KB article. Don't make the same mistake numerous other posters, including the OP, did.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

Haven't you learned that Compfreak is always right yet?

 

noone is right all the time....but he sure is right at the moment

 

 

 

Actually I haven't seen him wrong yet...

OH S***! He/she/it is back!

Haven't you learned that Compfreak is always right yet?

 

noone is right all the time....but he sure is right at the moment

 

 

 

Actually I haven't seen him wrong yet...

 

He sure is sometimes. For instance at the fighter torso topic his formula's were far from right.

No ;) .

Well, instead of always thinking of the problems, we should be thinking about the solutions. Of course, I'm not entirely sure how big of a problem this is, approximately how many coins are being drained in whatever amount of time? I mean, if people alch enough items to bring money into the game to balance this out, then it's more of a necessary coin-sink than a problem. If it is deleting many more coins than could possibly be brought in through monster drops, alchs, and selling items to stores (who does that anymore?), then it is a problem.

 

 

 

Compfreak, since you seem to know so much about the problem, what would you propose as a reasonable solution?

deathfish64.png

 

The quest points in the stat pic above this message is wrong, disregard it.

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Yeah, everyone loves me!

Well, instead of always thinking of the problems, we should be thinking about the solutions. Of course, I'm not entirely sure how big of a problem this is, approximately how many coins are being drained in whatever amount of time? I mean, if people alch enough items to bring money into the game to balance this out, then it's more of a necessary coin-sink than a problem. If it is deleting many more coins than could possibly be brought in through monster drops, alchs, and selling items to stores (who does that anymore?), then it is a problem.

 

 

 

 

Alching doesn't put gp into the economy; it takes gp out. In fact it is probably one of the bigger money drains in the game considering that it's probably the most popular method (in F2P and P2P) of training a very popular skill. But there's no way the amount of money being drained out of the economy is greater than the amount of money being put in. Most players' bank values increase as they play.

 

 

 

And I believe Compfreak stated that it wasn't a problem.

Ah, this reminds me about the noob on the Runescape forums who was upset with the quest "Cold War" because apparently his grandparents died in the war. :wall:
Well, instead of always thinking of the problems, we should be thinking about the solutions. Of course, I'm not entirely sure how big of a problem this is, approximately how many coins are being drained in whatever amount of time? I mean, if people alch enough items to bring money into the game to balance this out, then it's more of a necessary coin-sink than a problem. If it is deleting many more coins than could possibly be brought in through monster drops, alchs, and selling items to stores (who does that anymore?), then it is a problem.

 

 

 

 

Alching doesn't put gp into the economy; it takes gp out. In fact it is probably one of the bigger money drains in the game considering that it's probably the most popular method (in F2P and P2P) of training a very popular skill. But there's no way the amount of money being drained out of the economy is greater than the amount of money being put in. Most players' bank values increase as they play.

 

 

 

And I believe Compfreak stated that it wasn't a problem.

 

how does alching take gp out of the economy when almost all items people alch are made by hand and therefore every alch is a profit to the economy?

I'm gonna be walking down an alley in varrock, and walka is going to walk up to me in a trench coat and say "psst.. hey man, wanna buy some sara brew"

walka92- retired with 99 in attack, strength, defence, health, magic, ranged, prayer and herblore and 137 combat. some day i may return to claim 138 combat, but alas, that time has not yet come

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