sees_all1 Posted May 31, 2009 Share Posted May 31, 2009 Alright, so I was WCing in a PVP world; occasionally someone would tango with me, I'll do damage, they'll do damage, no one dies, and after some name calling, I'd get back to WCing. Just got a message - "You have just defeated XXXXXX" - great. I just lost drop potential, and I have no clue where this idiot died. Somehow I don't think its fair that I just missed out on a drop, and the person that killed him missed out on a drop, AND I lost drop potential. Talk about a waste. I think the solution could be simple: if you kill someone who isn't close by, or you didn't get in the last hit, death should come to you and offer to take you to the grave site. I think that would be pretty fair. 99 dungeoneering achieved, thanks to everyone that celebrated with me! ♪♪ Don't interrupt me as I struggle to complete this thoughtHave some respect for someone more forgetful than yourself ♪♪♪♪ And I'm not doneAnd I won't be till my head falls off ♪♪ Link to comment Share on other sites More sharing options...
Moad14 Posted June 1, 2009 Share Posted June 1, 2009 I think the solution could be simple: if you kill someone who isn't close by, or you didn't get in the last hit, death should come to you and offer to take you to the grave site. I think that would be pretty fair.Better yet, how about you don't get the kill at all, since somebody else actually dealt the final blow. All you did was fight them previously. I love to meet people; send me a pm if you see me on RuneScape! :) Link to comment Share on other sites More sharing options...
EGmaestro Posted June 1, 2009 Share Posted June 1, 2009 Better yet, how about you don't get the kill at all, since somebody else actually dealt the final blow. All you did was fight them previously. i like that idea better Darwin's Radio, stairway to stardom 2009 Link to comment Share on other sites More sharing options...
Georgelemmons Posted June 1, 2009 Share Posted June 1, 2009 How about it doesn't matter, because they probably weren't risking and didn't take away from your drop potential? I think there should maybe be a 1-minute timer where if you did the majority of the damage you receive the drop. That way nobody can steal your kill, but if you opponent runs away and later gets killed, you don't lose drop potential. Thanks to Uno for the awsome sig <3 Link to comment Share on other sites More sharing options...
NightShadeDream Posted June 19, 2009 Share Posted June 19, 2009 cool idea "Poetry is not an expression of the party line. It's that time of night, lying in bed, thinking what you really think, making the private world public, that's what the poet does." -Allen Ginsberg Link to comment Share on other sites More sharing options...
mmmcannibalism Posted June 19, 2009 Share Posted June 19, 2009 How about it doesn't matter, because they probably weren't risking and didn't take away from your drop potential? I think there should maybe be a 1-minute timer where if you did the majority of the damage you receive the drop. That way nobody can steal your kill, but if you opponent runs away and later gets killed, you don't lose drop potential. Something like this seems like the best compromise, it is a pain when you legitimately walk up and fight someone then find out another person did more damage 10 minutes ago. Orthodoxy is unconciousnessthe only ones who should kill are those who are prepared to be killed. Link to comment Share on other sites More sharing options...
The_Maddest Posted June 19, 2009 Share Posted June 19, 2009 Better yet, how about you don't get the kill at all, since somebody else actually dealt the final blow. All you did was fight them previously. +1 It is much more frustrating having killed someone but not got the loot although I have been on both ends of the stick before. Link to comment Share on other sites More sharing options...
3hitm4g3u Posted June 19, 2009 Share Posted June 19, 2009 Why would Jagex care? Link to comment Share on other sites More sharing options...
Jehosaphat Posted June 21, 2009 Share Posted June 21, 2009 I think the solution could be simple: if you kill someone who isn't close by, or you didn't get in the last hit, death should come to you and offer to take you to the grave site. I think that would be pretty fair.Better yet, how about you don't get the kill at all, since somebody else actually dealt the final blow. All you did was fight them previously. Well, what about poison? Then nobody would get the drop... Link to comment Share on other sites More sharing options...
bewareitsandrew Posted June 23, 2009 Share Posted June 23, 2009 Happened to me today. I was Sitting around gaining Ep. a DDSer come and specs me a few times. (Epic fail, btw) I kicked and dealt a few damage. 10 min. Later I see "you have defeated xxxx" went running for a while... Saw "zamorak Statuette" on ground just as it dissapeared :wall: ^Hawt new Siggy^ Made by yours truly.Yeah, Spanish class is where everything funny happens.Click To see my Origami gallery![hide=Important drops]Important drops..... Bandos Tassets x2Dragon medium helm x 1Dragon pickaxe x 1 (6m)Verac's Brassard x 1Veracs's Helm x 2Verac's Skirt x 1Guthan's Helm x 2Guthan's spear x 1 Karil's Leatherskirt x 1 Karil's C'bow x 1 Dharok's Helm x 1 (4.6m)[/hide] Link to comment Share on other sites More sharing options...
Rockgabriel9 Posted June 23, 2009 Share Posted June 23, 2009 Why would Jagex care? Why would you care? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now