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I believe Particle Magnums would be possible IRL;

http://en.wikipedia.org/wiki/Electrolaser

http://en.wikipedia.org/wiki/MARAUDER

-By combining those it could work in all three modes.

 

I start researching Particle Magnums(15 years as sugguested).

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I believe Particle Magnums would be possible IRL;

http://en.wikipedia.org/wiki/Electrolaser

http://en.wikipedia.org/wiki/MARAUDER

-By combining those it could work in all three modes.

 

I start researching Particle Magnums(15 years as sugguested).

cool, I'll ask the question I ask for all your weapons; Can I make a giant mounted one?

 

Also I'd go for 25 years :L

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I believe Particle Magnums would be possible IRL;

http://en.wikipedia.org/wiki/Electrolaser

http://en.wikipedia.org/wiki/MARAUDER

-By combining those it could work in all three modes.

 

I start researching Particle Magnums(15 years as sugguested).

cool, I'll ask the question I ask for all your weapons; Can I make a giant mounted one?

 

Also I'd go for 25 years :L

(the old)PEP can be mounted not the PM, a PM is usefull because of its size/efficiency ratio(wouldn't work in space either due to it being plasma based(PEP works as it uses the hit object as plasma)).

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Doom, ZPM's

 

Also mather, what do you mean I can't make a big one? Obviously I can just scale it up and give it more power?

Still one shot could only kill/stun one person or make a hole in something within the atmosphere and would thus be inefective.

 

And doom if you were talking about big PEPs they're powered by the same generators as the rest of the planet as they only need IR lasers, if you were however talking about small PEPs or PMs they're powered by rechargable bateries in the same spot as where a similiar, ballistic gun would have its amunition or clip.

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Doom, ZPM's

 

Also mather, what do you mean I can't make a big one? Obviously I can just scale it up and give it more power?

If you want to use ZPM's then you have to wait another 90 years before you have working models.

Also I am seriously doubting the feasibility of that things as well even a ZPM (which I still think would not be possible) takes up more space than a handgun.

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[spoiler=Income]Taxes

Human

7 500 000,00

40 000,00

50 %

150 000 000 000,00

 

Jaffa

650 000,00

55 000,00

25 %

8 937 500 000,00

 

Goa'uld

135,00

1 500 000,00

10 %

20 250 000,00

 

Loan

1 500 000 000,00

5 %

75 000 000,00

 

Building company

Apartements

25 000,00

50 000,00

40 %

500 000 000,00

 

Townhouses

30 000,00

100 000,00

40 %

1 200 000 000,00

 

Farms

5 000,00

125 000,00

40 %

250 000 000,00

 

Mansions

1 500,00

1 000 000,00

40 %

600 000 000,00

 

Pyramids

100,00

5 000 000,00

40 %

200 000 000,00

 

Income

161 782 750 000,00

 

Budget

10 %

16 178 275 000,00

 

 

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Err mather how can your budget be increasing by that amount per year? I am sinking more than half of your real budget into infrastructure and not really getting any returns from it. (I was improving laos for the most part).

Yadadada update.

Several new high ways have been completed in Laos as well as in Thailand and Indonesia. More schools have been set up and propaganda is encouraging parents to breed and students to stay in school.

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Err mather how can your budget be increasing by that amount per year? I am sinking more than half of your real budget into infrastructure and not really getting any returns from it. (I was improving laos for the most part).

Three reasons;

1. Population growth.

2. Previous avarage income increase.

3. My agreement with the private constuction company I helped founding.

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Err mather how can your budget be increasing by that amount per year? I am sinking more than half of your real budget into infrastructure and not really getting any returns from it. (I was improving laos for the most part).

Three reasons;

1. Population growth.

2. Previous avarage income increase.

3. My agreement with the private constuction company I helped founding.

1~ your new workers dont come of age for roughly 17 years

2~ Unless you are pumping billions into infrastructure you will get at most a .01% increase per year

3~ It wont give you more than 10-20 billion extra if its incredibly successful.

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Definitely a case of Enron Venture Capitalism.

[Explain]

Because no one took the stuff that had been sold off the assets it was possible to sell and re-buy one cow hundreds of times, each time increasing your stock of cows by one... in economic terms, but in real terms you would have one cow.

[/Explain

What you have done is tax people and then collect the money you have taxed off of them as rent, again. Which is fine on paper, but the 'paper money mountain' is worthless since it only exists on paper... There is no way you could back that up with Gold (or any resource) should you need to.

Thus you can increase your money every year because you can pay out 4 million per person(In wages), knowing that you will get 4 million (2 Million in tax and 2 million in rent) back, AT THE LEAST. Since clearly not everyone can live in the apartments some people would have to move into the townhouses and such, which they can ill afford.

 

[Hide=Facts](I am not sure of the figures because of the comma in a strange place but if everything is 100* higher then things should scale)

Ok, so your 750,000,000 (750 Hundred million) Humans live in 6,160,000 houses of varying types, along side 65,000,000(65 Million Jaffa) and 13,500(13 and a half thousand) Goa'uld. Thus there are 810,001,500 beings sharing 6,160,000 houses, which equates to 131.5 people sharing each house...which is fine for Pyramids but for apartments it seems a bit much.

Now, I realize that possibly you are not the only housing provider on your planet and so Hovels R Us might house most of the humans and Jaffa(For reasons below)

 

Humans are getting paid 4,000,000(4 Million) a year, and paying 5,000,000 (5 Million) a year for the cheapest accommodation. That is not all though, since 2 million of their income goes to you in tax. So, in actuality, to get by in your society the average citizen would have to take out a 3 million dollar/whatever loan, every year, to pay their taxes and pay for accommodation, without considering the price of food.

Jaffa have a slightly better deal, they get paid 5.5 million, are taxed for a quarter so thats 1.8 Million off...So they have a real wage of 4.13 million, still not enough to live in one of your houses though.

 

Which brings us on to the final problem with your system... The 135,000 Goa'uld do not need 6 million different houses to choose from. One assumes that the Pyramids and Mansions will probably take care of them. So your building companies should go out of business since the vast majority of your buildings go unused.

Now, this system is completely unsustainable. That much should be clear and unless you take drastic steps(Like lowering tax to a non-ridiculous amount, lowering the rent to a reasonable amount and canceling the huge debts that your citizens have managed to rack up) to curb your excesses the entire system will come crashing down. It should have already done so I am sure, now the figures are plain to see, you will adjust them.[/Hide]

Well I knew you wouldn't agree. I know how you hate facing facts.

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Archimage, the first building numbers are the amount sold each year.

 

Err mather how can your budget be increasing by that amount per year? I am sinking more than half of your real budget into infrastructure and not really getting any returns from it. (I was improving laos for the most part).

Three reasons;

1. Population growth.

2. Previous avarage income increase.

3. My agreement with the private constuction company I helped founding.

1~ your new workers dont come of age for roughly 17 years

2~ Unless you are pumping billions into infrastructure you will get at most a .01% increase per year

3~ It wont give you more than 10-20 billion extra if its incredibly successful.

1. I don't include kids and toddlers in the tax list.

2. It grew at the time I increased sallary for farmers but it has stabilized now(or actually a while ago).

3. I have decided the price per building, chosen a realistic amount of sales per year and taken 40% of that.

 

Just look, the list includes all the math.

[spoiler=Income]Taxes

Human

7 500 000,00

40 000,00

50 %

150 000 000 000,00

 

Jaffa

660 000,00

55 000,00

25 %

9 075 000 000,00

 

Goa'uld

140,00

1 500 000,00

10 %

21 000 000,00

 

Loan

1 500 000 000,00

5 %

75 000 000,00

 

Building company

Apartements

25 000,00

50 000,00

40 %

500 000 000,00

 

Townhouses

30 000,00

100 000,00

40 %

1 200 000 000,00

 

Farms

5 000,00

125 000,00

40 %

250 000 000,00

 

Mansions

1 500,00

1 000 000,00

40 %

600 000 000,00

 

Pyramids

50,00

5 000 000,00

40 %

100 000 000,00

 

Income

161 821 000 000,00

 

Budget

10 %

16 182 100 000,00

 

 

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Ok fix:

[spoiler=Income]Taxes

Human

7 500 000,00

45 000,00

30 %

101 250 000 000,00

 

Jaffa

660 000,00

60 000,00

25 %

9 900 000 000,00

 

Goa'uld

140,00

1 500 000,00

10 %

21 000 000,00

 

Loan

1 500 000 000,00

5 %

75 000 000,00

 

Building company

Apartements

25 000,00

30 000,00

40 %

300 000 000,00

 

Townhouses

30 000,00

75 000,00

40 %

900 000 000,00

 

Farms

5 000,00

125 000,00

40 %

250 000 000,00

 

Mansions

1 500,00

1 000 000,00

40 %

600 000 000,00

 

Pyramids

50,00

5 000 000,00

40 %

100 000 000,00

 

Income

113 396 000 000,00

 

Budget

10 %

11 339 600 000,00

 

 

Now they should afford it.

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Archimage, the first building numbers are the amount sold each year.

Usually the growth rate of population is 2% per year. 2 percent of 750,000,000 is 1,450,000 thus you are overproducing in houses. Assuming people marry and house-share you are looking at even more of an overproduction... or you are looking at a long term housing shortage which you are only slowly filling... so that figure also needs to decrease to about 1/4 of what it is.

 

You have also not addressed the fact that humans can only afford the apartments, and so townhouses and such will be completely undersold, so all of them need to decrease too.

 

Also you don't factor human growth rate, so there are always the same number of humans, compared with the Jaffa and Goa'uld

 

29th of October

Human

7 500 000,00

 

Jaffa

660 000,00

 

Goa'uld

140,00

 

Today

Human

7 500 000,00

 

Jaffa

520 000,00

 

Goa'uld

120,00

Also, that is over 4 years, and there is a population increase of 14,002,000 but a housing increase of 24,620,000. Thus, unless 10 million people brought two or more houses.... Not factoring people dying and giving up their homes, people getting married and moving in together, the number who are children and not able to own their own home.... It also doesn't take into account the number of houses being demolished, but we can be sure that that will not offset the other factors.

Taking the average death rate, 1.8, we assume that 1,320,280 old houses come up for sale. We assume that approximately 2/5ths house share(or rather 4/5ths but 2/5ths are removed from the calculation.) Assuming that 18 is the age they move out that is near 33% (2% for 18 years, minus a bit for population being lower to start with) or 22,004,667 people cannot have their own house. Thus we assume that only 25,085,320 houses are needed TOTAL, not per year. (Or in this case per 4 years) So unless you are demolishing all house built over 4 years ago your figures don't add up.

 

Though adding Human growth might alter these in some way it is important to notice that Humans can only afford apartments.

 

 

I would recommend you call in an auditor(To which I am happy to oblige) to get your books to balance along a realistic growth plane.

Well I knew you wouldn't agree. I know how you hate facing facts.

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Update for today.

[Hide]

Technology update

[Hide]

In progress:

1 New Metal- 4/15

2 Quark Theory- 6/8

3 Standardization of Vessels- 2/5

4 Quantum Rifle- 3/10

8 Station Cores- 1/2

9 Gravity Lensing- 0/10

10 Silent Running- 0/3

 

[Hide=Caravel Project]

Hull Design 1/1

Micro/Macro Array 3/3

5 Ion Thrusters 2/3

6 Gated Torpedos 3/5

7 Transporters 2/8

Nuclear Core 2/2

[/hide]

 

[Hide=Explained]

Station Cores- The hub around which the rest of the station will be built. These include a command center, a simple laser blaster(max power of 5 Mega tonnes), life support subsystem, sensor grid and one ship used as a power source.

Gravity Lensing- Light is bent around an object, rendering it effectively invisible, only works against visual investigation, against scanners it fails entirely.

Silent Running- Redesigns the layout of power conduits to make it impossible for a ship to be detected by scanners, however power reduction must be instigated to be fully effective. For every kJ (100 Joules) used the ship can be detected 100 meters away. So if a ship ran at 5 kJ it could be detected at a range of 500 meters. Ships on silent running can still be seen visually.

[/Hide]

[/hide]

Civil Update

[Hide]

The ships have all arrived at Adrigas(Maps below). They decided to start construction of three space stations and one super space station. The station cores will be finished next year(Its just a command room and a life support machine with a ship bolted on the side to provide power so...but the full station will take twelve years each. The super station will have its core constructed over five years(When a project slot becomes free) and then will take fifty years to be completed entirely. There will then be a three year outfitting project to bring the station to its upmost readiness, at which time it will probably be near enough un-attackable, this does mean that in 58(ish) years money will be introduced, although, three generations later they might feel differently.

 

Anyway the ships have congregated around the four planets.

 

About half above Uzarir, which has been renamed Neptune(1). Three swarms of Mosquitos have been released(2) and will render the planet surface-barren next turn, although underwater will still be alive with life. Also lasers were fired to drill a hole in the major island(3), creating a temporary reservoir which has been populated with the prototype water fruit(4).

Water-fruit Yield is 1 Mega Tonne by the end of the year, however all of this has been re-invested in the planet(5) since the reservoir had no real mineral base and so the fruit were low quality, only really good for reproduction. Estimated time till ocean cover is complete is the end of next year. Though it will be three more years after that that the water-fruit gets to a significant enough density to walk on, thus delaying harvest, except in small amounts, until then.

 

A quarter on Admo, which has been renamed Hera(6). Many of the ships have gone in for landing, finding the air to be barely tolerable they have decided to stay inside their ships for the most part. However minor interest in heat pad technology has spawned one research point into that, as well as restored the ships energy reserve(7). Aside from this scans have revealed pockets of surface lava rich in Iron Ore and next year collection will begin, most of this year has been spent patching land crawlers together(8).

 

Another quarter on Eren, which has been renamed Cybele. Most of the ships have landed and begun researching the local animals, discovering that most of them rate as tasty and as a result are now extinct, relieving the need to purge the eco-system(9). Fruits and vegetables have been found and are now being grown on Hadrian's Ledges... flat surfaces created by a laser strike on a mountain(10). Twenty such ledges have been created and each have a growing population now. Water was found to be in short supply though and so construction of bridges to other mountains has begun, to be completed in three years(11).

 

Two ship has arrived at Viracin, which has been renamed Asterisk. The plan currently is to build the super space station around part of this planet, however before this is completed it needs to be moved to a more internal position, as such one of the ships placed its FTL drive on the planet and then exploded it(12), shifting the planets orbit into a decaying on, the other ship has also placed its FTL drive on the planet(13), in a calculated spot, so that when it reaches the right location that can be detonated too. The location is basically between Hera and Adrigas so that the majority of asteroids will be sucked into the star, rather than be thrown into the rest of the system. The chosen asteroid will then be strapped to five ships which will then maneuver it to the desired location in orbit around Neptune. This will take four years.

 

The station core in orbit of Hera has been outfitted with a small workshop(14) and has produced three nuclear cores which are now powering the three stations, as opposed to the three ships.(15,16,17) All three stations also are outfitted with Micro/Macro Arrays with a max capacity of 5 Mega Tonnes.(18,19,20)

20/20 Civil Project Points used

Pictures

[Hide]

Hera

15zjrl1.png

Neptune

2up9saw.png

Cybele(With contour lines)

m8feh0.png

[/hide]

[/hide]

 

 

Morale(If anyone wants to suggest any then please do):

[Hide]

90

-3 From racial strife

87

-2 From not being threatened yet

85

-1 Daily

84

-1 From inactivity on Hera

83

-1 From poor water-fruit Yield

82

-1 From disagreement over Asterisks destruction

81

+10 From new home(Rather than +40 for 4 new colonies)

91

+3 From RPGs new carrier being started

94

+2 From successful destruction of two planets worth of land creatures

96

+1 From successfully not blasting Asterisk into any of my planets(That was a very tense dice roll I can tell you)

97

+1 From Hadrian's Ledge's thriving night life

98

+1 From Grim's relative posturing.

99

[/Hide]

 

Changes

[Hide]

Morale system, rather than increasing my research/build speed, which would make things slightly difficult to figure out, will now be simplified somewhat. Every +10 over 90 morale will provide 1 extra research point of my choosing, every -10 under 90 will mean I lose 1 research point, of my choosing.

Build time is held as constant, but I get 1 free minor project/Civil Works Point(Projects which don't require any real co-ordination from 'the ruler') per point(Above 80). These points can only be spent on civil projects(including civil defense) they cannot be spent on military projects or on research projects, though may yield military and research results(Like the heat pad thing). Civil Projects point don't stack, but when 20 of them go unused(cumulatively) then 1 extra research point is created(this should only happen every 4 years, at the most and I will scale to that if I need to).

[/Hide][/hide]

 

Summery:

All projects continued.

Started Projects 'Station Cores' 'Gravity Lensing' 'Silent Running'

Finished Projects 'Hull Design' 'Micro/Macro Array' 'Nuclear Core'

0 Research Points remaining.

0 Civil Project Points remaining

Moral has had a net increase of 9 to 99.

Renamed all planets in system.

Changed nation name to 'The Alliance of Free Stars'

Well I knew you wouldn't agree. I know how you hate facing facts.

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Err archimage I just purchased spheres for defense (they are static defenses).

Anyways malaysia update:

Production of Space dreadnaughts continues the creation of two space stations over all of my colonized planets has finished. I will be creating the said dreadnaughts at a rate of 5 per 5 years.

Projects and spending continues.

Adding a project called ARCHIVE C to the list which will be done in 30 years.

The creation of infrastructure on my colonized planets is now starting (10 year project) The super carriers are carrying a good 250k people to the earth like planet in the eresu system.

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Edit: Found it a few dozen pages back. I've brought it up to date as well

 

[hide=Aether stas]

Aether stats - 24rd October 2009

Population: 1.9 billion

Growth rate: 10%

Average income: 45k

Yearly Budget: 4.31 trillion

[Population]*〖1.15〗^[Days since last checked]

 

Colonised planets:

Zypherius (Sega-Res)

Orojike (Sega-Res)

Ocusa Recpeica (Sega-Res)

Dowari (Sinabo)

Maekos (Sinabo)

Abomizo (Sinabo)

Kajea II (Kajea)

Kajea III (Kajea)

Projects:

Quantum computing (Finished)

Improved AI (Ongoing) (50 billion per year +1/4 of leftover funding)

Project Ares (15/25) (200 billion per year)

ARC laser improvement (Ongoing) (100 billion per year)

City building (Ongoing) (50b per year +1/4 of leftover funding)

 

Military

Space:

1 Hyperion class battleship (500b each)

23 Cataclysm class battleships (+1 per year) (300b each)

41 Rhadamanthus class battleships (+2 per year) (150b each)

3350 Helios Orbs (+150 per year) (60m each, 10b/year)

880 Unmanned Space fighters (+40 per year) (1b each, 40b/year)

Ground:

150 million Icarus Drones

10,000 Erebus Drones

1 million Nyx Drones

Air: None

Navy: None

 

[/hide]

Some of it seems to be a little off to me, but ah well.

 

Well Archimage, I think construction of about 6 ships has been completed since you joined, as well as 450 Helios orbs and 120 space fighters.

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Its still a build up to war, something my people are totally against. But I have changed it anyway.

Yes but not war against you. Even though if you are against war so badly why do you have war ships? One person in this game (had) a utopian society and got along quite well with others. In fact he probably did far better than the rest off us with what he had.

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War ships? Where do you get warships from?

 

My main project, at the moment in any case, is securing the Adrigas system. The Caravel is a multi-purpose ship, designed to be primarily defensive in nature. I need a general ship class since I only have transports at the moment.... and considering that I won't be doing a massive amount of transporting any time soon they are somewhat redundant. I mean think about it... 1 Laser with a max hit of 20 Mega Tonnes and 2 with 6 Mega Tonnes is hardly an attack ship. The reason why it has such a high max hit is because it has such a massive number of lasers which are defensive in nature, focused on the tail of the ship.

 

Also I have to reflect my people's desires and needs...Even if I know that you are not going to attack me they are still scared and want protection(Roleplaying FTW). You cannot protect yourself with Utopia when the rest of the universe plans to blow itself up. On top of that these are people from your cultures, so they also want power... so all of that means that a general class of ship, with a lot of armour, a primarily defensive weapons system(Its basically a really good PDL) and a large amount of engine capacity.... with a small crew complement.

 

That said though, the fact is that I have three small planets (Well ok, 1 of them, the rocky one is probably small, the Volcanic one and Aquatic one are probably Earth sized, but they are still underdeveloped) so I am going to rely on piracy to generate a substantial part of my income, if I ever decide I need income (if I was ever going to go capitalist(less than 30 morale) I would do it British style and dominate the trade lanes, at first by destroying trade links and then by forging new ones in the markets that my piracy has opened up.) So I need ships which can fight many ships at the same time and a base which can repel the most powerful battle ships.

 

Also the scarier I get the more ships other people build, the more morale I have, I can be a scaremonger =D.

Well I knew you wouldn't agree. I know how you hate facing facts.

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War ships? Where do you get warships from?

 

My main project, at the moment in any case, is securing the Adrigas system. The Caravel is a multi-purpose ship, designed to be primarily defensive in nature. I need a general ship class since I only have transports at the moment.... and considering that I won't be doing a massive amount of transporting any time soon they are somewhat redundant. I mean think about it... 1 Laser with a max hit of 20 Mega Tonnes and 2 with 6 Mega Tonnes is hardly an attack ship. The reason why it has such a high max hit is because it has such a massive number of lasers which are defensive in nature, focused on the tail of the ship.

 

Also I have to reflect my people's desires and needs...Even if I know that you are not going to attack me they are still scared and want protection(Roleplaying FTW). You cannot protect yourself with Utopia when the rest of the universe plans to blow itself up. On top of that these are people from your cultures, so they also want power... so all of that means that a general class of ship, with a lot of armour, a primarily defensive weapons system(Its basically a really good PDL) and a large amount of engine capacity.... with a small crew complement.

 

That said though, the fact is that I have three small planets (Well ok, 1 of them, the rocky one is probably small, the Volcanic one and Aquatic one are probably Earth sized, but they are still underdeveloped) so I am going to rely on piracy to generate a substantial part of my income, if I ever decide I need income (if I was ever going to go capitalist(less than 30 morale) I would do it British style and dominate the trade lanes, at first by destroying trade links and then by forging new ones in the markets that my piracy has opened up.) So I need ships which can fight many ships at the same time and a base which can repel the most powerful battle ships.

 

Also the scarier I get the more ships other people build, the more morale I have, I can be a scaremonger =D.

Four questions~

1~ How long where you researching those lasers because you have at least 15 years to go (I forget how much time ross spent on his military grade ones)

2~ Why do you think we are all going to blow each other up? I intend to be playing for a good 60 more days

3~ Heres a tip for you~ Do not try to dominate the trade sector. People already have strangleholds on their colonies and certain people (like me) are already mining massive amounts of metals from asteroids. Also I would advise not to try piracy because well if you try to steal my ships I will blow the living crap out of your planets and others will do the same.

4~ I hate to point this out to you but odds are you cant get large amounts of certain things on your worlds (like food) and will have to trade with others eventually at which point your "moral" will not be worth anything.

Also I am restarting the construction of asteroid miners and am starting the construction off massive and heavily armed and armored cargo ships.

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One addition to the auto pilot system I got going -

 

Human breeding is looked down upon, but is now aceptable. Humans are no longer being neutered. Instead, hormones will be induced to negate post-pubescent urges. These hormones are to be administered through the disgretion of the local conditioning center. Conditioning for natural borns will start in the womb. This does mean that breeding women will need maternity leave. Factory efficientcy will be takeing a hit in a few years, but will easily bounce back in 13 years or so.

 

4 Carrier ships will be assigned to run transport between Zhoreuc and Mars for material purposes only. All other ships are to remain on standby on Mars.

Quote

 

Quote

Anyone who likes tacos is incapable of logic.

Anyone who likes logic is incapable of tacos.

 

PSA: SaqPrets is an Estonian Dude

Steam: NippleBeardTM

Origin: Brand_New_iPwn

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